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[Emacs-diffs] Changes to emacs/gc/include/gc.h [Boehm-versions]


From: Dave Love
Subject: [Emacs-diffs] Changes to emacs/gc/include/gc.h [Boehm-versions]
Date: Mon, 16 Jun 2003 11:19:58 -0400

Index: emacs/gc/include/gc.h
diff -c /dev/null emacs/gc/include/gc.h:1.2.2.1.2.1
*** /dev/null   Mon Jun 16 11:19:58 2003
--- emacs/gc/include/gc.h       Mon Jun 16 11:19:53 2003
***************
*** 0 ****
--- 1,959 ----
+ /* 
+  * Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers
+  * Copyright (c) 1991-1995 by Xerox Corporation.  All rights reserved.
+  * Copyright 1996-1999 by Silicon Graphics.  All rights reserved.
+  * Copyright 1999 by Hewlett-Packard Company.  All rights reserved.
+  *
+  * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+  * OR IMPLIED.  ANY USE IS AT YOUR OWN RISK.
+  *
+  * Permission is hereby granted to use or copy this program
+  * for any purpose,  provided the above notices are retained on all copies.
+  * Permission to modify the code and to distribute modified code is granted,
+  * provided the above notices are retained, and a notice that the code was
+  * modified is included with the above copyright notice.
+  */
+ 
+ /*
+  * Note that this defines a large number of tuning hooks, which can
+  * safely be ignored in nearly all cases.  For normal use it suffices
+  * to call only GC_MALLOC and perhaps GC_REALLOC.
+  * For better performance, also look at GC_MALLOC_ATOMIC, and
+  * GC_enable_incremental.  If you need an action to be performed
+  * immediately before an object is collected, look at GC_register_finalizer.
+  * If you are using Solaris threads, look at the end of this file.
+  * Everything else is best ignored unless you encounter performance
+  * problems.
+  */
+  
+ #ifndef _GC_H
+ 
+ # define _GC_H
+ 
+ # include "gc_config_macros.h"
+ 
+ # if defined(__STDC__) || defined(__cplusplus)
+ #   define GC_PROTO(args) args
+     typedef void * GC_PTR;
+ #   define GC_CONST const
+ # else
+ #   define GC_PROTO(args) ()
+     typedef char * GC_PTR;
+ #   define GC_CONST
+ #  endif
+ 
+ # ifdef __cplusplus
+     extern "C" {
+ # endif
+ 
+ 
+ /* Define word and signed_word to be unsigned and signed types of the         
*/
+ /* size as char * or void *.  There seems to be no way to do this     */
+ /* even semi-portably.  The following is probably no better/worse     */
+ /* than almost anything else.                                         */
+ /* The ANSI standard suggests that size_t and ptr_diff_t might be     */
+ /* better choices.  But those appear to have incorrect definitions    */
+ /* on may systems.  Notably "typedef int size_t" seems to be both     */
+ /* frequent and WRONG.                                                        
*/
+ typedef unsigned long GC_word;
+ typedef long GC_signed_word;
+ 
+ /* Public read-only variables */
+ 
+ GC_API GC_word GC_gc_no;/* Counter incremented per collection.        */
+                       /* Includes empty GCs at startup.               */
+ 
+ GC_API int GC_parallel;       /* GC is parallelized for performance on        
*/
+                       /* multiprocessors.  Currently set only         */
+                       /* implicitly if collector is built with        */
+                       /* -DPARALLEL_MARK and if either:               */
+                       /*  Env variable GC_NPROC is set to > 1, or     */
+                       /*  GC_NPROC is not set and this is an MP.      */
+                       /* If GC_parallel is set, incremental           */
+                       /* collection is only partially functional,     */
+                       /* and may not be desirable.                    */
+                       
+ 
+ /* Public R/W variables */
+ 
+ GC_API GC_PTR (*GC_oom_fn) GC_PROTO((size_t bytes_requested));
+                       /* When there is insufficient memory to satisfy */
+                       /* an allocation request, we return             */
+                       /* (*GC_oom_fn)().  By default this just        */
+                       /* returns 0.                                   */
+                       /* If it returns, it must return 0 or a valid   */
+                       /* pointer to a previously allocated heap       */
+                       /* object.                                      */
+ 
+ GC_API int GC_find_leak;
+                       /* Do not actually garbage collect, but simply  */
+                       /* report inaccessible memory that was not      */
+                       /* deallocated with GC_free.  Initial value     */
+                       /* is determined by FIND_LEAK macro.            */
+ 
+ GC_API int GC_all_interior_pointers;
+                       /* Arrange for pointers to object interiors to  */
+                       /* be recognized as valid.  May not be changed  */
+                       /* after GC initialization.                     */
+                       /* Initial value is determined by               */
+                       /* -DALL_INTERIOR_POINTERS.                     */
+                       /* Unless DONT_ADD_BYTE_AT_END is defined, this */
+                       /* also affects whether sizes are increased by  */
+                       /* at least a byte to allow "off the end"       */
+                       /* pointer recognition.                         */
+                       /* MUST BE 0 or 1.                              */
+ 
+ GC_API int GC_quiet;  /* Disable statistics output.  Only matters if  */
+                       /* collector has been compiled with statistics  */
+                       /* enabled.  This involves a performance cost,  */
+                       /* and is thus not the default.                 */
+ 
+ GC_API int GC_finalize_on_demand;
+                       /* If nonzero, finalizers will only be run in   */
+                       /* response to an explicit GC_invoke_finalizers */
+                       /* call.  The default is determined by whether  */
+                       /* the FINALIZE_ON_DEMAND macro is defined      */
+                       /* when the collector is built.                 */
+ 
+ GC_API int GC_java_finalization;
+                       /* Mark objects reachable from finalizable      */
+                       /* objects in a separate postpass.  This makes  */
+                       /* it a bit safer to use non-topologically-     */
+                       /* ordered finalization.  Default value is      */
+                       /* determined by JAVA_FINALIZATION macro.       */
+ 
+ GC_API void (* GC_finalizer_notifier)();
+                       /* Invoked by the collector when there are      */
+                       /* objects to be finalized.  Invoked at most    */
+                       /* once per GC cycle.  Never invoked unless     */
+                       /* GC_finalize_on_demand is set.                */
+                       /* Typically this will notify a finalization    */
+                       /* thread, which will call GC_invoke_finalizers */
+                       /* in response.                                 */
+ 
+ GC_API int GC_dont_gc;        /* != 0 ==> Dont collect.  In versions 7.2a1+,  
*/
+                       /* this overrides explicit GC_gcollect() calls. */
+                       /* Used as a counter, so that nested enabling   */
+                       /* and disabling work correctly.  Should        */
+                       /* normally be updated with GC_enable() and     */
+                       /* GC_disable() calls.                          */
+                       /* Direct assignment to GC_dont_gc is           */
+                       /* deprecated.                                  */
+ 
+ GC_API int GC_dont_expand;
+                       /* Dont expand heap unless explicitly requested */
+                       /* or forced to.                                */
+ 
+ GC_API int GC_use_entire_heap;
+               /* Causes the nonincremental collector to use the       */
+               /* entire heap before collecting.  This was the only    */
+               /* option for GC versions < 5.0.  This sometimes        */
+               /* results in more large block fragmentation, since     */
+               /* very larg blocks will tend to get broken up          */
+               /* during each GC cycle.  It is likely to result in a   */
+               /* larger working set, but lower collection             */
+               /* frequencies, and hence fewer instructions executed   */
+               /* in the collector.                                    */
+ 
+ GC_API int GC_full_freq;    /* Number of partial collections between  */
+                           /* full collections.  Matters only if       */
+                           /* GC_incremental is set.                   */
+                           /* Full collections are also triggered if   */
+                           /* the collector detects a substantial      */
+                           /* increase in the number of in-use heap    */
+                           /* blocks.  Values in the tens are now      */
+                           /* perfectly reasonable, unlike for         */
+                           /* earlier GC versions.                     */
+                       
+ GC_API GC_word GC_non_gc_bytes;
+                       /* Bytes not considered candidates for collection. */
+                       /* Used only to control scheduling of collections. */
+                       /* Updated by GC_malloc_uncollectable and GC_free. */
+                       /* Wizards only.                                   */
+ 
+ GC_API int GC_no_dls;
+                       /* Don't register dynamic library data segments. */
+                       /* Wizards only.  Should be used only if the     */
+                       /* application explicitly registers all roots.   */
+                       /* In Microsoft Windows environments, this will  */
+                       /* usually also prevent registration of the      */
+                       /* main data segment as part of the root set.    */
+ 
+ GC_API GC_word GC_free_space_divisor;
+                       /* We try to make sure that we allocate at      */
+                       /* least N/GC_free_space_divisor bytes between  */
+                       /* collections, where N is the heap size plus   */
+                       /* a rough estimate of the root set size.       */
+                       /* Initially, GC_free_space_divisor = 4.        */
+                       /* Increasing its value will use less space     */
+                       /* but more collection time.  Decreasing it     */
+                       /* will appreciably decrease collection time    */
+                       /* at the expense of space.                     */
+                       /* GC_free_space_divisor = 1 will effectively   */
+                       /* disable collections.                         */
+ 
+ GC_API GC_word GC_max_retries;
+                       /* The maximum number of GCs attempted before   */
+                       /* reporting out of memory after heap           */
+                       /* expansion fails.  Initially 0.               */
+                       
+ 
+ GC_API char *GC_stackbottom;  /* Cool end of user stack.              */
+                               /* May be set in the client prior to    */
+                               /* calling any GC_ routines.  This      */
+                               /* avoids some overhead, and            */
+                               /* potentially some signals that can    */
+                               /* confuse debuggers.  Otherwise the    */
+                               /* collector attempts to set it         */
+                               /* automatically.                       */
+                               /* For multithreaded code, this is the  */
+                               /* cold end of the stack for the        */
+                               /* primordial thread.                   */      
+                               
+ GC_API int GC_dont_precollect;  /* Don't collect as part of           */
+                               /* initialization.  Should be set only  */
+                               /* if the client wants a chance to      */
+                               /* manually initialize the root set     */
+                               /* before the first collection.         */
+                               /* Interferes with blacklisting.        */
+                               /* Wizards only.                        */
+ 
+ GC_API unsigned long GC_time_limit;
+                               /* If incremental collection is enabled, */
+                               /* We try to terminate collections       */
+                               /* after this many milliseconds.  Not a  */
+                               /* hard time bound.  Setting this to     */
+                               /* GC_TIME_UNLIMITED will essentially    */
+                               /* disable incremental collection while  */
+                               /* leaving generational collection       */
+                               /* enabled.                              */
+ #     define GC_TIME_UNLIMITED 999999
+                               /* Setting GC_time_limit to this value   */
+                               /* will disable the "pause time exceeded"*/
+                               /* tests.                                */
+ 
+ /* Public procedures */
+ 
+ /* Initialize the collector.  This is only required when using thread-local
+  * allocation, since unlike the regular allocation routines, GC_local_malloc
+  * is not self-initializing.  If you use GC_local_malloc you should arrange
+  * to call this somehow (e.g. from a constructor) before doing any allocation.
+  */
+ GC_API void GC_init GC_PROTO((void));
+ 
+ /*
+  * general purpose allocation routines, with roughly malloc calling conv.
+  * The atomic versions promise that no relevant pointers are contained
+  * in the object.  The nonatomic versions guarantee that the new object
+  * is cleared.  GC_malloc_stubborn promises that no changes to the object
+  * will occur after GC_end_stubborn_change has been called on the
+  * result of GC_malloc_stubborn. GC_malloc_uncollectable allocates an object
+  * that is scanned for pointers to collectable objects, but is not itself
+  * collectable.  The object is scanned even if it does not appear to
+  * be reachable.  GC_malloc_uncollectable and GC_free called on the resulting
+  * object implicitly update GC_non_gc_bytes appropriately.
+  *
+  * Note that the GC_malloc_stubborn support is stubbed out by default
+  * starting in 6.0.  GC_malloc_stubborn is an alias for GC_malloc unless
+  * the collector is built with STUBBORN_ALLOC defined.
+  */
+ GC_API GC_PTR GC_malloc GC_PROTO((size_t size_in_bytes));
+ GC_API GC_PTR GC_malloc_atomic GC_PROTO((size_t size_in_bytes));
+ GC_API GC_PTR GC_malloc_uncollectable GC_PROTO((size_t size_in_bytes));
+ GC_API GC_PTR GC_malloc_stubborn GC_PROTO((size_t size_in_bytes));
+ 
+ /* The following is only defined if the library has been suitably     */
+ /* compiled:                                                          */
+ GC_API GC_PTR GC_malloc_atomic_uncollectable GC_PROTO((size_t size_in_bytes));
+ 
+ /* Explicitly deallocate an object.  Dangerous if used incorrectly.     */
+ /* Requires a pointer to the base of an object.                               
*/
+ /* If the argument is stubborn, it should not be changeable when freed. */
+ /* An object should not be enable for finalization when it is                 
*/
+ /* explicitly deallocated.                                            */
+ /* GC_free(0) is a no-op, as required by ANSI C for free.             */
+ GC_API void GC_free GC_PROTO((GC_PTR object_addr));
+ 
+ /*
+  * Stubborn objects may be changed only if the collector is explicitly 
informed.
+  * The collector is implicitly informed of coming change when such
+  * an object is first allocated.  The following routines inform the
+  * collector that an object will no longer be changed, or that it will
+  * once again be changed.  Only nonNIL pointer stores into the object
+  * are considered to be changes.  The argument to GC_end_stubborn_change
+  * must be exacly the value returned by GC_malloc_stubborn or passed to
+  * GC_change_stubborn.  (In the second case it may be an interior pointer
+  * within 512 bytes of the beginning of the objects.)
+  * There is a performance penalty for allowing more than
+  * one stubborn object to be changed at once, but it is acceptable to
+  * do so.  The same applies to dropping stubborn objects that are still
+  * changeable.
+  */
+ GC_API void GC_change_stubborn GC_PROTO((GC_PTR));
+ GC_API void GC_end_stubborn_change GC_PROTO((GC_PTR));
+ 
+ /* Return a pointer to the base (lowest address) of an object given   */
+ /* a pointer to a location within the object.                         */
+ /* I.e. map an interior pointer to the corresponding bas pointer.     */
+ /* Note that with debugging allocation, this returns a pointer to the */
+ /* actual base of the object, i.e. the debug information, not to      */
+ /* the base of the user object.                                               
*/
+ /* Return 0 if displaced_pointer doesn't point to within a valid      */
+ /* object.                                                            */
+ GC_API GC_PTR GC_base GC_PROTO((GC_PTR displaced_pointer));
+ 
+ /* Given a pointer to the base of an object, return its size in bytes.        
*/
+ /* The returned size may be slightly larger than what was originally  */
+ /* requested.                                                         */
+ GC_API size_t GC_size GC_PROTO((GC_PTR object_addr));
+ 
+ /* For compatibility with C library.  This is occasionally faster than        
*/
+ /* a malloc followed by a bcopy.  But if you rely on that, either here        
*/
+ /* or with the standard C library, your code is broken.  In my                
*/
+ /* opinion, it shouldn't have been invented, but now we're stuck. -HB */
+ /* The resulting object has the same kind as the original.            */
+ /* If the argument is stubborn, the result will have changes enabled. */
+ /* It is an error to have changes enabled for the original object.    */
+ /* Follows ANSI comventions for NULL old_object.                      */
+ GC_API GC_PTR GC_realloc
+       GC_PROTO((GC_PTR old_object, size_t new_size_in_bytes));
+                                  
+ /* Explicitly increase the heap size. */
+ /* Returns 0 on failure, 1 on success.  */
+ GC_API int GC_expand_hp GC_PROTO((size_t number_of_bytes));
+ 
+ /* Limit the heap size to n bytes.  Useful when you're debugging,     */
+ /* especially on systems that don't handle running out of memory well.        
*/
+ /* n == 0 ==> unbounded.  This is the default.                                
*/
+ GC_API void GC_set_max_heap_size GC_PROTO((GC_word n));
+ 
+ /* Inform the collector that a certain section of statically allocated        
*/
+ /* memory contains no pointers to garbage collected memory.  Thus it  */
+ /* need not be scanned.  This is sometimes important if the application */
+ /* maps large read/write files into the address space, which could be */
+ /* mistaken for dynamic library data segments on some systems.                
*/
+ GC_API void GC_exclude_static_roots GC_PROTO((GC_PTR start, GC_PTR finish));
+ 
+ /* Clear the set of root segments.  Wizards only. */
+ GC_API void GC_clear_roots GC_PROTO((void));
+ 
+ /* Add a root segment.  Wizards only. */
+ GC_API void GC_add_roots GC_PROTO((char * low_address,
+                                  char * high_address_plus_1));
+ 
+ /* Remove a root segment.  Wizards only. */
+ GC_API void GC_remove_roots GC_PROTO((char * low_address, 
+     char * high_address_plus_1));
+ 
+ /* Add a displacement to the set of those considered valid by the     */
+ /* collector.  GC_register_displacement(n) means that if p was returned */
+ /* by GC_malloc, then (char *)p + n will be considered to be a valid  */
+ /* pointer to p.  N must be small and less than the size of p.                
*/
+ /* (All pointers to the interior of objects from the stack are                
*/
+ /* considered valid in any case.  This applies to heap objects and    */
+ /* static data.)                                                      */
+ /* Preferably, this should be called before any other GC procedures.  */
+ /* Calling it later adds to the probability of excess memory          */
+ /* retention.                                                         */
+ /* This is a no-op if the collector has recognition of                        
*/
+ /* arbitrary interior pointers enabled, which is now the default.     */
+ GC_API void GC_register_displacement GC_PROTO((GC_word n));
+ 
+ /* The following version should be used if any debugging allocation is        
*/
+ /* being done.                                                                
*/
+ GC_API void GC_debug_register_displacement GC_PROTO((GC_word n));
+ 
+ /* Explicitly trigger a full, world-stop collection.  */
+ GC_API void GC_gcollect GC_PROTO((void));
+ 
+ /* Trigger a full world-stopped collection.  Abort the collection if  */
+ /* and when stop_func returns a nonzero value.  Stop_func will be     */
+ /* called frequently, and should be reasonably fast.  This works even */
+ /* if virtual dirty bits, and hence incremental collection is not     */
+ /* available for this architecture.  Collections can be aborted faster        
*/
+ /* than normal pause times for incremental collection.  However,      */
+ /* aborted collections do no useful work; the next collection needs   */
+ /* to start from the beginning.                                               
*/
+ /* Return 0 if the collection was aborted, 1 if it succeeded.         */
+ typedef int (* GC_stop_func) GC_PROTO((void));
+ GC_API int GC_try_to_collect GC_PROTO((GC_stop_func stop_func));
+ 
+ /* Return the number of bytes in the heap.  Excludes collector private        
*/
+ /* data structures.  Includes empty blocks and fragmentation loss.    */
+ /* Includes some pages that were allocated but never written.         */
+ GC_API size_t GC_get_heap_size GC_PROTO((void));
+ 
+ /* Return a lower bound on the number of free bytes in the heap.      */
+ GC_API size_t GC_get_free_bytes GC_PROTO((void));
+ 
+ /* Return the number of bytes allocated since the last collection.    */
+ GC_API size_t GC_get_bytes_since_gc GC_PROTO((void));
+ 
+ /* Return the total number of bytes allocated in this process.                
*/
+ /* Never decreases, except due to wrapping.                           */
+ GC_API size_t GC_get_total_bytes GC_PROTO((void));
+ 
+ /* Disable garbage collection.  Even GC_gcollect calls will be                
*/
+ /* ineffective.                                                               
*/
+ GC_API void GC_disable GC_PROTO((void));
+ 
+ /* Reenable garbage collection.  GC_diable() and GC_enable() calls    */
+ /* nest.  Garbage collection is enabled if the number of calls to both        
*/
+ /* both functions is equal.                                           */
+ GC_API void GC_enable GC_PROTO((void));
+ 
+ /* Enable incremental/generational collection.        */
+ /* Not advisable unless dirty bits are                */
+ /* available or most heap objects are         */
+ /* pointerfree(atomic) or immutable.          */
+ /* Don't use in leak finding mode.            */
+ /* Ignored if GC_dont_gc is true.             */
+ /* Only the generational piece of this is     */
+ /* functional if GC_parallel is TRUE          */
+ /* or if GC_time_limit is GC_TIME_UNLIMITED.  */
+ /* Causes GC_local_gcj_malloc() to revert to  */
+ /* locked allocation.  Must be called                 */
+ /* before any GC_local_gcj_malloc() calls.    */
+ GC_API void GC_enable_incremental GC_PROTO((void));
+ 
+ /* Does incremental mode write-protect pages?  Returns zero or        */
+ /* more of the following, or'ed together:                     */
+ #define GC_PROTECTS_POINTER_HEAP  1 /* May protect non-atomic objs.   */
+ #define GC_PROTECTS_PTRFREE_HEAP  2
+ #define GC_PROTECTS_STATIC_DATA   4 /* Curently never.                        
*/
+ #define GC_PROTECTS_STACK       8 /* Probably impractical.            */
+ 
+ #define GC_PROTECTS_NONE 0
+ GC_API int GC_incremental_protection_needs GC_PROTO((void));
+ 
+ /* Perform some garbage collection work, if appropriate.      */
+ /* Return 0 if there is no more work to be done.              */
+ /* Typically performs an amount of work corresponding roughly */
+ /* to marking from one page.  May do more work if further     */
+ /* progress requires it, e.g. if incremental collection is    */
+ /* disabled.  It is reasonable to call this in a wait loop    */
+ /* until it returns 0.                                                */
+ GC_API int GC_collect_a_little GC_PROTO((void));
+ 
+ /* Allocate an object of size lb bytes.  The client guarantees that   */
+ /* as long as the object is live, it will be referenced by a pointer  */
+ /* that points to somewhere within the first 256 bytes of the object. */
+ /* (This should normally be declared volatile to prevent the compiler */
+ /* from invalidating this assertion.)  This routine is only useful    */
+ /* if a large array is being allocated.  It reduces the chance of     */
+ /* accidentally retaining such an array as a result of scanning an    */
+ /* integer that happens to be an address inside the array.  (Actually,        
*/
+ /* it reduces the chance of the allocator not finding space for such  */
+ /* an array, since it will try hard to avoid introducing such a false */
+ /* reference.)  On a SunOS 4.X or MS Windows system this is recommended */
+ /* for arrays likely to be larger than 100K or so.  For other systems,        
*/
+ /* or if the collector is not configured to recognize all interior    */
+ /* pointers, the threshold is normally much higher.                   */
+ GC_API GC_PTR GC_malloc_ignore_off_page GC_PROTO((size_t lb));
+ GC_API GC_PTR GC_malloc_atomic_ignore_off_page GC_PROTO((size_t lb));
+ 
+ #if defined(__sgi) && !defined(__GNUC__) && _COMPILER_VERSION >= 720
+ #   define GC_ADD_CALLER
+ #   define GC_RETURN_ADDR (GC_word)__return_address
+ #endif
+ 
+ #ifdef __linux__
+ # include <features.h>
+ # if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 1 || __GLIBC__ > 2) \
+      && !defined(__ia64__)
+ #   define GC_HAVE_BUILTIN_BACKTRACE
+ #   define GC_CAN_SAVE_CALL_STACKS
+ # endif
+ # if defined(__i386__) || defined(__x86_64__)
+ #   define GC_CAN_SAVE_CALL_STACKS
+ # endif
+ #endif
+ 
+ #if defined(__sparc__)
+ #   define GC_CAN_SAVE_CALL_STACKS
+ #endif
+ 
+ /* If we're on an a platform on which we can't save call stacks, but  */
+ /* gcc is normally used, we go ahead and define GC_ADD_CALLER.        */
+ /* We make this decision independent of whether gcc is actually being */
+ /* used, in order to keep the interface consistent, and allow mixing  */
+ /* of compilers.                                                      */
+ /* This may also be desirable if it is possible but expensive to      */
+ /* retrieve the call chain.                                           */
+ #if (defined(__linux__) || defined(__NetBSD__) || defined(__OpenBSD__) \
+      || defined(__FreeBSD__)) & !defined(GC_CAN_SAVE_CALL_STACKS)
+ # define GC_ADD_CALLER
+ # if __GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95) 
+     /* gcc knows how to retrieve return address, but we don't know */
+     /* how to generate call stacks.                              */
+ #   define GC_RETURN_ADDR (GC_word)__builtin_return_address(0)
+ # else
+     /* Just pass 0 for gcc compatibility. */
+ #   define GC_RETURN_ADDR 0
+ # endif
+ #endif
+ 
+ #ifdef GC_ADD_CALLER
+ #  define GC_EXTRAS GC_RETURN_ADDR, __FILE__, __LINE__
+ #  define GC_EXTRA_PARAMS GC_word ra, GC_CONST char * s, int i
+ #else
+ #  define GC_EXTRAS __FILE__, __LINE__
+ #  define GC_EXTRA_PARAMS GC_CONST char * s, int i
+ #endif
+ 
+ /* Debugging (annotated) allocation.  GC_gcollect will check          */
+ /* objects allocated in this way for overwrites, etc.                 */
+ GC_API GC_PTR GC_debug_malloc
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API GC_PTR GC_debug_malloc_atomic
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API GC_PTR GC_debug_malloc_uncollectable
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API GC_PTR GC_debug_malloc_stubborn
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API GC_PTR GC_debug_malloc_ignore_off_page
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API GC_PTR GC_debug_malloc_atomic_ignore_off_page
+       GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
+ GC_API void GC_debug_free GC_PROTO((GC_PTR object_addr));
+ GC_API GC_PTR GC_debug_realloc
+       GC_PROTO((GC_PTR old_object, size_t new_size_in_bytes,
+                 GC_EXTRA_PARAMS));
+ GC_API void GC_debug_change_stubborn GC_PROTO((GC_PTR));
+ GC_API void GC_debug_end_stubborn_change GC_PROTO((GC_PTR));
+ 
+ /* Routines that allocate objects with debug information (like the    */
+ /* above), but just fill in dummy file and line number information.   */
+ /* Thus they can serve as drop-in malloc/realloc replacements.  This  */
+ /* can be useful for two reasons:                                     */
+ /* 1) It allows the collector to be built with DBG_HDRS_ALL defined   */
+ /*    even if some allocation calls come from 3rd party libraries     */
+ /*    that can't be recompiled.                                               
*/
+ /* 2) On some platforms, the file and line information is redundant,  */
+ /*    since it can be reconstructed from a stack trace.  On such      */
+ /*    platforms it may be more convenient not to recompile, e.g. for  */
+ /*    leak detection.  This can be accomplished by instructing the    */
+ /*    linker to replace malloc/realloc with these.                    */
+ GC_API GC_PTR GC_debug_malloc_replacement GC_PROTO((size_t size_in_bytes));
+ GC_API GC_PTR GC_debug_realloc_replacement
+             GC_PROTO((GC_PTR object_addr, size_t size_in_bytes));
+                                
+ # ifdef GC_DEBUG
+ #   define GC_MALLOC(sz) GC_debug_malloc(sz, GC_EXTRAS)
+ #   define GC_MALLOC_ATOMIC(sz) GC_debug_malloc_atomic(sz, GC_EXTRAS)
+ #   define GC_MALLOC_UNCOLLECTABLE(sz) \
+                       GC_debug_malloc_uncollectable(sz, GC_EXTRAS)
+ #   define GC_MALLOC_IGNORE_OFF_PAGE(sz) \
+                       GC_debug_malloc_ignore_off_page(sz, GC_EXTRAS)
+ #   define GC_MALLOC_ATOMIC_IGNORE_OFF_PAGE(sz) \
+                       GC_debug_malloc_atomic_ignore_off_page(sz, GC_EXTRAS)
+ #   define GC_REALLOC(old, sz) GC_debug_realloc(old, sz, GC_EXTRAS)
+ #   define GC_FREE(p) GC_debug_free(p)
+ #   define GC_REGISTER_FINALIZER(p, f, d, of, od) \
+       GC_debug_register_finalizer(p, f, d, of, od)
+ #   define GC_REGISTER_FINALIZER_IGNORE_SELF(p, f, d, of, od) \
+       GC_debug_register_finalizer_ignore_self(p, f, d, of, od)
+ #   define GC_REGISTER_FINALIZER_NO_ORDER(p, f, d, of, od) \
+       GC_debug_register_finalizer_no_order(p, f, d, of, od)
+ #   define GC_MALLOC_STUBBORN(sz) GC_debug_malloc_stubborn(sz, GC_EXTRAS);
+ #   define GC_CHANGE_STUBBORN(p) GC_debug_change_stubborn(p)
+ #   define GC_END_STUBBORN_CHANGE(p) GC_debug_end_stubborn_change(p)
+ #   define GC_GENERAL_REGISTER_DISAPPEARING_LINK(link, obj) \
+       GC_general_register_disappearing_link(link, GC_base(obj))
+ #   define GC_REGISTER_DISPLACEMENT(n) GC_debug_register_displacement(n)
+ # else
+ #   define GC_MALLOC(sz) GC_malloc(sz)
+ #   define GC_MALLOC_ATOMIC(sz) GC_malloc_atomic(sz)
+ #   define GC_MALLOC_UNCOLLECTABLE(sz) GC_malloc_uncollectable(sz)
+ #   define GC_MALLOC_IGNORE_OFF_PAGE(sz) \
+                       GC_malloc_ignore_off_page(sz)
+ #   define GC_MALLOC_ATOMIC_IGNORE_OFF_PAGE(sz) \
+                       GC_malloc_atomic_ignore_off_page(sz)
+ #   define GC_REALLOC(old, sz) GC_realloc(old, sz)
+ #   define GC_FREE(p) GC_free(p)
+ #   define GC_REGISTER_FINALIZER(p, f, d, of, od) \
+       GC_register_finalizer(p, f, d, of, od)
+ #   define GC_REGISTER_FINALIZER_IGNORE_SELF(p, f, d, of, od) \
+       GC_register_finalizer_ignore_self(p, f, d, of, od)
+ #   define GC_REGISTER_FINALIZER_NO_ORDER(p, f, d, of, od) \
+       GC_register_finalizer_no_order(p, f, d, of, od)
+ #   define GC_MALLOC_STUBBORN(sz) GC_malloc_stubborn(sz)
+ #   define GC_CHANGE_STUBBORN(p) GC_change_stubborn(p)
+ #   define GC_END_STUBBORN_CHANGE(p) GC_end_stubborn_change(p)
+ #   define GC_GENERAL_REGISTER_DISAPPEARING_LINK(link, obj) \
+       GC_general_register_disappearing_link(link, obj)
+ #   define GC_REGISTER_DISPLACEMENT(n) GC_register_displacement(n)
+ # endif
+ /* The following are included because they are often convenient, and  */
+ /* reduce the chance for a misspecifed size argument.  But calls may  */
+ /* expand to something syntactically incorrect if t is a complicated  */
+ /* type expression.                                                   */
+ # define GC_NEW(t) (t *)GC_MALLOC(sizeof (t))
+ # define GC_NEW_ATOMIC(t) (t *)GC_MALLOC_ATOMIC(sizeof (t))
+ # define GC_NEW_STUBBORN(t) (t *)GC_MALLOC_STUBBORN(sizeof (t))
+ # define GC_NEW_UNCOLLECTABLE(t) (t *)GC_MALLOC_UNCOLLECTABLE(sizeof (t))
+ 
+ /* Finalization.  Some of these primitives are grossly unsafe.                
*/
+ /* The idea is to make them both cheap, and sufficient to build               
*/
+ /* a safer layer, closer to PCedar finalization.                      */
+ /* The interface represents my conclusions from a long discussion     */
+ /* with Alan Demers, Dan Greene, Carl Hauser, Barry Hayes,            */
+ /* Christian Jacobi, and Russ Atkinson.  It's not perfect, and                
*/
+ /* probably nobody else agrees with it.           Hans-J. Boehm  3/13/92      
*/
+ typedef void (*GC_finalization_proc)
+       GC_PROTO((GC_PTR obj, GC_PTR client_data));
+ 
+ GC_API void GC_register_finalizer
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+ GC_API void GC_debug_register_finalizer
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+       /* When obj is no longer accessible, invoke             */
+       /* (*fn)(obj, cd).  If a and b are inaccessible, and    */
+       /* a points to b (after disappearing links have been    */
+       /* made to disappear), then only a will be              */
+       /* finalized.  (If this does not create any new         */
+       /* pointers to b, then b will be finalized after the    */
+       /* next collection.)  Any finalizable object that       */
+       /* is reachable from itself by following one or more    */
+       /* pointers will not be finalized (or collected).       */
+       /* Thus cycles involving finalizable objects should     */
+       /* be avoided, or broken by disappearing links.         */
+       /* All but the last finalizer registered for an object  */
+       /* is ignored.                                          */
+       /* Finalization may be removed by passing 0 as fn.      */
+       /* Finalizers are implicitly unregistered just before   */
+       /* they are invoked.                                    */
+       /* The old finalizer and client data are stored in      */
+       /* *ofn and *ocd.                                       */ 
+       /* Fn is never invoked on an accessible object,         */
+       /* provided hidden pointers are converted to real       */
+       /* pointers only if the allocation lock is held, and    */
+       /* such conversions are not performed by finalization   */
+       /* routines.                                            */
+       /* If GC_register_finalizer is aborted as a result of   */
+       /* a signal, the object may be left with no             */
+       /* finalization, even if neither the old nor new        */
+       /* finalizer were NULL.                                 */
+       /* Obj should be the nonNULL starting address of an     */
+       /* object allocated by GC_malloc or friends.            */
+       /* Note that any garbage collectable object referenced  */
+       /* by cd will be considered accessible until the        */
+       /* finalizer is invoked.                                */
+ 
+ /* Another versions of the above follow.  It ignores          */
+ /* self-cycles, i.e. pointers from a finalizable object to    */
+ /* itself.  There is a stylistic argument that this is wrong, */
+ /* but it's unavoidable for C++, since the compiler may               */
+ /* silently introduce these.  It's also benign in that specific       */
+ /* case.  And it helps if finalizable objects are split to    */
+ /* avoid cycles.                                              */
+ /* Note that cd will still be viewed as accessible, even if it        */
+ /* refers to the object itself.                                       */
+ GC_API void GC_register_finalizer_ignore_self
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+ GC_API void GC_debug_register_finalizer_ignore_self
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+ 
+ /* Another version of the above.  It ignores all cycles.        */
+ /* It should probably only be used by Java implementations.     */
+ /* Note that cd will still be viewed as accessible, even if it        */
+ /* refers to the object itself.                                       */
+ GC_API void GC_register_finalizer_no_order
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+ GC_API void GC_debug_register_finalizer_no_order
+       GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
+                 GC_finalization_proc *ofn, GC_PTR *ocd));
+ 
+ 
+ /* The following routine may be used to break cycles between  */
+ /* finalizable objects, thus causing cyclic finalizable               */
+ /* objects to be finalized in the correct order.  Standard    */
+ /* use involves calling GC_register_disappearing_link(&p),    */
+ /* where p is a pointer that is not followed by finalization  */
+ /* code, and should not be considered in determining          */
+ /* finalization order.                                                */
+ GC_API int GC_register_disappearing_link GC_PROTO((GC_PTR * /* link */));
+       /* Link should point to a field of a heap allocated     */
+       /* object obj.  *link will be cleared when obj is       */
+       /* found to be inaccessible.  This happens BEFORE any   */
+       /* finalization code is invoked, and BEFORE any         */
+       /* decisions about finalization order are made.         */
+       /* This is useful in telling the finalizer that         */
+       /* some pointers are not essential for proper           */
+       /* finalization.  This may avoid finalization cycles.   */
+       /* Note that obj may be resurrected by another          */
+       /* finalizer, and thus the clearing of *link may        */
+       /* be visible to non-finalization code.                 */
+       /* There's an argument that an arbitrary action should  */
+       /* be allowed here, instead of just clearing a pointer. */
+       /* But this causes problems if that action alters, or   */
+       /* examines connectivity.                               */
+       /* Returns 1 if link was already registered, 0          */
+       /* otherwise.                                           */
+       /* Only exists for backward compatibility.  See below:  */
+       
+ GC_API int GC_general_register_disappearing_link
+       GC_PROTO((GC_PTR * /* link */, GC_PTR obj));
+       /* A slight generalization of the above. *link is       */
+       /* cleared when obj first becomes inaccessible.  This   */
+       /* can be used to implement weak pointers easily and    */
+       /* safely. Typically link will point to a location      */
+       /* holding a disguised pointer to obj.  (A pointer      */
+       /* inside an "atomic" object is effectively             */
+       /* disguised.)   In this way soft                       */
+       /* pointers are broken before any object                */
+       /* reachable from them are finalized.  Each link        */
+       /* May be registered only once, i.e. with one obj       */
+       /* value.  This was added after a long email discussion */
+       /* with John Ellis.                                     */
+       /* Obj must be a pointer to the first word of an object */
+       /* we allocated.  It is unsafe to explicitly deallocate */
+       /* the object containing link.  Explicitly deallocating */
+       /* obj may or may not cause link to eventually be       */
+       /* cleared.                                             */
+ GC_API int GC_unregister_disappearing_link GC_PROTO((GC_PTR * /* link */));
+       /* Returns 0 if link was not actually registered.       */
+       /* Undoes a registration by either of the above two     */
+       /* routines.                                            */
+ 
+ /* Returns !=0  if GC_invoke_finalizers has something to do.          */
+ GC_API int GC_should_invoke_finalizers GC_PROTO((void));
+ 
+ GC_API int GC_invoke_finalizers GC_PROTO((void));
+       /* Run finalizers for all objects that are ready to     */
+       /* be finalized.  Return the number of finalizers       */
+       /* that were run.  Normally this is also called         */
+       /* implicitly during some allocations.  If              */
+       /* GC-finalize_on_demand is nonzero, it must be called  */
+       /* explicitly.                                          */
+ 
+ /* GC_set_warn_proc can be used to redirect or filter warning messages.       
*/
+ /* p may not be a NULL pointer.                                               
*/
+ typedef void (*GC_warn_proc) GC_PROTO((char *msg, GC_word arg));
+ GC_API GC_warn_proc GC_set_warn_proc GC_PROTO((GC_warn_proc p));
+     /* Returns old warning procedure. */
+ 
+ GC_API GC_word GC_set_free_space_divisor GC_PROTO((GC_word value));
+     /* Set free_space_divisor.  See above for definition.     */
+     /* Returns old value.                                     */
+       
+ /* The following is intended to be used by a higher level     */
+ /* (e.g. Java-like) finalization facility.  It is expected    */
+ /* that finalization code will arrange for hidden pointers to */
+ /* disappear.  Otherwise objects can be accessed after they   */
+ /* have been collected.                                               */
+ /* Note that putting pointers in atomic objects or in                 */
+ /* nonpointer slots of "typed" objects is equivalent to       */
+ /* disguising them in this way, and may have other advantages.        */
+ # if defined(I_HIDE_POINTERS) || defined(GC_I_HIDE_POINTERS)
+     typedef GC_word GC_hidden_pointer;
+ #   define HIDE_POINTER(p) (~(GC_hidden_pointer)(p))
+ #   define REVEAL_POINTER(p) ((GC_PTR)(HIDE_POINTER(p)))
+     /* Converting a hidden pointer to a real pointer requires verifying       
*/
+     /* that the object still exists.  This involves acquiring the     */
+     /* allocator lock to avoid a race with the collector.             */
+ # endif /* I_HIDE_POINTERS */
+ 
+ typedef GC_PTR (*GC_fn_type) GC_PROTO((GC_PTR client_data));
+ GC_API GC_PTR GC_call_with_alloc_lock
+               GC_PROTO((GC_fn_type fn, GC_PTR client_data));
+ 
+ /* The following routines are primarily intended for use with a       */
+ /* preprocessor which inserts calls to check C pointer arithmetic.    */
+ 
+ /* Check that p and q point to the same object.               */
+ /* Fail conspicuously if they don't.                          */
+ /* Returns the first argument.                                */
+ /* Succeeds if neither p nor q points to the heap.            */
+ /* May succeed if both p and q point to between heap objects. */
+ GC_API GC_PTR GC_same_obj GC_PROTO((GC_PTR p, GC_PTR q));
+ 
+ /* Checked pointer pre- and post- increment operations.  Note that    */
+ /* the second argument is in units of bytes, not multiples of the     */
+ /* object size.  This should either be invoked from a macro, or the   */
+ /* call should be automatically generated.                            */
+ GC_API GC_PTR GC_pre_incr GC_PROTO((GC_PTR *p, size_t how_much));
+ GC_API GC_PTR GC_post_incr GC_PROTO((GC_PTR *p, size_t how_much));
+ 
+ /* Check that p is visible                                            */
+ /* to the collector as a possibly pointer containing location.                
*/
+ /* If it isn't fail conspicuously.                                    */
+ /* Returns the argument in all cases.  May erroneously succeed                
*/
+ /* in hard cases.  (This is intended for debugging use with           */
+ /* untyped allocations.  The idea is that it should be possible, though       
*/
+ /* slow, to add such a call to all indirect pointer stores.)          */
+ /* Currently useless for multithreaded worlds.                                
*/
+ GC_API GC_PTR GC_is_visible GC_PROTO((GC_PTR p));
+ 
+ /* Check that if p is a pointer to a heap page, then it points to     */
+ /* a valid displacement within a heap object.                         */
+ /* Fail conspicuously if this property does not hold.                 */
+ /* Uninteresting with GC_all_interior_pointers.                               
*/
+ /* Always returns its argument.                                               
*/
+ GC_API GC_PTR GC_is_valid_displacement GC_PROTO((GC_PTR       p));
+ 
+ /* Safer, but slow, pointer addition.  Probably useful mainly with    */
+ /* a preprocessor.  Useful only for heap pointers.                    */
+ #ifdef GC_DEBUG
+ #   define GC_PTR_ADD3(x, n, type_of_result) \
+       ((type_of_result)GC_same_obj((x)+(n), (x)))
+ #   define GC_PRE_INCR3(x, n, type_of_result) \
+       ((type_of_result)GC_pre_incr(&(x), (n)*sizeof(*x))
+ #   define GC_POST_INCR2(x, type_of_result) \
+       ((type_of_result)GC_post_incr(&(x), sizeof(*x))
+ #   ifdef __GNUC__
+ #       define GC_PTR_ADD(x, n) \
+           GC_PTR_ADD3(x, n, typeof(x))
+ #       define GC_PRE_INCR(x, n) \
+           GC_PRE_INCR3(x, n, typeof(x))
+ #       define GC_POST_INCR(x, n) \
+           GC_POST_INCR3(x, typeof(x))
+ #   else
+       /* We can't do this right without typeof, which ANSI    */
+       /* decided was not sufficiently useful.  Repeatedly     */
+       /* mentioning the arguments seems too dangerous to be   */
+       /* useful.  So does not casting the result.             */
+ #     define GC_PTR_ADD(x, n) ((x)+(n))
+ #   endif
+ #else /* !GC_DEBUG */
+ #   define GC_PTR_ADD3(x, n, type_of_result) ((x)+(n))
+ #   define GC_PTR_ADD(x, n) ((x)+(n))
+ #   define GC_PRE_INCR3(x, n, type_of_result) ((x) += (n))
+ #   define GC_PRE_INCR(x, n) ((x) += (n))
+ #   define GC_POST_INCR2(x, n, type_of_result) ((x)++)
+ #   define GC_POST_INCR(x, n) ((x)++)
+ #endif
+ 
+ /* Safer assignment of a pointer to a nonstack location.      */
+ #ifdef GC_DEBUG
+ # ifdef __STDC__
+ #   define GC_PTR_STORE(p, q) \
+       (*(void **)GC_is_visible(p) = GC_is_valid_displacement(q))
+ # else
+ #   define GC_PTR_STORE(p, q) \
+       (*(char **)GC_is_visible(p) = GC_is_valid_displacement(q))
+ # endif
+ #else /* !GC_DEBUG */
+ #   define GC_PTR_STORE(p, q) *((p) = (q))
+ #endif
+ 
+ /* Fynctions called to report pointer checking errors */
+ GC_API void (*GC_same_obj_print_proc) GC_PROTO((GC_PTR p, GC_PTR q));
+ 
+ GC_API void (*GC_is_valid_displacement_print_proc)
+       GC_PROTO((GC_PTR p));
+ 
+ GC_API void (*GC_is_visible_print_proc)
+       GC_PROTO((GC_PTR p));
+ 
+ 
+ /* For pthread support, we generally need to intercept a number of    */
+ /* thread library calls.  We do that here by macro defining them.     */
+ 
+ #if !defined(GC_USE_LD_WRAP) && \
+     (defined(GC_PTHREADS) || defined(GC_SOLARIS_THREADS))
+ # include "gc_pthread_redirects.h"
+ #endif
+ 
+ # if defined(PCR) || defined(GC_SOLARIS_THREADS) || \
+      defined(GC_PTHREADS) || defined(GC_WIN32_THREADS)
+       /* Any flavor of threads except SRC_M3. */
+ /* This returns a list of objects, linked through their first         */
+ /* word.  Its use can greatly reduce lock contention problems, since  */
+ /* the allocation lock can be acquired and released many fewer times. */
+ /* lb must be large enough to hold the pointer field.                 */
+ /* It is used internally by gc_local_alloc.h, which provides a simpler        
*/
+ /* programming interface on Linux.                                    */
+ GC_PTR GC_malloc_many(size_t lb);
+ #define GC_NEXT(p) (*(GC_PTR *)(p))   /* Retrieve the next element    */
+                                       /* in returned list.            */
+ extern void GC_thr_init();    /* Needed for Solaris/X86       */
+ 
+ #endif /* THREADS && !SRC_M3 */
+ 
+ #if defined(GC_WIN32_THREADS) && !defined(__CYGWIN32__) && 
!defined(__CYGWIN__)
+ # include <windows.h>
+ 
+   /*
+    * All threads must be created using GC_CreateThread, so that they will be
+    * recorded in the thread table.  For backwards compatibility, this is not
+    * technically true if the GC is built as a dynamic library, since it can
+    * and does then use DllMain to keep track of thread creations.  But new 
code
+    * should be built to call GC_CreateThread.
+    */
+   GC_API HANDLE GC_CreateThread(
+       LPSECURITY_ATTRIBUTES lpThreadAttributes,
+       DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
+       LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId );
+ 
+ # if defined(_WIN32_WCE)
+   /*
+    * win32_threads.c implements the real WinMain, which will start a new 
thread
+    * to call GC_WinMain after initializing the garbage collector.
+    */
+   int WINAPI GC_WinMain(
+       HINSTANCE hInstance,
+       HINSTANCE hPrevInstance,
+       LPWSTR lpCmdLine,
+       int nCmdShow );
+ 
+ #  ifndef GC_BUILD
+ #    define WinMain GC_WinMain
+ #    define CreateThread GC_CreateThread
+ #  endif
+ # endif /* defined(_WIN32_WCE) */
+ 
+ #endif /* defined(GC_WIN32_THREADS)  && !cygwin */
+ 
+ /*
+  * If you are planning on putting
+  * the collector in a SunOS 5 dynamic library, you need to call GC_INIT()
+  * from the statically loaded program section.
+  * This circumvents a Solaris 2.X (X<=4) linker bug.
+  */
+ #if defined(sparc) || defined(__sparc)
+ #   define GC_INIT() { extern end, etext; \
+                      GC_noop(&end, &etext); }
+ #else
+ # if defined(__CYGWIN32__) && defined(GC_DLL) || defined (_AIX)
+     /*
+      * Similarly gnu-win32 DLLs need explicit initialization from
+      * the main program, as does AIX.
+      */
+ #   define GC_INIT() { GC_add_roots(DATASTART, DATAEND); }
+ # else
+ #  if defined(__APPLE__) && defined(__MACH__)
+ #   define GC_INIT() { GC_init(); }
+ #  else
+ #   define GC_INIT()
+ #  endif
+ # endif
+ #endif
+ 
+ #if !defined(_WIN32_WCE) \
+     && ((defined(_MSDOS) || defined(_MSC_VER)) && (_M_IX86 >= 300) \
+         || defined(_WIN32) && !defined(__CYGWIN32__) && !defined(__CYGWIN__))
+   /* win32S may not free all resources on process exit.  */
+   /* This explicitly deallocates the heap.             */
+     GC_API void GC_win32_free_heap ();
+ #endif
+ 
+ #if ( defined(_AMIGA) && !defined(GC_AMIGA_MAKINGLIB) )
+   /* Allocation really goes through GC_amiga_allocwrapper_do */
+ # include "gc_amiga_redirects.h"
+ #endif
+ 
+ #if defined(GC_REDIRECT_TO_LOCAL) && !defined(GC_LOCAL_ALLOC_H)
+ #  include  "gc_local_alloc.h"
+ #endif
+ 
+ #ifdef __cplusplus
+     }  /* end of extern "C" */
+ #endif
+ 
+ #endif /* _GC_H */




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