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[Emacs-diffs] Changes to emacs/src/macterm.c
From: |
Kim F. Storm |
Subject: |
[Emacs-diffs] Changes to emacs/src/macterm.c |
Date: |
Fri, 21 Mar 2003 08:50:12 -0500 |
Index: emacs/src/macterm.c
diff -c emacs/src/macterm.c:1.36 emacs/src/macterm.c:1.37
*** emacs/src/macterm.c:1.36 Sun Mar 16 15:48:56 2003
--- emacs/src/macterm.c Fri Mar 21 08:50:10 2003
***************
*** 108,115 ****
#include "composite.h"
#include "coding.h"
- #define BETWEEN(X, LOWER, UPPER) ((X) >= (LOWER) && (X) < (UPPER))
-
/* Set of macros that handle mapping of Mac modifier keys to emacs. */
#define macCtrlKey (NILP (Vmac_reverse_ctrl_meta) ? controlKey : \
(NILP (Vmac_command_key_is_meta) ? optionKey : cmdKey))
--- 108,113 ----
***************
*** 121,144 ****
- extern Lisp_Object Qhelp_echo;
-
/* Non-nil means Emacs uses toolkit scroll bars. */
Lisp_Object Vx_toolkit_scroll_bars;
- /* If a string, XTread_socket generates an event to display that string.
- (The display is done in read_char.) */
-
- static Lisp_Object help_echo;
- static Lisp_Object help_echo_window;
- static Lisp_Object help_echo_object;
- static int help_echo_pos;
-
- /* Temporary variable for XTread_socket. */
-
- static Lisp_Object previous_help_echo;
-
/* Non-zero means that a HELP_EVENT has been generated since Emacs
start. */
--- 119,128 ----
***************
*** 152,162 ****
under it. For example, if a block cursor is over a tab, it will be
drawn as wide as that tab on the display. */
- int x_stretch_cursor_p;
-
- /* Non-zero means make use of UNDERLINE_POSITION font properties. */
-
- int x_use_underline_position_properties;
/* This is a chain of structures for all the X displays currently in
use. */
--- 136,141 ----
***************
*** 186,197 ****
struct frame *pending_autoraise_frame;
- /* Nominal cursor position -- where to draw output.
- HPOS and VPOS are window relative glyph matrix coordinates.
- X and Y are window relative pixel coordinates. */
-
- struct cursor_pos output_cursor;
-
/* Non-zero means user is interacting with a toolkit scroll bar. */
static int toolkit_scroll_bar_interaction;
--- 165,170 ----
***************
*** 218,224 ****
/* Where the mouse was last time we reported a mouse event. */
- FRAME_PTR last_mouse_frame;
static Rect last_mouse_glyph;
static Lisp_Object last_mouse_press_frame;
--- 191,196 ----
***************
*** 303,324 ****
struct frame * x_window_to_frame (struct mac_display_info *, WindowPtr);
struct mac_display_info *mac_display_info_for_display (Display *);
static void x_update_window_end P_ ((struct window *, int, int));
! static void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
! static int fast_find_position P_ ((struct window *, int, int *, int *,
! int *, int *, Lisp_Object));
! static int fast_find_string_pos P_ ((struct window *, int, Lisp_Object,
! int *, int *, int *, int *, int));
! static void set_output_cursor P_ ((struct cursor_pos *));
! static struct glyph *x_y_to_hpos_vpos P_ ((struct window *, int, int,
! int *, int *, int *, int));
! static void note_mode_line_highlight P_ ((struct window *, int, int));
! static void note_mouse_highlight P_ ((struct frame *, int, int));
! static void note_tool_bar_highlight P_ ((struct frame *f, int, int));
! static void x_handle_tool_bar_click P_ ((struct frame *, EventRecord *));
! static void show_mouse_face P_ ((struct x_display_info *,
! enum draw_glyphs_face));
! static int cursor_in_mouse_face_p P_ ((struct window *));
! static int clear_mouse_face P_ ((struct mac_display_info *));
static int x_io_error_quitter P_ ((Display *));
int x_catch_errors P_ ((Display *));
void x_uncatch_errors P_ ((Display *, int));
--- 275,281 ----
struct frame * x_window_to_frame (struct mac_display_info *, WindowPtr);
struct mac_display_info *mac_display_info_for_display (Display *);
static void x_update_window_end P_ ((struct window *, int, int));
! static void mac_handle_tool_bar_click P_ ((struct frame *, EventRecord *));
static int x_io_error_quitter P_ ((Display *));
int x_catch_errors P_ ((Display *));
void x_uncatch_errors P_ ((Display *, int));
***************
*** 333,352 ****
void mac_initialize P_ ((void));
static void x_font_min_bounds P_ ((XFontStruct *, int *, int *));
static int x_compute_min_glyph_bounds P_ ((struct frame *));
- static void x_draw_phys_cursor_glyph P_ ((struct window *,
- struct glyph_row *,
- enum draw_glyphs_face));
static void x_update_end P_ ((struct frame *));
static void XTframe_up_to_date P_ ((struct frame *));
static void XTreassert_line_highlight P_ ((int, int));
static void x_change_line_highlight P_ ((int, int, int, int));
static void XTset_terminal_modes P_ ((void));
static void XTreset_terminal_modes P_ ((void));
- static void XTcursor_to P_ ((int, int, int, int));
- static void x_write_glyphs P_ ((struct glyph *, int));
- static void x_clear_end_of_line P_ ((int));
static void x_clear_frame P_ ((void));
- static void x_clear_cursor P_ ((struct window *));
static void frame_highlight P_ ((struct frame *));
static void frame_unhighlight P_ ((struct frame *));
static void x_new_focus_frame P_ ((struct x_display_info *, struct frame *));
--- 290,302 ----
***************
*** 354,386 ****
static void x_frame_rehighlight P_ ((struct x_display_info *));
static void x_draw_hollow_cursor P_ ((struct window *, struct glyph_row *));
static void x_draw_bar_cursor P_ ((struct window *, struct glyph_row *, int));
- static int x_intersect_rectangles P_ ((Rect *, Rect *, Rect *));
- static void expose_frame P_ ((struct frame *, int, int, int, int));
- static int expose_window_tree P_ ((struct window *, Rect *));
- static void expose_overlaps P_ ((struct window *, struct glyph_row *,
- struct glyph_row *));
- static int expose_window P_ ((struct window *, Rect *));
- static void expose_area P_ ((struct window *, struct glyph_row *,
- Rect *, enum glyph_row_area));
- static int expose_line P_ ((struct window *, struct glyph_row *,
- Rect *));
- void x_display_cursor (struct window *, int, int, int, int, int);
- void x_update_cursor P_ ((struct frame *, int));
- static void x_update_cursor_in_window_tree P_ ((struct window *, int));
- static void x_update_window_cursor P_ ((struct window *, int));
- static void x_erase_phys_cursor P_ ((struct window *));
- void x_display_and_set_cursor P_ ((struct window *, int, int, int, int, int));
static void x_clip_to_row P_ ((struct window *, struct glyph_row *,
GC, int));
- static int x_phys_cursor_in_rect_p P_ ((struct window *, Rect *));
static void x_flush P_ ((struct frame *f));
static void x_update_begin P_ ((struct frame *));
static void x_update_window_begin P_ ((struct window *));
- static void x_draw_vertical_border P_ ((struct window *));
static void x_after_update_window_line P_ ((struct glyph_row *));
! static void activate_scroll_bars (FRAME_PTR);
! static void deactivate_scroll_bars (FRAME_PTR);
static int is_emacs_window (WindowPtr);
--- 304,318 ----
static void x_frame_rehighlight P_ ((struct x_display_info *));
static void x_draw_hollow_cursor P_ ((struct window *, struct glyph_row *));
static void x_draw_bar_cursor P_ ((struct window *, struct glyph_row *, int));
static void x_clip_to_row P_ ((struct window *, struct glyph_row *,
GC, int));
static void x_flush P_ ((struct frame *f));
static void x_update_begin P_ ((struct frame *));
static void x_update_window_begin P_ ((struct window *));
static void x_after_update_window_line P_ ((struct glyph_row *));
! void activate_scroll_bars (FRAME_PTR);
! void deactivate_scroll_bars (FRAME_PTR);
static int is_emacs_window (WindowPtr);
***************
*** 1169,1199 ****
}
! /* Draw a vertical window border to the right of window W if W doesn't
! have vertical scroll bars. */
static void
! x_draw_vertical_border (w)
struct window *w;
{
struct frame *f = XFRAME (WINDOW_FRAME (w));
!
! /* Redraw borders between horizontally adjacent windows. Don't
! do it for frames with vertical scroll bars because either the
! right scroll bar of a window, or the left scroll bar of its
! neighbor will suffice as a border. */
! if (!WINDOW_RIGHTMOST_P (w)
! && !FRAME_HAS_VERTICAL_SCROLL_BARS (f))
! {
! int x0, x1, y0, y1;
!
! window_box_edges (w, -1, &x0, &y0, &x1, &y1);
! x1 += FRAME_X_RIGHT_FRINGE_WIDTH (f);
! y1 -= 1;
!
! XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! f->output_data.mac->normal_gc, x1, y0, x1, y1);
! }
}
--- 1101,1117 ----
}
! /* Draw a vertical window border from (x,y0) to (x,y1) */
static void
! mac_draw_vertical_window_border (w, x, y0, y1)
struct window *w;
+ int x, y0, y1;
{
struct frame *f = XFRAME (WINDOW_FRAME (w));
!
! XDrawLine (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! f->output_data.mac->normal_gc, x, y0, x, y1);
}
***************
*** 1215,1231 ****
struct window *w;
int cursor_on_p, mouse_face_overwritten_p;
{
! struct mac_display_info *dpyinfo
! = FRAME_MAC_DISPLAY_INFO (XFRAME (w->frame));
if (!w->pseudo_window_p)
{
BLOCK_INPUT;
if (cursor_on_p)
! x_display_and_set_cursor (w, 1, output_cursor.hpos,
! output_cursor.vpos,
! output_cursor.x, output_cursor.y);
x_draw_vertical_border (w);
UNBLOCK_INPUT;
--- 1133,1148 ----
struct window *w;
int cursor_on_p, mouse_face_overwritten_p;
{
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (XFRAME
(w->frame));
if (!w->pseudo_window_p)
{
BLOCK_INPUT;
if (cursor_on_p)
! display_and_set_cursor (w, 1, output_cursor.hpos,
! output_cursor.vpos,
! output_cursor.x, output_cursor.y);
x_draw_vertical_border (w);
UNBLOCK_INPUT;
***************
*** 1446,1511 ****
{
}
-
-
- /***********************************************************************
- Output Cursor
- ***********************************************************************/
-
- /* Set the global variable output_cursor to CURSOR. All cursor
- positions are relative to updated_window. */
-
- static void
- set_output_cursor (cursor)
- struct cursor_pos *cursor;
- {
- output_cursor.hpos = cursor->hpos;
- output_cursor.vpos = cursor->vpos;
- output_cursor.x = cursor->x;
- output_cursor.y = cursor->y;
- }
-
-
- /* Set a nominal cursor position.
-
- HPOS and VPOS are column/row positions in a window glyph matrix. X
- and Y are window text area relative pixel positions.
-
- If this is done during an update, updated_window will contain the
- window that is being updated and the position is the future output
- cursor position for that window. If updated_window is null, use
- selected_window and display the cursor at the given position. */
-
- static void
- XTcursor_to (vpos, hpos, y, x)
- int vpos, hpos, y, x;
- {
- struct window *w;
-
- /* If updated_window is not set, work on selected_window. */
- if (updated_window)
- w = updated_window;
- else
- w = XWINDOW (selected_window);
-
- /* Set the output cursor. */
- output_cursor.hpos = hpos;
- output_cursor.vpos = vpos;
- output_cursor.x = x;
- output_cursor.y = y;
-
- /* If not called as part of an update, really display the cursor.
- This will also set the cursor position of W. */
- if (updated_window == NULL)
- {
- BLOCK_INPUT;
- x_display_cursor (w, 1, hpos, vpos, x, y);
- XFlush (FRAME_X_DISPLAY (SELECTED_FRAME ()));
- UNBLOCK_INPUT;
- }
- }
-
-
/***********************************************************************
Display Iterator
--- 1363,1368 ----
***************
*** 1685,1717 ****
}
- /* Estimate the pixel height of the mode or top line on frame F.
- FACE_ID specifies what line's height to estimate. */
-
- int
- x_estimate_mode_line_height (f, face_id)
- struct frame *f;
- enum face_id face_id;
- {
- int height = FONT_HEIGHT (FRAME_FONT (f));
-
- /* This function is called so early when Emacs starts that the face
- cache and mode line face are not yet initialized. */
- if (FRAME_FACE_CACHE (f))
- {
- struct face *face = FACE_FROM_ID (f, face_id);
- if (face)
- {
- if (face->font)
- height = FONT_HEIGHT (face->font);
- if (face->box_line_width > 0)
- height += 2 * face->box_line_width;
- }
- }
-
- return height;
- }
-
/***********************************************************************
Glyph display
--- 1542,1547 ----
***************
*** 1744,1751 ****
int, int, int, int, Rect *));
static void x_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
int, int, int, Rect *));
- static void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
- enum glyph_row_area));
#if GLYPH_DEBUG
static void x_check_font P_ ((struct frame *, XFontStruct *));
--- 1574,1579 ----
***************
*** 1916,1994 ****
}
- /* Return in *R the clipping rectangle for glyph string S. */
-
- static void
- x_get_glyph_string_clip_rect (s, r)
- struct glyph_string *s;
- Rect *r;
- {
- int r_height, r_width;
-
- if (s->row->full_width_p)
- {
- /* Draw full-width. X coordinates are relative to S->w->left. */
- int canon_x = CANON_X_UNIT (s->f);
-
- r->left = WINDOW_LEFT_MARGIN (s->w) * canon_x;
- r_width = XFASTINT (s->w->width) * canon_x;
-
- if (FRAME_HAS_VERTICAL_SCROLL_BARS (s->f))
- {
- int width = FRAME_SCROLL_BAR_WIDTH (s->f) * canon_x;
- if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (s->f))
- r->left -= width;
- }
-
- r->left += FRAME_INTERNAL_BORDER_WIDTH (s->f);
-
- /* Unless displaying a mode or menu bar line, which are always
- fully visible, clip to the visible part of the row. */
- if (s->w->pseudo_window_p)
- r_height = s->row->visible_height;
- else
- r_height = s->height;
- }
- else
- {
- /* This is a text line that may be partially visible. */
- r->left = WINDOW_AREA_TO_FRAME_PIXEL_X (s->w, s->area, 0);
- r_width = window_box_width (s->w, s->area);
- r_height = s->row->visible_height;
- }
-
- /* If S draws overlapping rows, it's sufficient to use the top and
- bottom of the window for clipping because this glyph string
- intentionally draws over other lines. */
- if (s->for_overlaps_p)
- {
- r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
- r_height = window_text_bottom_y (s->w) - r->top;
- }
- else
- {
- /* Don't use S->y for clipping because it doesn't take partially
- visible lines into account. For example, it can be negative for
- partially visible lines at the top of a window. */
- if (!s->row->full_width_p
- && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
- r->top = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (s->w);
- else
- r->top = max (0, s->row->y);
-
- /* If drawing a tool-bar window, draw it over the internal border
- at the top of the window. */
- if (s->w == XWINDOW (s->f->tool_bar_window))
- r->top -= s->f->output_data.mac->internal_border_width;
- }
-
- r->top = WINDOW_TO_FRAME_PIXEL_Y (s->w, r->top);
-
- r->bottom = r->top + r_height;
- r->right = r->left + r_width;
- }
-
-
/* Set clipping for output of glyph string S. S may be part of a mode
line or menu if we don't have X toolkit support. */
--- 1744,1749 ----
***************
*** 1997,2003 ****
struct glyph_string *s;
{
Rect r;
! x_get_glyph_string_clip_rect (s, &r);
mac_set_clip_rectangle (s->display, s->window, &r);
}
--- 1752,1758 ----
struct glyph_string *s;
{
Rect r;
! get_glyph_string_clip_rect (s, &r);
mac_set_clip_rectangle (s->display, s->window, &r);
}
***************
*** 2624,2630 ****
&& (s->next == NULL
|| s->next->hl != s->hl)));
! x_get_glyph_string_clip_rect (s, &clip_rect);
if (s->face->box == FACE_SIMPLE_BOX)
x_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
--- 2379,2385 ----
&& (s->next == NULL
|| s->next->hl != s->hl)));
! get_glyph_string_clip_rect (s, &clip_rect);
if (s->face->box == FACE_SIMPLE_BOX)
x_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width,
***************
*** 2681,2687 ****
xgcv.function = GXcopy;
XChangeGC (s->display, s->gc, mask, &xgcv);
! x_get_glyph_string_clip_rect (s, &clip_rect);
image_rect.x = x;
image_rect.y = y;
image_rect.width = s->img->width;
--- 2436,2442 ----
xgcv.function = GXcopy;
XChangeGC (s->display, s->gc, mask, &xgcv);
! get_glyph_string_clip_rect (s, &clip_rect);
image_rect.x = x;
image_rect.y = y;
image_rect.width = s->img->width;
***************
*** 2761,2767 ****
y1 = y + s->img->height + thick - 1;
x_setup_relief_colors (s);
! x_get_glyph_string_clip_rect (s, &r);
x_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r);
}
--- 2516,2522 ----
y1 = y + s->img->height + thick - 1;
x_setup_relief_colors (s);
! get_glyph_string_clip_rect (s, &r);
x_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r);
}
***************
*** 3010,3016 ****
else
gc = s->face->gc;
! x_get_glyph_string_clip_rect (s, &r);
mac_set_clip_rectangle (s->display, s->window, &r);
#if 0 /* MAC_TODO: stipple */
--- 2765,2771 ----
else
gc = s->face->gc;
! get_glyph_string_clip_rect (s, &r);
mac_set_clip_rectangle (s->display, s->window, &r);
#if 0 /* MAC_TODO: stipple */
***************
*** 3182,3320 ****
mac_reset_clipping (s->display, s->window);
}
! /* Fix the display of area AREA of overlapping row ROW in window W. */
!
! static void
! x_fix_overlapping_area (w, row, area)
! struct window *w;
! struct glyph_row *row;
! enum glyph_row_area area;
! {
! int i, x;
!
! BLOCK_INPUT;
!
! if (area == LEFT_MARGIN_AREA)
! x = 0;
! else if (area == TEXT_AREA)
! x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
! else
! x = (window_box_width (w, LEFT_MARGIN_AREA)
! + window_box_width (w, TEXT_AREA));
!
! for (i = 0; i < row->used[area];)
! {
! if (row->glyphs[area][i].overlaps_vertically_p)
! {
! int start = i, start_x = x;
!
! do
! {
! x += row->glyphs[area][i].pixel_width;
! ++i;
! }
! while (i < row->used[area]
! && row->glyphs[area][i].overlaps_vertically_p);
!
! x_draw_glyphs (w, start_x, row, area, start, i,
! DRAW_NORMAL_TEXT, 1);
! }
! else
! {
! x += row->glyphs[area][i].pixel_width;
! ++i;
! }
! }
!
! UNBLOCK_INPUT;
! }
!
!
! /* Output LEN glyphs starting at START at the nominal cursor position.
! Advance the nominal cursor over the text. The global variable
! updated_window contains the window being updated, updated_row is
! the glyph row being updated, and updated_area is the area of that
! row being updated. */
!
! static void
! x_write_glyphs (start, len)
! struct glyph *start;
! int len;
! {
! int x, hpos;
!
! xassert (updated_window && updated_row);
! BLOCK_INPUT;
!
! /* Write glyphs. */
!
! hpos = start - updated_row->glyphs[updated_area];
! x = x_draw_glyphs (updated_window, output_cursor.x,
! updated_row, updated_area,
! hpos, hpos + len,
! DRAW_NORMAL_TEXT, 0);
!
! UNBLOCK_INPUT;
!
! /* Advance the output cursor. */
! output_cursor.hpos += len;
! output_cursor.x = x;
! }
!
!
! /* Insert LEN glyphs from START at the nominal cursor position. */
!
! static void
! x_insert_glyphs (start, len)
! struct glyph *start;
! register int len;
{
- struct frame *f;
- struct window *w;
- int line_height, shift_by_width, shifted_region_width;
- struct glyph_row *row;
- struct glyph *glyph;
- int frame_x, frame_y, hpos;
-
- xassert (updated_window && updated_row);
- BLOCK_INPUT;
- w = updated_window;
- f = XFRAME (WINDOW_FRAME (w));
-
- /* Get the height of the line we are in. */
- row = updated_row;
- line_height = row->height;
-
- /* Get the width of the glyphs to insert. */
- shift_by_width = 0;
- for (glyph = start; glyph < start + len; ++glyph)
- shift_by_width += glyph->pixel_width;
-
- /* Get the width of the region to shift right. */
- shifted_region_width = (window_box_width (w, updated_area)
- - output_cursor.x
- - shift_by_width);
-
- /* Shift right. */
- frame_x = window_box_left (w, updated_area) + output_cursor.x;
- frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
-
mac_scroll_area (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! f->output_data.mac->normal_gc,
! frame_x, frame_y,
! shifted_region_width, line_height,
! frame_x + shift_by_width, frame_y);
!
! /* Write the glyphs. */
! hpos = start - row->glyphs[updated_area];
! x_draw_glyphs (w, output_cursor.x, row, updated_area, hpos, hpos + len,
! DRAW_NORMAL_TEXT, 0);
!
! /* Advance the output cursor. */
! output_cursor.hpos += len;
! output_cursor.x += shift_by_width;
! UNBLOCK_INPUT;
}
--- 2937,2953 ----
mac_reset_clipping (s->display, s->window);
}
+ /* Shift display to make room for inserted glyphs. */
! void
! mac_shift_glyphs_for_insert (f, x, y, width, height, shift_by)
! struct frame *f;
! int x, y, width, height, shift_by;
{
mac_scroll_area (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! f->output_data.mac->normal_gc,
! x, y, width, height,
! x + shift_by, y);
}
***************
*** 3329,3412 ****
}
- /* Erase the current text line from the nominal cursor position
- (inclusive) to pixel column TO_X (exclusive). The idea is that
- everything from TO_X onward is already erased.
-
- TO_X is a pixel position relative to updated_area of
- updated_window. TO_X == -1 means clear to the end of this area. */
-
- static void
- x_clear_end_of_line (to_x)
- int to_x;
- {
- struct frame *f;
- struct window *w = updated_window;
- int max_x, min_y, max_y;
- int from_x, from_y, to_y;
-
- xassert (updated_window && updated_row);
- f = XFRAME (w->frame);
-
- if (updated_row->full_width_p)
- {
- max_x = XFASTINT (w->width) * CANON_X_UNIT (f);
- if (FRAME_HAS_VERTICAL_SCROLL_BARS (f)
- && !w->pseudo_window_p)
- max_x += FRAME_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
- }
- else
- max_x = window_box_width (w, updated_area);
- max_y = window_text_bottom_y (w);
-
- /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
- of window. For TO_X > 0, truncate to end of drawing area. */
- if (to_x == 0)
- return;
- else if (to_x < 0)
- to_x = max_x;
- else
- to_x = min (to_x, max_x);
-
- to_y = min (max_y, output_cursor.y + updated_row->height);
-
- /* Notice if the cursor will be cleared by this operation. */
- if (!updated_row->full_width_p)
- notice_overwritten_cursor (w, updated_area,
- output_cursor.x, -1,
- updated_row->y,
- MATRIX_ROW_BOTTOM_Y (updated_row));
-
- from_x = output_cursor.x;
-
- /* Translate to frame coordinates. */
- if (updated_row->full_width_p)
- {
- from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
- to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
- }
- else
- {
- from_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, from_x);
- to_x = WINDOW_AREA_TO_FRAME_PIXEL_X (w, updated_area, to_x);
- }
-
- min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
- from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
- to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
-
- /* Prevent inadvertently clearing to end of the X window. */
- if (to_x > from_x && to_y > from_y)
- {
- BLOCK_INPUT;
- XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
- from_x, from_y, to_x - from_x, to_y - from_y,
- 0);
- UNBLOCK_INPUT;
- }
- }
-
-
/* Clear entire frame. If updating_frame is non-null, clear that
frame. Otherwise clear the selected frame. */
--- 2962,2967 ----
***************
*** 3638,4152 ****
Exposure Events
***********************************************************************/
! /* Redisplay an exposed area of frame F. X and Y are the upper-left
! corner of the exposed rectangle. W and H are width and height of
! the exposed area. All are pixel values. W or H zero means redraw
! the entire frame. */
!
static void
! expose_frame (f, x, y, w, h)
struct frame *f;
- int x, y, w, h;
{
! Rect r;
! int mouse_face_overwritten_p = 0;
! TRACE ((stderr, "expose_frame "));
! /* No need to redraw if frame will be redrawn soon. */
! if (FRAME_GARBAGED_P (f))
! {
! TRACE ((stderr, " garbaged\n"));
! return;
! }
! /* MAC_TODO: this is a kludge, but if scroll bars are not activated
! or deactivated here, for unknown reasons, activated scroll bars
! are shown in deactivated frames in some instances. */
! if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
! activate_scroll_bars (f);
! else
! deactivate_scroll_bars (f);
!
! /* If basic faces haven't been realized yet, there is no point in
! trying to redraw anything. This can happen when we get an expose
! event while Emacs is starting, e.g. by moving another window. */
! if (FRAME_FACE_CACHE (f) == NULL
! || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
! {
! TRACE ((stderr, " no faces\n"));
! return;
! }
! if (w == 0 || h == 0)
! {
! r.left = r.top = 0;
! r.right = CANON_X_UNIT (f) * f->width;
! r.bottom = CANON_Y_UNIT (f) * f->height;
! }
! else
! {
! r.left = x;
! r.top = y;
! r.right = x + w;
! r.bottom = y + h;
! }
!
! TRACE ((stderr, "(%d, %d, %d, %d)\n", r.left, r.top, r.right, r.bottom));
! mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window),
&r);
!
! if (WINDOWP (f->tool_bar_window))
! mouse_face_overwritten_p
! |= expose_window (XWINDOW (f->tool_bar_window), &r);
!
! /* Some window managers support a focus-follows-mouse style with
! delayed raising of frames. Imagine a partially obscured frame,
! and moving the mouse into partially obscured mouse-face on that
! frame. The visible part of the mouse-face will be highlighted,
! then the WM raises the obscured frame. With at least one WM, KDE
! 2.1, Emacs is not getting any event for the raising of the frame
! (even tried with SubstructureRedirectMask), only Expose events.
! These expose events will draw text normally, i.e. not
! highlighted. Which means we must redo the highlight here.
! Subsume it under ``we love X''. --gerd 2001-08-15 */
! /* Included in Windows version because Windows most likely does not
! do the right thing if any third party tool offers
! focus-follows-mouse with delayed raise. --jason 2001-10-12 */
! if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
{
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! if (f == dpyinfo->mouse_face_mouse_frame)
! {
! int x = dpyinfo->mouse_face_mouse_x;
! int y = dpyinfo->mouse_face_mouse_y;
! clear_mouse_face (dpyinfo);
! note_mouse_highlight (f, x, y);
! }
! }
! }
!
! /* Redraw (parts) of all windows in the window tree rooted at W that
! intersect R. R contains frame pixel coordinates. */
! static int
! expose_window_tree (w, r)
! struct window *w;
! Rect *r;
! {
! struct frame *f = XFRAME (w->frame);
! int mouse_face_overwritten_p = 0;
! while (w && !FRAME_GARBAGED_P (f))
! {
! if (!NILP (w->hchild))
! mouse_face_overwritten_p
! |= expose_window_tree (XWINDOW (w->hchild), r);
! else if (!NILP (w->vchild))
! mouse_face_overwritten_p
! |= expose_window_tree (XWINDOW (w->vchild), r);
else
! mouse_face_overwritten_p |= expose_window (w, r);
!
! w = NILP (w->next) ? NULL : XWINDOW (w->next);
}
! return mouse_face_overwritten_p;
}
! /* Redraw the part of glyph row area AREA of glyph row ROW on window W
! which intersects rectangle R. R is in window-relative coordinates. */
!
! static void
! expose_area (w, row, r, area)
! struct window *w;
! struct glyph_row *row;
! Rect *r;
! enum glyph_row_area area;
{
! struct glyph *first = row->glyphs[area];
! struct glyph *end = row->glyphs[area] + row->used[area];
! struct glyph *last;
! int first_x, start_x, x;
!
! if (area == TEXT_AREA && row->fill_line_p)
! /* If row extends face to end of line write the whole line. */
! x_draw_glyphs (w, 0, row, area,
! 0, row->used[area],
! DRAW_NORMAL_TEXT, 0);
! else
! {
! /* Set START_X to the window-relative start position for drawing glyphs
of
! AREA. The first glyph of the text area can be partially visible.
! The first glyphs of other areas cannot. */
! if (area == LEFT_MARGIN_AREA)
! start_x = 0;
! else if (area == TEXT_AREA)
! start_x = row->x + window_box_width (w, LEFT_MARGIN_AREA);
! else
! start_x = (window_box_width (w, LEFT_MARGIN_AREA)
! + window_box_width (w, TEXT_AREA));
! x = start_x;
!
! /* Find the first glyph that must be redrawn. */
! while (first < end
! && x + first->pixel_width < r->left)
! {
! x += first->pixel_width;
! ++first;
! }
!
! /* Find the last one. */
! last = first;
! first_x = x;
! while (last < end
! && x < r->right)
! {
! x += last->pixel_width;
! ++last;
! }
!
! /* Repaint. */
! if (last > first)
! x_draw_glyphs (w, first_x - start_x, row, area,
! first - row->glyphs[area],
! last - row->glyphs[area],
! DRAW_NORMAL_TEXT, 0);
! }
}
!
! /* Redraw the parts of the glyph row ROW on window W intersecting
! rectangle R. R is in window-relative coordinates. Value is
! non-zero if mouse face was overwritten. */
!
! static int
! expose_line (w, row, r)
! struct window *w;
! struct glyph_row *row;
! Rect *r;
! {
! xassert (row->enabled_p);
!
! if (row->mode_line_p || w->pseudo_window_p)
! x_draw_glyphs (w, 0, row, TEXT_AREA, 0, row->used[TEXT_AREA],
! DRAW_NORMAL_TEXT, 0);
! else
! {
! if (row->used[LEFT_MARGIN_AREA])
! expose_area (w, row, r, LEFT_MARGIN_AREA);
! if (row->used[TEXT_AREA])
! expose_area (w, row, r, TEXT_AREA);
! if (row->used[RIGHT_MARGIN_AREA])
! expose_area (w, row, r, RIGHT_MARGIN_AREA);
! draw_row_fringe_bitmaps (w, row);
! }
!
! return row->mouse_face_p;
! }
!
!
! /* Return non-zero if W's cursor intersects rectangle R. */
!
! static int
! x_phys_cursor_in_rect_p (w, r)
! struct window *w;
! Rect *r;
! {
! Rect cr, result;
! struct glyph *cursor_glyph;
!
! cursor_glyph = get_phys_cursor_glyph (w);
! if (cursor_glyph)
! {
! cr.left = w->phys_cursor.x;
! cr.top = w->phys_cursor.y;
! cr.right = cr.left + cursor_glyph->pixel_width;
! cr.bottom = cr.top + w->phys_cursor_height;
! return x_intersect_rectangles (&cr, r, &result);
! }
! else
! return 0;
! }
!
!
! /* Redraw those parts of glyphs rows during expose event handling that
! overlap other rows. Redrawing of an exposed line writes over parts
! of lines overlapping that exposed line; this function fixes that.
!
! W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
! row in W's current matrix that is exposed and overlaps other rows.
! LAST_OVERLAPPING_ROW is the last such row. */
!
! static void
! expose_overlaps (w, first_overlapping_row, last_overlapping_row)
! struct window *w;
! struct glyph_row *first_overlapping_row;
! struct glyph_row *last_overlapping_row;
! {
! struct glyph_row *row;
!
! for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
! if (row->overlapping_p)
! {
! xassert (row->enabled_p && !row->mode_line_p);
!
! if (row->used[LEFT_MARGIN_AREA])
! x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
!
! if (row->used[TEXT_AREA])
! x_fix_overlapping_area (w, row, TEXT_AREA);
!
! if (row->used[RIGHT_MARGIN_AREA])
! x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
! }
! }
!
!
! /* Redraw the part of window W intersection rectangle FR. Pixel
! coordinates in FR are frame-relative. Call this function with
! input blocked. Value is non-zero if the exposure overwrites
! mouse-face. */
!
! static int
! expose_window (w, fr)
! struct window *w;
! Rect *fr;
! {
! struct frame *f = XFRAME (w->frame);
! Rect wr, r;
! int mouse_face_overwritten_p = 0;
!
! /* If window is not yet fully initialized, do nothing. This can
! happen when toolkit scroll bars are used and a window is split.
! Reconfiguring the scroll bar will generate an expose for a newly
! created window. */
! if (w->current_matrix == NULL)
! return 0;
!
! /* When we're currently updating the window, display and current
! matrix usually don't agree. Arrange for a thorough display
! later. */
! if (w == updated_window)
! {
! SET_FRAME_GARBAGED (f);
! return 0;
! }
!
! /* Frame-relative pixel rectangle of W. */
! wr.left = XFASTINT (w->left) * CANON_X_UNIT (f);
! wr.top = XFASTINT (w->top) * CANON_Y_UNIT (f);
! wr.right = wr.left + XFASTINT (w->width) * CANON_X_UNIT (f);
! wr.bottom = wr.top + XFASTINT (w->height) * CANON_Y_UNIT (f);
!
! if (x_intersect_rectangles (fr, &wr, &r))
! {
! int yb = window_text_bottom_y (w);
! struct glyph_row *row;
! int cursor_cleared_p;
! struct glyph_row *first_overlapping_row, *last_overlapping_row;
!
! TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
! r.left, r.top, r.right, r.bottom));
!
! /* Convert to window coordinates. */
! r.left = FRAME_TO_WINDOW_PIXEL_X (w, r.left);
! r.right = FRAME_TO_WINDOW_PIXEL_X (w, r.right);
! r.top = FRAME_TO_WINDOW_PIXEL_Y (w, r.top);
! r.bottom = FRAME_TO_WINDOW_PIXEL_Y (w, r.bottom);
!
! /* Turn off the cursor. */
! if (!w->pseudo_window_p
! && x_phys_cursor_in_rect_p (w, &r))
! {
! x_clear_cursor (w);
! cursor_cleared_p = 1;
! }
! else
! cursor_cleared_p = 0;
!
! /* Update lines intersecting rectangle R. */
! first_overlapping_row = last_overlapping_row = NULL;
! for (row = w->current_matrix->rows;
! row->enabled_p;
! ++row)
! {
! int y0 = row->y;
! int y1 = MATRIX_ROW_BOTTOM_Y (row);
!
! if ((y0 >= r.top && y0 < r.bottom)
! || (y1 > r.top && y1 < r.bottom)
! || (r.top >= y0 && r.top < y1)
! || (r.bottom > y0 && r.bottom < y1))
! {
! if (row->overlapping_p)
! {
! if (first_overlapping_row == NULL)
! first_overlapping_row = row;
! last_overlapping_row = row;
! }
!
! if (expose_line (w, row, &r))
! mouse_face_overwritten_p = 1;
! }
!
! if (y1 >= yb)
! break;
! }
!
! /* Display the mode line if there is one. */
! if (WINDOW_WANTS_MODELINE_P (w)
! && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
! row->enabled_p)
! && row->y < r.bottom)
! {
! if (expose_line (w, row, &r))
! mouse_face_overwritten_p = 1;
! }
!
! if (!w->pseudo_window_p)
! {
! /* Fix the display of overlapping rows. */
! if (first_overlapping_row)
! expose_overlaps (w, first_overlapping_row, last_overlapping_row);
!
! /* Draw border between windows. */
! x_draw_vertical_border (w);
!
! /* Turn the cursor on again. */
! if (cursor_cleared_p)
! x_update_window_cursor (w, 1);
! }
! }
!
! /* Display scroll bar for this window. */
! if (!NILP (w->vertical_scroll_bar))
! {
! ControlHandle ch
! = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
!
! Draw1Control (ch);
! }
!
! return mouse_face_overwritten_p;
! }
!
! static int
! x_intersect_rectangles (r1, r2, result)
! Rect *r1, *r2, *result;
! {
! Rect *left, *right;
! Rect *upper, *lower;
! int intersection_p = 0;
!
! /* Rerrange so that R1 is the left-most rectangle. */
! if (r1->left < r2->left)
! left = r1, right = r2;
! else
! left = r2, right = r1;
!
! /* X0 of the intersection is right.x0, if this is inside R1,
! otherwise there is no intersection. */
! if (right->left <= left->right)
! {
! result->left = right->left;
!
! /* The right end of the intersection is the minimum of the
! the right ends of left and right. */
! result->right = min (left->right, right->right);
!
! /* Same game for Y. */
! if (r1->top < r2->top)
! upper = r1, lower = r2;
! else
! upper = r2, lower = r1;
!
! /* The upper end of the intersection is lower.y0, if this is inside
! of upper. Otherwise, there is no intersection. */
! if (lower->top <= upper->bottom)
! {
! result->top = lower->top;
!
! /* The lower end of the intersection is the minimum of the lower
! ends of upper and lower. */
! result->bottom = min (lower->bottom, upper->bottom);
! intersection_p = 1;
! }
! }
!
! return intersection_p;
! }
!
!
!
!
!
! static void
! frame_highlight (f)
! struct frame *f;
! {
! x_update_cursor (f, 1);
! }
!
! static void
! frame_unhighlight (f)
! struct frame *f;
! {
! x_update_cursor (f, 1);
! }
!
! /* The focus has changed. Update the frames as necessary to reflect
! the new situation. Note that we can't change the selected frame
! here, because the Lisp code we are interrupting might become confused.
! Each event gets marked with the frame in which it occurred, so the
! Lisp code can tell when the switch took place by examining the events. */
!
! static void
! x_new_focus_frame (dpyinfo, frame)
! struct x_display_info *dpyinfo;
! struct frame *frame;
! {
! struct frame *old_focus = dpyinfo->x_focus_frame;
!
! if (frame != dpyinfo->x_focus_frame)
! {
! /* Set this before calling other routines, so that they see
! the correct value of x_focus_frame. */
! dpyinfo->x_focus_frame = frame;
!
! if (old_focus && old_focus->auto_lower)
! x_lower_frame (old_focus);
!
! #if 0
! selected_frame = frame;
! XSETFRAME (XWINDOW (selected_frame->selected_window)->frame,
! selected_frame);
! Fselect_window (selected_frame->selected_window);
! choose_minibuf_frame ();
! #endif /* ! 0 */
!
! if (dpyinfo->x_focus_frame && dpyinfo->x_focus_frame->auto_raise)
! pending_autoraise_frame = dpyinfo->x_focus_frame;
! else
! pending_autoraise_frame = 0;
! }
!
! x_frame_rehighlight (dpyinfo);
! }
!
! /* Handle an event saying the mouse has moved out of an Emacs frame. */
!
! void
! x_mouse_leave (dpyinfo)
! struct x_display_info *dpyinfo;
! {
! x_new_focus_frame (dpyinfo, dpyinfo->x_focus_event_frame);
! }
!
! /* The focus has changed, or we have redirected a frame's focus to
! another frame (this happens when a frame uses a surrogate
! mini-buffer frame). Shift the highlight as appropriate.
The FRAME argument doesn't necessarily have anything to do with which
frame is being highlighted or un-highlighted; we only use it to find
--- 3193,3264 ----
Exposure Events
***********************************************************************/
!
static void
! frame_highlight (f)
struct frame *f;
{
! x_update_cursor (f, 1);
! }
! static void
! frame_unhighlight (f)
! struct frame *f;
! {
! x_update_cursor (f, 1);
! }
! /* The focus has changed. Update the frames as necessary to reflect
! the new situation. Note that we can't change the selected frame
! here, because the Lisp code we are interrupting might become confused.
! Each event gets marked with the frame in which it occurred, so the
! Lisp code can tell when the switch took place by examining the events. */
! static void
! x_new_focus_frame (dpyinfo, frame)
! struct x_display_info *dpyinfo;
! struct frame *frame;
! {
! struct frame *old_focus = dpyinfo->x_focus_frame;
! if (frame != dpyinfo->x_focus_frame)
{
! /* Set this before calling other routines, so that they see
! the correct value of x_focus_frame. */
! dpyinfo->x_focus_frame = frame;
! if (old_focus && old_focus->auto_lower)
! x_lower_frame (old_focus);
! #if 0
! selected_frame = frame;
! XSETFRAME (XWINDOW (selected_frame->selected_window)->frame,
! selected_frame);
! Fselect_window (selected_frame->selected_window);
! choose_minibuf_frame ();
! #endif /* ! 0 */
! if (dpyinfo->x_focus_frame && dpyinfo->x_focus_frame->auto_raise)
! pending_autoraise_frame = dpyinfo->x_focus_frame;
else
! pending_autoraise_frame = 0;
}
! x_frame_rehighlight (dpyinfo);
}
+ /* Handle an event saying the mouse has moved out of an Emacs frame. */
! void
! x_mouse_leave (dpyinfo)
! struct x_display_info *dpyinfo;
{
! x_new_focus_frame (dpyinfo, dpyinfo->x_focus_event_frame);
}
! /* The focus has changed, or we have redirected a frame's focus to
! another frame (this happens when a frame uses a surrogate
! mini-buffer frame). Shift the highlight as appropriate.
The FRAME argument doesn't necessarily have anything to do with which
frame is being highlighted or un-highlighted; we only use it to find
***************
*** 4156,4161 ****
--- 3268,3275 ----
XTframe_rehighlight (frame)
struct frame *frame;
{
+
+
x_frame_rehighlight (FRAME_X_DISPLAY_INFO (frame));
}
***************
*** 4445,5801 ****
success_p = 0;
}
! *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
! *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
! return success_p;
! }
!
!
! /* Prepare a mouse-event in *RESULT for placement in the input queue.
!
! If the event is a button press, then note that we have grabbed
! the mouse. */
!
! static Lisp_Object
! construct_mouse_click (result, event, f)
! struct input_event *result;
! EventRecord *event;
! struct frame *f;
! {
! Point mouseLoc;
!
! result->kind = MOUSE_CLICK_EVENT;
! result->code = 0; /* only one mouse button */
! result->timestamp = event->when;
! result->modifiers = event->what == mouseDown ? down_modifier : up_modifier;
!
! mouseLoc = event->where;
!
! #if TARGET_API_MAC_CARBON
! SetPort (GetWindowPort (FRAME_MAC_WINDOW (f)));
! #else
! SetPort (FRAME_MAC_WINDOW (f));
! #endif
!
! GlobalToLocal (&mouseLoc);
! XSETINT (result->x, mouseLoc.h);
! XSETINT (result->y, mouseLoc.v);
!
! XSETFRAME (result->frame_or_window, f);
!
! result->arg = Qnil;
! return Qnil;
! }
!
!
! /* Function to report a mouse movement to the mainstream Emacs code.
! The input handler calls this.
!
! We have received a mouse movement event, which is given in *event.
! If the mouse is over a different glyph than it was last time, tell
! the mainstream emacs code by setting mouse_moved. If not, ask for
! another motion event, so we can check again the next time it moves. */
!
! static Point last_mouse_motion_position;
! static Lisp_Object last_mouse_motion_frame;
!
! static void
! note_mouse_movement (frame, pos)
! FRAME_PTR frame;
! Point *pos;
! {
! #if TARGET_API_MAC_CARBON
! Rect r;
! #endif
!
! last_mouse_movement_time = TickCount () * (1000 / 60); /* to milliseconds
*/
! last_mouse_motion_position = *pos;
! XSETFRAME (last_mouse_motion_frame, frame);
!
! #if TARGET_API_MAC_CARBON
! if (!PtInRect (*pos, GetWindowPortBounds (FRAME_MAC_WINDOW (frame), &r)))
! #else
! if (!PtInRect (*pos, &FRAME_MAC_WINDOW (frame)->portRect))
! #endif
! {
! frame->mouse_moved = 1;
! last_mouse_scroll_bar = Qnil;
! note_mouse_highlight (frame, -1, -1);
! }
! /* Has the mouse moved off the glyph it was on at the last sighting? */
! else if (pos->h < last_mouse_glyph.left
! || pos->h >= last_mouse_glyph.right
! || pos->v < last_mouse_glyph.top
! || pos->v >= last_mouse_glyph.bottom)
! {
! frame->mouse_moved = 1;
! last_mouse_scroll_bar = Qnil;
! note_mouse_highlight (frame, pos->h, pos->v);
! }
! }
!
! /* This is used for debugging, to turn off note_mouse_highlight. */
!
! int disable_mouse_highlight;
!
!
!
! /************************************************************************
! Mouse Face
! ************************************************************************/
!
! /* Find the glyph under window-relative coordinates X/Y in window W.
! Consider only glyphs from buffer text, i.e. no glyphs from overlay
! strings. Return in *HPOS and *VPOS the row and column number of
! the glyph found. Return in *AREA the glyph area containing X.
! Value is a pointer to the glyph found or null if X/Y is not on
! text, or we can't tell because W's current matrix is not up to
! date. */
!
! static struct glyph *
! x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
! struct window *w;
! int x, y;
! int *hpos, *vpos, *area;
! int buffer_only_p;
! {
! struct glyph *glyph, *end;
! struct glyph_row *row = NULL;
! int x0, i, left_area_width;
!
! /* Find row containing Y. Give up if some row is not enabled. */
! for (i = 0; i < w->current_matrix->nrows; ++i)
! {
! row = MATRIX_ROW (w->current_matrix, i);
! if (!row->enabled_p)
! return NULL;
! if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
! break;
! }
!
! *vpos = i;
! *hpos = 0;
!
! /* Give up if Y is not in the window. */
! if (i == w->current_matrix->nrows)
! return NULL;
!
! /* Get the glyph area containing X. */
! if (w->pseudo_window_p)
! {
! *area = TEXT_AREA;
! x0 = 0;
! }
! else
! {
! left_area_width = window_box_width (w, LEFT_MARGIN_AREA);
! if (x < left_area_width)
! {
! *area = LEFT_MARGIN_AREA;
! x0 = 0;
! }
! else if (x < left_area_width + window_box_width (w, TEXT_AREA))
! {
! *area = TEXT_AREA;
! x0 = row->x + left_area_width;
! }
! else
! {
! *area = RIGHT_MARGIN_AREA;
! x0 = left_area_width + window_box_width (w, TEXT_AREA);
! }
! }
!
! /* Find glyph containing X. */
! glyph = row->glyphs[*area];
! end = glyph + row->used[*area];
! while (glyph < end)
! {
! if (x < x0 + glyph->pixel_width)
! {
! if (w->pseudo_window_p)
! break;
! else if (!buffer_only_p || BUFFERP (glyph->object))
! break;
! }
!
! x0 += glyph->pixel_width;
! ++glyph;
! }
!
! if (glyph == end)
! return NULL;
!
! *hpos = glyph - row->glyphs[*area];
! return glyph;
! }
!
!
! /* Convert frame-relative x/y to coordinates relative to window W.
! Takes pseudo-windows into account. */
!
! static void
! frame_to_window_pixel_xy (w, x, y)
! struct window *w;
! int *x, *y;
! {
! if (w->pseudo_window_p)
! {
! /* A pseudo-window is always full-width, and starts at the
! left edge of the frame, plus a frame border. */
! struct frame *f = XFRAME (w->frame);
! *x -= FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
! *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
! }
! else
! {
! *x = FRAME_TO_WINDOW_PIXEL_X (w, *x);
! *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
! }
! }
!
!
! /* Take proper action when mouse has moved to the mode or header line of
! window W, x-position X. MODE_LINE_P non-zero means mouse is on the
! mode line. X is relative to the start of the text display area of
! W, so the width of fringes and scroll bars must be subtracted
! to get a position relative to the start of the mode line. */
!
! static void
! note_mode_line_highlight (w, x, mode_line_p)
! struct window *w;
! int x, mode_line_p;
! {
! struct frame *f = XFRAME (w->frame);
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! struct Cursor *cursor = dpyinfo->vertical_scroll_bar_cursor;
! struct glyph_row *row;
!
! if (mode_line_p)
! row = MATRIX_MODE_LINE_ROW (w->current_matrix);
! else
! row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
!
! if (row->enabled_p)
! {
! struct glyph *glyph, *end;
! Lisp_Object help, map;
! int x0;
!
! /* Find the glyph under X. */
! glyph = row->glyphs[TEXT_AREA];
! end = glyph + row->used[TEXT_AREA];
! x0 = - (FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f)
! + FRAME_X_LEFT_FRINGE_WIDTH (f));
!
! while (glyph < end
! && x >= x0 + glyph->pixel_width)
! {
! x0 += glyph->pixel_width;
! ++glyph;
! }
!
! if (glyph < end
! && STRINGP (glyph->object)
! && STRING_INTERVALS (glyph->object)
! && glyph->charpos >= 0
! && glyph->charpos < SCHARS (glyph->object))
! {
! /* If we're on a string with `help-echo' text property,
! arrange for the help to be displayed. This is done by
! setting the global variable help_echo to the help string. */
! help = Fget_text_property (make_number (glyph->charpos),
! Qhelp_echo, glyph->object);
! if (!NILP (help))
! {
! help_echo = help;
! XSETWINDOW (help_echo_window, w);
! help_echo_object = glyph->object;
! help_echo_pos = glyph->charpos;
! }
!
! /* Change the mouse pointer according to what is under X/Y. */
! map = Fget_text_property (make_number (glyph->charpos),
! Qlocal_map, glyph->object);
! if (KEYMAPP (map))
! cursor = f->output_data.mac->nontext_cursor;
! else
! {
! map = Fget_text_property (make_number (glyph->charpos),
! Qkeymap, glyph->object);
! if (KEYMAPP (map))
! cursor = f->output_data.mac->nontext_cursor;
! }
! }
! }
!
! #if 0 /* MAC_TODO: mouse cursor */
! XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), cursor);
! #endif
! }
!
!
! /* Take proper action when the mouse has moved to position X, Y on
! frame F as regards highlighting characters that have mouse-face
! properties. Also de-highlighting chars where the mouse was before.
! X and Y can be negative or out of range. */
!
! static void
! note_mouse_highlight (f, x, y)
! struct frame *f;
! int x, y;
! {
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! int portion;
! Lisp_Object window;
! struct window *w;
! struct buffer *b;
!
! #if 0
! /* When a menu is active, don't highlight because this looks odd. */
! if (popup_activated ())
! return;
! #endif
!
! if (NILP (Vmouse_highlight)
! || !f->glyphs_initialized_p)
! return;
!
! dpyinfo->mouse_face_mouse_x = x;
! dpyinfo->mouse_face_mouse_y = y;
! dpyinfo->mouse_face_mouse_frame = f;
!
! if (dpyinfo->mouse_face_defer)
! return;
!
! if (gc_in_progress)
! {
! dpyinfo->mouse_face_deferred_gc = 1;
! return;
! }
!
! /* Which window is that in? */
! window = window_from_coordinates (f, x, y, &portion, 1);
!
! /* If we were displaying active text in another window, clear that. */
! if (! EQ (window, dpyinfo->mouse_face_window))
! clear_mouse_face (dpyinfo);
!
! /* Not on a window -> return. */
! if (!WINDOWP (window))
! return;
!
! /* Reset help_echo. It will get recomputed below. */
! help_echo = Qnil;
!
! /* Convert to window-relative pixel coordinates. */
! w = XWINDOW (window);
! frame_to_window_pixel_xy (w, &x, &y);
!
! /* Handle tool-bar window differently since it doesn't display a
! buffer. */
! if (EQ (window, f->tool_bar_window))
! {
! note_tool_bar_highlight (f, x, y);
! return;
! }
!
! /* Mouse is on the mode or header line? */
! if (portion == 1 || portion == 3)
! {
! note_mode_line_highlight (w, x, portion == 1);
! return;
! }
! #if 0 /* TODO: mouse cursor */
! if (portion == 2)
! cursor = f->output_data.x->horizontal_drag_cursor;
! else
! cursor = f->output_data.x->text_cursor;
! #endif
! /* Are we in a window whose display is up to date?
! And verify the buffer's text has not changed. */
! b = XBUFFER (w->buffer);
! if (/* Within text portion of the window. */
! portion == 0
! && EQ (w->window_end_valid, w->buffer)
! && XFASTINT (w->last_modified) == BUF_MODIFF (b)
! && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
! {
! int hpos, vpos, pos, i, area;
! struct glyph *glyph;
! Lisp_Object object;
! Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
! Lisp_Object *overlay_vec = NULL;
! int len, noverlays;
! struct buffer *obuf;
! int obegv, ozv, same_region;
!
! /* Find the glyph under X/Y. */
! glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
!
! /* Clear mouse face if X/Y not over text. */
! if (glyph == NULL
! || area != TEXT_AREA
! || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
! {
! clear_mouse_face (dpyinfo);
! /* TODO: mouse cursor */
! goto set_cursor;
! }
!
! pos = glyph->charpos;
! object = glyph->object;
! if (!STRINGP (object) && !BUFFERP (object))
! goto set_cursor;
!
! /* If we get an out-of-range value, return now; avoid an error. */
! if (BUFFERP (object) && pos > BUF_Z (b))
! goto set_cursor;
!
! /* Make the window's buffer temporarily current for
! overlays_at and compute_char_face. */
! obuf = current_buffer;
! current_buffer = b;
! obegv = BEGV;
! ozv = ZV;
! BEGV = BEG;
! ZV = Z;
!
! /* Is this char mouse-active or does it have help-echo? */
! position = make_number (pos);
!
! if (BUFFERP (object))
! {
! /* Put all the overlays we want in a vector in overlay_vec.
! Store the length in len. If there are more than 10, make
! enough space for all, and try again. */
! len = 10;
! overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
! noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
! if (noverlays > len)
! {
! len = noverlays;
! overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
! noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL,
NULL,0);
! }
!
! /* Sort overlays into increasing priority order. */
! noverlays = sort_overlays (overlay_vec, noverlays, w);
! }
! else
! noverlays = 0;
!
! same_region = (EQ (window, dpyinfo->mouse_face_window)
! && vpos >= dpyinfo->mouse_face_beg_row
! && vpos <= dpyinfo->mouse_face_end_row
! && (vpos > dpyinfo->mouse_face_beg_row
! || hpos >= dpyinfo->mouse_face_beg_col)
! && (vpos < dpyinfo->mouse_face_end_row
! || hpos < dpyinfo->mouse_face_end_col
! || dpyinfo->mouse_face_past_end));
!
! /* TODO: if (same_region)
! mouse cursor */
!
! /* Check mouse-face highlighting. */
! if (! same_region
! /* If there exists an overlay with mouse-face overlapping
! the one we are currently highlighting, we have to
! check if we enter the overlapping overlay, and then
! highlight that. */
! || (OVERLAYP (dpyinfo->mouse_face_overlay)
! && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
! {
! /* Find the highest priority overlay that has a mouse-face
! property. */
! overlay = Qnil;
! for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
! {
! mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
! if (!NILP (mouse_face))
! overlay = overlay_vec[i];
! }
!
! /* If we're actually highlighting the same overlay as
! before, there's no need to do that again. */
! if (!NILP (overlay)
! && EQ (overlay, dpyinfo->mouse_face_overlay))
! goto check_help_echo;
!
! dpyinfo->mouse_face_overlay = overlay;
!
! /* Clear the display of the old active region, if any. */
! clear_mouse_face (dpyinfo);
! /* TODO: mouse cursor changes. */
!
! /* If no overlay applies, get a text property. */
! if (NILP (overlay))
! mouse_face = Fget_text_property (position, Qmouse_face, object);
!
! /* Handle the overlay case. */
! if (!NILP (overlay))
! {
! /* Find the range of text around this char that
! should be active. */
! Lisp_Object before, after;
! int ignore;
!
! before = Foverlay_start (overlay);
! after = Foverlay_end (overlay);
! /* Record this as the current active region. */
! fast_find_position (w, XFASTINT (before),
! &dpyinfo->mouse_face_beg_col,
! &dpyinfo->mouse_face_beg_row,
! &dpyinfo->mouse_face_beg_x,
! &dpyinfo->mouse_face_beg_y, Qnil);
!
! dpyinfo->mouse_face_past_end
! = !fast_find_position (w, XFASTINT (after),
! &dpyinfo->mouse_face_end_col,
! &dpyinfo->mouse_face_end_row,
! &dpyinfo->mouse_face_end_x,
! &dpyinfo->mouse_face_end_y, Qnil);
! dpyinfo->mouse_face_window = window;
!
! dpyinfo->mouse_face_face_id
! = face_at_buffer_position (w, pos, 0, 0,
! &ignore, pos + 1,
! !dpyinfo->mouse_face_hidden);
!
! /* Display it as active. */
! show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
! /* TODO: mouse cursor changes. */
! }
! /* Handle the text property case. */
! else if (! NILP (mouse_face) && BUFFERP (object))
! {
! /* Find the range of text around this char that
! should be active. */
! Lisp_Object before, after, beginning, end;
! int ignore;
!
! beginning = Fmarker_position (w->start);
! end = make_number (BUF_Z (XBUFFER (object))
! - XFASTINT (w->window_end_pos));
! before
! = Fprevious_single_property_change (make_number (pos + 1),
! Qmouse_face,
! object, beginning);
! after
! = Fnext_single_property_change (position, Qmouse_face,
! object, end);
!
! /* Record this as the current active region. */
! fast_find_position (w, XFASTINT (before),
! &dpyinfo->mouse_face_beg_col,
! &dpyinfo->mouse_face_beg_row,
! &dpyinfo->mouse_face_beg_x,
! &dpyinfo->mouse_face_beg_y, Qnil);
! dpyinfo->mouse_face_past_end
! = !fast_find_position (w, XFASTINT (after),
! &dpyinfo->mouse_face_end_col,
! &dpyinfo->mouse_face_end_row,
! &dpyinfo->mouse_face_end_x,
! &dpyinfo->mouse_face_end_y, Qnil);
! dpyinfo->mouse_face_window = window;
!
! if (BUFFERP (object))
! dpyinfo->mouse_face_face_id
! = face_at_buffer_position (w, pos, 0, 0,
! &ignore, pos + 1,
! !dpyinfo->mouse_face_hidden);
!
! /* Display it as active. */
! show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
! /* TODO: mouse cursor changes. */
! }
! else if (!NILP (mouse_face) && STRINGP (object))
! {
! Lisp_Object b, e;
! int ignore;
!
! b = Fprevious_single_property_change (make_number (pos + 1),
! Qmouse_face,
! object, Qnil);
! e = Fnext_single_property_change (position, Qmouse_face,
! object, Qnil);
! if (NILP (b))
! b = make_number (0);
! if (NILP (e))
! e = make_number (SCHARS (object) - 1);
! fast_find_string_pos (w, XINT (b), object,
! &dpyinfo->mouse_face_beg_col,
! &dpyinfo->mouse_face_beg_row,
! &dpyinfo->mouse_face_beg_x,
! &dpyinfo->mouse_face_beg_y, 0);
! fast_find_string_pos (w, XINT (e), object,
! &dpyinfo->mouse_face_end_col,
! &dpyinfo->mouse_face_end_row,
! &dpyinfo->mouse_face_end_x,
! &dpyinfo->mouse_face_end_y, 1);
! dpyinfo->mouse_face_past_end = 0;
! dpyinfo->mouse_face_window = window;
! dpyinfo->mouse_face_face_id
! = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
! glyph->face_id, 1);
! show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
! /* TODO: mouse cursor changes. */
! }
! else if (STRINGP (object) && NILP (mouse_face))
! {
! /* A string which doesn't have mouse-face, but
! the text ``under'' it might have. */
! struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
! int start = MATRIX_ROW_START_CHARPOS (r);
!
! pos = string_buffer_position (w, object, start);
! if (pos > 0)
! mouse_face = get_char_property_and_overlay (make_number (pos),
! Qmouse_face,
! w->buffer,
! &overlay);
! if (!NILP (mouse_face) && !NILP (overlay))
! {
! Lisp_Object before = Foverlay_start (overlay);
! Lisp_Object after = Foverlay_end (overlay);
! int ignore;
!
! /* Note that we might not be able to find position
! BEFORE in the glyph matrix if the overlay is
! entirely covered by a `display' property. In
! this case, we overshoot. So let's stop in
! the glyph matrix before glyphs for OBJECT. */
! fast_find_position (w, XFASTINT (before),
! &dpyinfo->mouse_face_beg_col,
! &dpyinfo->mouse_face_beg_row,
! &dpyinfo->mouse_face_beg_x,
! &dpyinfo->mouse_face_beg_y,
! object);
!
! dpyinfo->mouse_face_past_end
! = !fast_find_position (w, XFASTINT (after),
! &dpyinfo->mouse_face_end_col,
! &dpyinfo->mouse_face_end_row,
! &dpyinfo->mouse_face_end_x,
! &dpyinfo->mouse_face_end_y,
! Qnil);
! dpyinfo->mouse_face_window = window;
! dpyinfo->mouse_face_face_id
! = face_at_buffer_position (w, pos, 0, 0,
! &ignore, pos + 1,
! !dpyinfo->mouse_face_hidden);
!
! /* Display it as active. */
! show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
! /* TODO: mouse cursor changes. */
! }
! }
! }
!
! check_help_echo:
!
! /* Look for a `help-echo' property. */
! {
! Lisp_Object help, overlay;
!
! /* Check overlays first. */
! help = overlay = Qnil;
! for (i = noverlays - 1; i >= 0 && NILP (help); --i)
! {
! overlay = overlay_vec[i];
! help = Foverlay_get (overlay, Qhelp_echo);
! }
!
! if (!NILP (help))
! {
! help_echo = help;
! help_echo_window = window;
! help_echo_object = overlay;
! help_echo_pos = pos;
! }
! else
! {
! Lisp_Object object = glyph->object;
! int charpos = glyph->charpos;
!
! /* Try text properties. */
! if (STRINGP (object)
! && charpos >= 0
! && charpos < SCHARS (object))
! {
! help = Fget_text_property (make_number (charpos),
! Qhelp_echo, object);
! if (NILP (help))
! {
! /* If the string itself doesn't specify a help-echo,
! see if the buffer text ``under'' it does. */
! struct glyph_row *r
! = MATRIX_ROW (w->current_matrix, vpos);
! int start = MATRIX_ROW_START_CHARPOS (r);
! int pos = string_buffer_position (w, object, start);
! if (pos > 0)
! {
! help = Fget_char_property (make_number (pos),
! Qhelp_echo, w->buffer);
! if (!NILP (help))
! {
! charpos = pos;
! object = w->buffer;
! }
! }
! }
! }
! else if (BUFFERP (object)
! && charpos >= BEGV
! && charpos < ZV)
! help = Fget_text_property (make_number (charpos), Qhelp_echo,
! object);
!
! if (!NILP (help))
! {
! help_echo = help;
! help_echo_window = window;
! help_echo_object = object;
! help_echo_pos = charpos;
! }
! }
! }
!
! BEGV = obegv;
! ZV = ozv;
! current_buffer = obuf;
! }
!
! set_cursor:
! /* TODO: mouse cursor changes. */
! ;
! }
!
! static void
! redo_mouse_highlight ()
! {
! if (!NILP (last_mouse_motion_frame)
! && FRAME_LIVE_P (XFRAME (last_mouse_motion_frame)))
! note_mouse_highlight (XFRAME (last_mouse_motion_frame),
! last_mouse_motion_position.h,
! last_mouse_motion_position.v);
! }
!
!
!
! /***********************************************************************
! Tool-bars
! ***********************************************************************/
!
! static int x_tool_bar_item P_ ((struct frame *, int, int,
! struct glyph **, int *, int *, int *));
!
! /* Tool-bar item index of the item on which a mouse button was pressed
! or -1. */
!
! static int last_tool_bar_item;
!
!
! /* Get information about the tool-bar item at position X/Y on frame F.
! Return in *GLYPH a pointer to the glyph of the tool-bar item in
! the current matrix of the tool-bar window of F, or NULL if not
! on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
! item in F->current_tool_bar_items. Value is
!
! -1 if X/Y is not on a tool-bar item
! 0 if X/Y is on the same item that was highlighted before.
! 1 otherwise. */
!
! static int
! x_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
! struct frame *f;
! int x, y;
! struct glyph **glyph;
! int *hpos, *vpos, *prop_idx;
! {
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! struct window *w = XWINDOW (f->tool_bar_window);
! int area;
!
! /* Find the glyph under X/Y. */
! *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
! if (*glyph == NULL)
! return -1;
!
! /* Get the start of this tool-bar item's properties in
! f->current_tool_bar_items. */
! if (!tool_bar_item_info (f, *glyph, prop_idx))
! return -1;
!
! /* Is mouse on the highlighted item? */
! if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
! && *vpos >= dpyinfo->mouse_face_beg_row
! && *vpos <= dpyinfo->mouse_face_end_row
! && (*vpos > dpyinfo->mouse_face_beg_row
! || *hpos >= dpyinfo->mouse_face_beg_col)
! && (*vpos < dpyinfo->mouse_face_end_row
! || *hpos < dpyinfo->mouse_face_end_col
! || dpyinfo->mouse_face_past_end))
! return 0;
!
! return 1;
! }
!
!
! /* Handle mouse button event on the tool-bar of frame F, at
! frame-relative coordinates X/Y. EVENT_TYPE is either ButtionPress
! or ButtonRelase. */
!
! static void
! x_handle_tool_bar_click (f, button_event)
! struct frame *f;
! EventRecord *button_event;
! {
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! struct window *w = XWINDOW (f->tool_bar_window);
! int hpos, vpos, prop_idx;
! struct glyph *glyph;
! Lisp_Object enabled_p;
! int x = button_event->where.h;
! int y = button_event->where.v;
!
! /* If not on the highlighted tool-bar item, return. */
! frame_to_window_pixel_xy (w, &x, &y);
! if (x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
! return;
!
! /* If item is disabled, do nothing. */
! enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
! if (NILP (enabled_p))
! return;
!
! if (button_event->what == mouseDown)
! {
! /* Show item in pressed state. */
! show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
! dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
! last_tool_bar_item = prop_idx;
! }
! else
! {
! Lisp_Object key, frame;
! struct input_event event;
!
! /* Show item in released state. */
! show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
! dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
!
! key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
!
! XSETFRAME (frame, f);
! event.kind = TOOL_BAR_EVENT;
! event.frame_or_window = frame;
! event.arg = frame;
! kbd_buffer_store_event (&event);
!
! event.kind = TOOL_BAR_EVENT;
! event.frame_or_window = frame;
! event.arg = key;
! event.modifiers = x_mac_to_emacs_modifiers (FRAME_X_DISPLAY_INFO (f),
! button_event->modifiers);
! kbd_buffer_store_event (&event);
! last_tool_bar_item = -1;
! }
! }
!
!
! /* Possibly highlight a tool-bar item on frame F when mouse moves to
! tool-bar window-relative coordinates X/Y. Called from
! note_mouse_highlight. */
!
! static void
! note_tool_bar_highlight (f, x, y)
! struct frame *f;
! int x, y;
! {
! Lisp_Object window = f->tool_bar_window;
! struct window *w = XWINDOW (window);
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
! int hpos, vpos;
! struct glyph *glyph;
! struct glyph_row *row;
! int i;
! Lisp_Object enabled_p;
! int prop_idx;
! enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
! int mouse_down_p, rc;
!
! /* Function note_mouse_highlight is called with negative x(y
! values when mouse moves outside of the frame. */
! if (x <= 0 || y <= 0)
! {
! clear_mouse_face (dpyinfo);
! return;
! }
!
! rc = x_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
! if (rc < 0)
! {
! /* Not on tool-bar item. */
! clear_mouse_face (dpyinfo);
! return;
! }
! else if (rc == 0)
! /* On same tool-bar item as before. */
! goto set_help_echo;
!
! clear_mouse_face (dpyinfo);
!
! /* Mouse is down, but on different tool-bar item? */
! mouse_down_p = (dpyinfo->grabbed
! && f == last_mouse_frame
! && FRAME_LIVE_P (f));
! if (mouse_down_p
! && last_tool_bar_item != prop_idx)
! return;
!
! dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
! draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
!
! /* If tool-bar item is not enabled, don't highlight it. */
! enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
! if (!NILP (enabled_p))
! {
! /* Compute the x-position of the glyph. In front and past the
! image is a space. We include this is the highlighted area. */
! row = MATRIX_ROW (w->current_matrix, vpos);
! for (i = x = 0; i < hpos; ++i)
! x += row->glyphs[TEXT_AREA][i].pixel_width;
!
! /* Record this as the current active region. */
! dpyinfo->mouse_face_beg_col = hpos;
! dpyinfo->mouse_face_beg_row = vpos;
! dpyinfo->mouse_face_beg_x = x;
! dpyinfo->mouse_face_beg_y = row->y;
! dpyinfo->mouse_face_past_end = 0;
!
! dpyinfo->mouse_face_end_col = hpos + 1;
! dpyinfo->mouse_face_end_row = vpos;
! dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
! dpyinfo->mouse_face_end_y = row->y;
! dpyinfo->mouse_face_window = window;
! dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
!
! /* Display it as active. */
! show_mouse_face (dpyinfo, draw);
! dpyinfo->mouse_face_image_state = draw;
! }
!
! set_help_echo:
!
! /* Set help_echo to a help string.to display for this tool-bar item.
! XTread_socket does the rest. */
! help_echo_object = help_echo_window = Qnil;
! help_echo_pos = -1;
! help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
! if (NILP (help_echo))
! help_echo = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
! }
!
!
!
! /* Find the glyph matrix position of buffer position CHARPOS in window
! *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
! current glyphs must be up to date. If CHARPOS is above window
! start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
! of last line in W. In the row containing CHARPOS, stop before glyphs
! having STOP as object. */
!
! #if 0 /* This is a version of fast_find_position that's more correct
! in the presence of hscrolling, for example. I didn't install
! it right away because the problem fixed is minor, it failed
! in 20.x as well, and I think it's too risky to install
! so near the release of 21.1. 2001-09-25 gerd. */
!
! static int
! fast_find_position (w, charpos, hpos, vpos, x, y, stop)
! struct window *w;
! int charpos;
! int *hpos, *vpos, *x, *y;
! Lisp_Object stop;
! {
! struct glyph_row *row, *first;
! struct glyph *glyph, *end;
! int i, past_end = 0;
!
! first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
! row = row_containing_pos (w, charpos, first, NULL, 0);
! if (row == NULL)
! {
! if (charpos < MATRIX_ROW_START_CHARPOS (first))
! {
! *x = *y = *hpos = *vpos = 0;
! return 0;
! }
! else
! {
! row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
! past_end = 1;
! }
! }
!
! *x = row->x;
! *y = row->y;
! *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
!
! glyph = row->glyphs[TEXT_AREA];
! end = glyph + row->used[TEXT_AREA];
!
! /* Skip over glyphs not having an object at the start of the row.
! These are special glyphs like truncation marks on terminal
! frames. */
! if (row->displays_text_p)
! while (glyph < end
! && INTEGERP (glyph->object)
! && !EQ (stop, glyph->object)
! && glyph->charpos < 0)
! {
! *x += glyph->pixel_width;
! ++glyph;
! }
!
! while (glyph < end
! && !INTEGERP (glyph->object)
! && !EQ (stop, glyph->object)
! && (!BUFFERP (glyph->object)
! || glyph->charpos < charpos))
! {
! *x += glyph->pixel_width;
! ++glyph;
! }
!
! *hpos = glyph - row->glyphs[TEXT_AREA];
! return past_end;
! }
!
! #else /* not 0 */
!
! static int
! fast_find_position (w, pos, hpos, vpos, x, y, stop)
! struct window *w;
! int pos;
! int *hpos, *vpos, *x, *y;
! Lisp_Object stop;
! {
! int i;
! int lastcol;
! int maybe_next_line_p = 0;
! int line_start_position;
! int yb = window_text_bottom_y (w);
! struct glyph_row *row, *best_row;
! int row_vpos, best_row_vpos;
! int current_x;
!
! row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
! row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
!
! while (row->y < yb)
! {
! if (row->used[TEXT_AREA])
! line_start_position = row->glyphs[TEXT_AREA]->charpos;
! else
! line_start_position = 0;
!
! if (line_start_position > pos)
! break;
! /* If the position sought is the end of the buffer,
! don't include the blank lines at the bottom of the window. */
! else if (line_start_position == pos
! && pos == BUF_ZV (XBUFFER (w->buffer)))
! {
! maybe_next_line_p = 1;
! break;
! }
! else if (line_start_position > 0)
! {
! best_row = row;
! best_row_vpos = row_vpos;
! }
!
! if (row->y + row->height >= yb)
! break;
!
! ++row;
! ++row_vpos;
! }
!
! /* Find the right column within BEST_ROW. */
! lastcol = 0;
! current_x = best_row->x;
! for (i = 0; i < best_row->used[TEXT_AREA]; i++)
! {
! struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
! int charpos = glyph->charpos;
!
! if (BUFFERP (glyph->object))
! {
! if (charpos == pos)
! {
! *hpos = i;
! *vpos = best_row_vpos;
! *x = current_x;
! *y = best_row->y;
! return 1;
! }
! else if (charpos > pos)
! break;
! }
! else if (EQ (glyph->object, stop))
! break;
!
! if (charpos > 0)
! lastcol = i;
! current_x += glyph->pixel_width;
! }
!
! /* If we're looking for the end of the buffer,
! and we didn't find it in the line we scanned,
! use the start of the following line. */
! if (maybe_next_line_p)
! {
! ++best_row;
! ++best_row_vpos;
! lastcol = 0;
! current_x = best_row->x;
! }
!
! *vpos = best_row_vpos;
! *hpos = lastcol + 1;
! *x = current_x;
! *y = best_row->y;
! return 0;
! }
!
! #endif /* not 0 */
!
!
! /* Find the position of the glyph for position POS in OBJECT in
! window W's current matrix, and return in *X/*Y the pixel
! coordinates, and return in *HPOS/*VPOS the column/row of the glyph.
!
! RIGHT_P non-zero means return the position of the right edge of the
! glyph, RIGHT_P zero means return the left edge position.
!
! If no glyph for POS exists in the matrix, return the position of
! the glyph with the next smaller position that is in the matrix, if
! RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
! exists in the matrix, return the position of the glyph with the
! next larger position in OBJECT.
!
! Value is non-zero if a glyph was found. */
!
! static int
! fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
! struct window *w;
! int pos;
! Lisp_Object object;
! int *hpos, *vpos, *x, *y;
! int right_p;
! {
! int yb = window_text_bottom_y (w);
! struct glyph_row *r;
! struct glyph *best_glyph = NULL;
! struct glyph_row *best_row = NULL;
! int best_x = 0;
!
! for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
! r->enabled_p && r->y < yb;
! ++r)
! {
! struct glyph *g = r->glyphs[TEXT_AREA];
! struct glyph *e = g + r->used[TEXT_AREA];
! int gx;
!
! for (gx = r->x; g < e; gx += g->pixel_width, ++g)
! if (EQ (g->object, object))
! {
! if (g->charpos == pos)
! {
! best_glyph = g;
! best_x = gx;
! best_row = r;
! goto found;
! }
! else if (best_glyph == NULL
! || ((abs (g->charpos - pos)
! < abs (best_glyph->charpos - pos))
! && (right_p
! ? g->charpos < pos
! : g->charpos > pos)))
! {
! best_glyph = g;
! best_x = gx;
! best_row = r;
! }
! }
! }
!
! found:
!
! if (best_glyph)
! {
! *x = best_x;
! *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
!
! if (right_p)
! {
! *x += best_glyph->pixel_width;
! ++*hpos;
! }
!
! *y = best_row->y;
! *vpos = best_row - w->current_matrix->rows;
! }
!
! return best_glyph != NULL;
! }
!
!
! /* Display the active region described by mouse_face_*
! in its mouse-face if HL > 0, in its normal face if HL = 0. */
!
! static void
! show_mouse_face (dpyinfo, draw)
! struct mac_display_info *dpyinfo;
! enum draw_glyphs_face draw;
! {
! struct window *w = XWINDOW (dpyinfo->mouse_face_window);
! struct frame *f = XFRAME (WINDOW_FRAME (w));
- if (/* If window is in the process of being destroyed, don't bother
- to do anything. */
- w->current_matrix != NULL
- /* Don't update mouse highlight if hidden */
- && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
- /* Recognize when we are called to operate on rows that don't exist
- anymore. This can happen when a window is split. */
- && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
- {
- int phys_cursor_on_p = w->phys_cursor_on_p;
- struct glyph_row *row, *first, *last;
-
- first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
- last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
! for (row = first; row <= last && row->enabled_p; ++row)
! {
! int start_hpos, end_hpos, start_x;
! /* For all but the first row, the highlight starts at column 0. */
! if (row == first)
! {
! start_hpos = dpyinfo->mouse_face_beg_col;
! start_x = dpyinfo->mouse_face_beg_x;
! }
! else
! {
! start_hpos = 0;
! start_x = 0;
! }
! if (row == last)
! end_hpos = dpyinfo->mouse_face_end_col;
! else
! end_hpos = row->used[TEXT_AREA];
! if (end_hpos > start_hpos)
! {
! x_draw_glyphs (w, start_x, row, TEXT_AREA,
! start_hpos, end_hpos, draw, 0);
! row->mouse_face_p
! = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
! }
! }
! /* When we've written over the cursor, arrange for it to
! be displayed again. */
! if (phys_cursor_on_p && !w->phys_cursor_on_p)
! x_display_cursor (w, 1,
! w->phys_cursor.hpos, w->phys_cursor.vpos,
! w->phys_cursor.x, w->phys_cursor.y);
! }
!
! #if 0 /* MAC_TODO: mouse cursor */
! /* Change the mouse cursor. */
! if (draw == DRAW_NORMAL_TEXT)
! XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
! f->output_data.x->text_cursor);
! else if (draw == DRAW_MOUSE_FACE)
! XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
! f->output_data.x->cross_cursor);
! else
! XDefineCursor (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
! f->output_data.x->nontext_cursor);
#endif
- }
-
- /* Clear out the mouse-highlighted active region.
- Redraw it un-highlighted first. */
! static int
! clear_mouse_face (dpyinfo)
! struct mac_display_info *dpyinfo;
! {
! int cleared = 0;
! if (! NILP (dpyinfo->mouse_face_window))
! {
! show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
! cleared = 1;
! }
! dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
! dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
! dpyinfo->mouse_face_window = Qnil;
! dpyinfo->mouse_face_overlay = Qnil;
! return cleared;
}
! /* Clear any mouse-face on window W. This function is part of the
! redisplay interface, and is called from try_window_id and similar
! functions to ensure the mouse-highlight is off. */
static void
! x_clear_mouse_face (w)
! struct window *w;
{
! struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (XFRAME
(w->frame));
! Lisp_Object window;
! BLOCK_INPUT;
! XSETWINDOW (window, w);
! if (EQ (window, dpyinfo->mouse_face_window))
! clear_mouse_face (dpyinfo);
! UNBLOCK_INPUT;
}
! /* Just discard the mouse face information for frame F, if any.
! This is used when the size of F is changed. */
- void
- cancel_mouse_face (f)
- FRAME_PTR f;
- {
- Lisp_Object window;
- struct mac_display_info *dpyinfo = FRAME_MAC_DISPLAY_INFO (f);
- window = dpyinfo->mouse_face_window;
- if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
- {
- dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
- dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
- dpyinfo->mouse_face_window = Qnil;
- }
- }
static struct scroll_bar *x_window_to_scroll_bar ();
static void x_scroll_bar_report_motion ();
static void x_check_fullscreen P_ ((struct frame *));
--- 3559,3663 ----
success_p = 0;
}
! *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
! *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
! return success_p;
! }
! /* Prepare a mouse-event in *RESULT for placement in the input queue.
! If the event is a button press, then note that we have grabbed
! the mouse. */
! static Lisp_Object
! construct_mouse_click (result, event, f)
! struct input_event *result;
! EventRecord *event;
! struct frame *f;
! {
! Point mouseLoc;
! result->kind = MOUSE_CLICK_EVENT;
! result->code = 0; /* only one mouse button */
! result->timestamp = event->when;
! result->modifiers = event->what == mouseDown ? down_modifier : up_modifier;
! mouseLoc = event->where;
! #if TARGET_API_MAC_CARBON
! SetPort (GetWindowPort (FRAME_MAC_WINDOW (f)));
! #else
! SetPort (FRAME_MAC_WINDOW (f));
#endif
! GlobalToLocal (&mouseLoc);
! XSETINT (result->x, mouseLoc.h);
! XSETINT (result->y, mouseLoc.v);
! XSETFRAME (result->frame_or_window, f);
! result->arg = Qnil;
! return Qnil;
}
+
+ /* Function to report a mouse movement to the mainstream Emacs code.
+ The input handler calls this.
+
+ We have received a mouse movement event, which is given in *event.
+ If the mouse is over a different glyph than it was last time, tell
+ the mainstream emacs code by setting mouse_moved. If not, ask for
+ another motion event, so we can check again the next time it moves. */
! static Point last_mouse_motion_position;
! static Lisp_Object last_mouse_motion_frame;
static void
! note_mouse_movement (frame, pos)
! FRAME_PTR frame;
! Point *pos;
{
! #if TARGET_API_MAC_CARBON
! Rect r;
! #endif
! last_mouse_movement_time = TickCount () * (1000 / 60); /* to milliseconds
*/
! last_mouse_motion_position = *pos;
! XSETFRAME (last_mouse_motion_frame, frame);
!
! #if TARGET_API_MAC_CARBON
! if (!PtInRect (*pos, GetWindowPortBounds (FRAME_MAC_WINDOW (frame), &r)))
! #else
! if (!PtInRect (*pos, &FRAME_MAC_WINDOW (frame)->portRect))
! #endif
! {
! frame->mouse_moved = 1;
! last_mouse_scroll_bar = Qnil;
! note_mouse_highlight (frame, -1, -1);
! }
! /* Has the mouse moved off the glyph it was on at the last sighting? */
! else if (pos->h < last_mouse_glyph.left
! || pos->h >= last_mouse_glyph.right
! || pos->v < last_mouse_glyph.top
! || pos->v >= last_mouse_glyph.bottom)
! {
! frame->mouse_moved = 1;
! last_mouse_scroll_bar = Qnil;
! note_mouse_highlight (frame, pos->h, pos->v);
! }
}
+ /* This is used for debugging, to turn off note_mouse_highlight. */
! int disable_mouse_highlight;
+ /************************************************************************
+ Mouse Face
+ ************************************************************************/
+
static struct scroll_bar *x_window_to_scroll_bar ();
static void x_scroll_bar_report_motion ();
static void x_check_fullscreen P_ ((struct frame *));
***************
*** 5803,5808 ****
--- 3665,3683 ----
static int glyph_rect P_ ((struct frame *f, int, int, Rect *));
+ /* MAC TODO: This should be called from somewhere (or removed) ++KFS */
+
+ static void
+ redo_mouse_highlight ()
+ {
+ if (!NILP (last_mouse_motion_frame)
+ && FRAME_LIVE_P (XFRAME (last_mouse_motion_frame)))
+ note_mouse_highlight (XFRAME (last_mouse_motion_frame),
+ last_mouse_motion_position.h,
+ last_mouse_motion_position.v);
+ }
+
+
/* Try to determine frame pixel position and size of the glyph under
frame pixel coordinates X/Y on frame F . Return the position and
size in *RECT. Value is non-zero if we could compute these
***************
*** 5815,5823 ****
Rect *rect;
{
Lisp_Object window;
- int part;
! window = window_from_coordinates (f, x, y, &part, 0);
if (!NILP (window))
{
struct window *w = XWINDOW (window);
--- 3690,3697 ----
Rect *rect;
{
Lisp_Object window;
! window = window_from_coordinates (f, x, y, 0, 0);
if (!NILP (window))
{
struct window *w = XWINDOW (window);
***************
*** 5865,5870 ****
--- 3739,3746 ----
return 0;
}
+ /* MAC TODO: This should be called from somewhere (or removed) ++KFS */
+
/* Record the position of the mouse in last_mouse_glyph. */
static void
remember_mouse_glyph (f1, gx, gy)
***************
*** 5900,5905 ****
--- 3776,3782 ----
}
}
+
/* Return the current position of the mouse.
*fp should be a frame which indicates which display to ask about.
***************
*** 5973,5978 ****
--- 3850,3880 ----
}
+ /***********************************************************************
+ Tool-bars
+ ***********************************************************************/
+
+ /* Handle mouse button event on the tool-bar of frame F, at
+ frame-relative coordinates X/Y. EVENT_TYPE is either ButtionPress
+ or ButtonRelase. */
+
+ static void
+ mac_handle_tool_bar_click (f, button_event)
+ struct frame *f;
+ EventRecord *button_event;
+ {
+ int x = button_event->where.h;
+ int y = button_event->where.v;
+
+ if (button_event->what == mouseDown)
+ handle_tool_bar_click (f, x, y, 1, 0);
+ else
+ handle_tool_bar_click (f, x, y, 0,
+ x_mac_to_emacs_modifiers (FRAME_MAC_DISPLAY_INFO (f),
+ button_event->modifiers));
+ }
+
+
/************************************************************************
Scroll bars, general
************************************************************************/
***************
*** 6372,6378 ****
}
! static void
activate_scroll_bars (frame)
FRAME_PTR frame;
{
--- 4274,4280 ----
}
! void
activate_scroll_bars (frame)
FRAME_PTR frame;
{
***************
*** 6396,6402 ****
}
! static void
deactivate_scroll_bars (frame)
FRAME_PTR frame;
{
--- 4298,4304 ----
}
! void
deactivate_scroll_bars (frame)
FRAME_PTR frame;
{
***************
*** 6720,6975 ****
}
! /* Clear the cursor of window W to background color, and mark the
! cursor as not shown. This is used when the text where the cursor
! is is about to be rewritten. */
static void
! x_clear_cursor (w)
! struct window *w;
{
! if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
! x_update_window_cursor (w, 0);
}
! /* Draw the cursor glyph of window W in glyph row ROW. See the
! comment of x_draw_glyphs for the meaning of HL. */
static void
! x_draw_phys_cursor_glyph (w, row, hl)
! struct window *w;
! struct glyph_row *row;
! enum draw_glyphs_face hl;
{
! /* If cursor hpos is out of bounds, don't draw garbage. This can
! happen in mini-buffer windows when switching between echo area
! glyphs and mini-buffer. */
! if (w->phys_cursor.hpos < row->used[TEXT_AREA])
! {
! int on_p = w->phys_cursor_on_p;
! x_draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
! w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
! hl, 0);
! w->phys_cursor_on_p = on_p;
!
! /* When we erase the cursor, and ROW is overlapped by other
! rows, make sure that these overlapping parts of other rows
! are redrawn. */
! if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
! {
! if (row > w->current_matrix->rows
! && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
! x_fix_overlapping_area (w, row - 1, TEXT_AREA);
!
! if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
! && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
! x_fix_overlapping_area (w, row + 1, TEXT_AREA);
! }
! }
}
! /* Erase the image of a cursor of window W from the screen. */
static void
! x_erase_phys_cursor (w)
! struct window *w;
! {
! struct frame *f = XFRAME (w->frame);
! struct x_display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
! int hpos = w->phys_cursor.hpos;
! int vpos = w->phys_cursor.vpos;
! int mouse_face_here_p = 0;
! struct glyph_matrix *active_glyphs = w->current_matrix;
! struct glyph_row *cursor_row;
! struct glyph *cursor_glyph;
! enum draw_glyphs_face hl;
!
! /* No cursor displayed or row invalidated => nothing to do on the
! screen. */
! if (w->phys_cursor_type == NO_CURSOR)
! goto mark_cursor_off;
!
! /* VPOS >= active_glyphs->nrows means that window has been resized.
! Don't bother to erase the cursor. */
! if (vpos >= active_glyphs->nrows)
! goto mark_cursor_off;
!
! /* If row containing cursor is marked invalid, there is nothing we
! can do. */
! cursor_row = MATRIX_ROW (active_glyphs, vpos);
! if (!cursor_row->enabled_p)
! goto mark_cursor_off;
!
! /* If row is completely invisible, don't attempt to delete a cursor which
! isn't there. This may happen if cursor is at top of window, and
! we switch to a buffer with a header line in that window. */
! if (cursor_row->visible_height <= 0)
! goto mark_cursor_off;
!
! /* This can happen when the new row is shorter than the old one.
! In this case, either x_draw_glyphs or clear_end_of_line
! should have cleared the cursor. Note that we wouldn't be
! able to erase the cursor in this case because we don't have a
! cursor glyph at hand. */
! if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
! goto mark_cursor_off;
!
! /* If the cursor is in the mouse face area, redisplay that when
! we clear the cursor. */
! if (! NILP (dpyinfo->mouse_face_window)
! && w == XWINDOW (dpyinfo->mouse_face_window)
! && (vpos > dpyinfo->mouse_face_beg_row
! || (vpos == dpyinfo->mouse_face_beg_row
! && hpos >= dpyinfo->mouse_face_beg_col))
! && (vpos < dpyinfo->mouse_face_end_row
! || (vpos == dpyinfo->mouse_face_end_row
! && hpos < dpyinfo->mouse_face_end_col))
! /* Don't redraw the cursor's spot in mouse face if it is at the
! end of a line (on a newline). The cursor appears there, but
! mouse highlighting does not. */
! && cursor_row->used[TEXT_AREA] > hpos)
! mouse_face_here_p = 1;
!
! /* Maybe clear the display under the cursor. */
! if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
! {
! int x;
! int header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
!
! cursor_glyph = get_phys_cursor_glyph (w);
! if (cursor_glyph == NULL)
! goto mark_cursor_off;
!
! x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x),
!
! XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! x,
! WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height,
! cursor_row->y)),
! cursor_glyph->pixel_width,
! cursor_row->visible_height,
! 0);
! }
!
! /* Erase the cursor by redrawing the character underneath it. */
! if (mouse_face_here_p)
! hl = DRAW_MOUSE_FACE;
! else
! hl = DRAW_NORMAL_TEXT;
! x_draw_phys_cursor_glyph (w, cursor_row, hl);
!
! mark_cursor_off:
! w->phys_cursor_on_p = 0;
! w->phys_cursor_type = NO_CURSOR;
! }
!
!
! /* Non-zero if physical cursor of window W is within mouse face. */
!
! static int
! cursor_in_mouse_face_p (w)
! struct window *w;
! {
! struct mac_display_info *dpyinfo
! = FRAME_MAC_DISPLAY_INFO (XFRAME (w->frame));
! int in_mouse_face = 0;
!
! if (WINDOWP (dpyinfo->mouse_face_window)
! && XWINDOW (dpyinfo->mouse_face_window) == w)
! {
! int hpos = w->phys_cursor.hpos;
! int vpos = w->phys_cursor.vpos;
!
! if (vpos >= dpyinfo->mouse_face_beg_row
! && vpos <= dpyinfo->mouse_face_end_row
! && (vpos > dpyinfo->mouse_face_beg_row
! || hpos >= dpyinfo->mouse_face_beg_col)
! && (vpos < dpyinfo->mouse_face_end_row
! || hpos < dpyinfo->mouse_face_end_col
! || dpyinfo->mouse_face_past_end))
! in_mouse_face = 1;
! }
!
! return in_mouse_face;
! }
!
!
! /* Display or clear cursor of window W. If ON is zero, clear the
! cursor. If it is non-zero, display the cursor. If ON is nonzero,
! where to put the cursor is specified by HPOS, VPOS, X and Y. */
!
! void
! x_display_and_set_cursor (w, on, hpos, vpos, x, y)
struct window *w;
! int on, hpos, vpos, x, y;
{
! struct frame *f = XFRAME (w->frame);
! int new_cursor_type;
! int new_cursor_width;
! int active_cursor;
! struct glyph_matrix *current_glyphs;
! struct glyph_row *glyph_row;
! struct glyph *glyph;
!
! /* This is pointless on invisible frames, and dangerous on garbaged
! windows and frames; in the latter case, the frame or window may
! be in the midst of changing its size, and x and y may be off the
! window. */
! if (! FRAME_VISIBLE_P (f)
! || FRAME_GARBAGED_P (f)
! || vpos >= w->current_matrix->nrows
! || hpos >= w->current_matrix->matrix_w)
! return;
!
! /* If cursor is off and we want it off, return quickly. */
! if (!on && !w->phys_cursor_on_p)
! return;
!
! current_glyphs = w->current_matrix;
! glyph_row = MATRIX_ROW (current_glyphs, vpos);
! glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
!
! /* If cursor row is not enabled, we don't really know where to
! display the cursor. */
! if (!glyph_row->enabled_p)
{
- w->phys_cursor_on_p = 0;
- return;
- }
-
- xassert (interrupt_input_blocked);
-
- /* Set new_cursor_type to the cursor we want to be displayed. */
- new_cursor_type = get_window_cursor_type (w, &new_cursor_width,
&active_cursor);
-
-
- /* If cursor is currently being shown and we don't want it to be or
- it is in the wrong place, or the cursor type is not what we want,
- erase it. */
- if (w->phys_cursor_on_p
- && (!on
- || w->phys_cursor.x != x
- || w->phys_cursor.y != y
- || new_cursor_type != w->phys_cursor_type
- || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
- && new_cursor_width != w->phys_cursor_width)))
- x_erase_phys_cursor (w);
-
- /* If the cursor is now invisible and we want it to be visible,
- display it. */
- if (on && !w->phys_cursor_on_p)
- {
- w->phys_cursor_ascent = glyph_row->ascent;
- w->phys_cursor_height = glyph_row->height;
-
- /* Set phys_cursor_.* before x_draw_.* is called because some
- of them may need the information. */
- w->phys_cursor.x = x;
- w->phys_cursor.y = glyph_row->y;
- w->phys_cursor.hpos = hpos;
- w->phys_cursor.vpos = vpos;
w->phys_cursor_type = new_cursor_type;
w->phys_cursor_width = new_cursor_width;
w->phys_cursor_on_p = 1;
--- 4622,4661 ----
}
! /* RIF: Define cursor CURSOR on frame F. */
static void
! mac_define_frame_cursor (f, cursor)
! struct frame *f;
! Cursor cursor;
{
! /* MAC TODO */
}
! /* RIF: Clear area on frame F. */
static void
! mac_clear_frame_area (f, x, y, width, height)
! struct frame *f;
! int x, y, width, height;
{
! XClearArea (FRAME_MAC_DISPLAY (f), FRAME_MAC_WINDOW (f),
! x, y, width, height, 0);
}
! /* RIF: Draw cursor on window W. */
static void
! mac_draw_window_cursor (w, glyph_row, on, x, y, new_cursor_type,
new_cursor_width)
struct window *w;
! struct glyph_row *glyph_row;
! int on, x, y;
! int new_cursor_type, new_cursor_width;
{
! if (on)
{
w->phys_cursor_type = new_cursor_type;
w->phys_cursor_width = new_cursor_width;
w->phys_cursor_on_p = 1;
***************
*** 6981,6987 ****
break;
case FILLED_BOX_CURSOR:
! x_draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR);
break;
case HBAR_CURSOR:
--- 4667,4673 ----
break;
case FILLED_BOX_CURSOR:
! draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR);
break;
case HBAR_CURSOR:
***************
*** 6999,7078 ****
}
}
-
- /* Display the cursor on window W, or clear it. X and Y are window
- relative pixel coordinates. HPOS and VPOS are glyph matrix
- positions. If W is not the selected window, display a hollow
- cursor. ON non-zero means display the cursor at X, Y which
- correspond to HPOS, VPOS, otherwise it is cleared. */
-
- void
- x_display_cursor (w, on, hpos, vpos, x, y)
- struct window *w;
- int on, hpos, vpos, x, y;
- {
- BLOCK_INPUT;
- x_display_and_set_cursor (w, on, hpos, vpos, x, y);
- UNBLOCK_INPUT;
- }
-
-
- /* Display the cursor on window W, or clear it, according to ON_P.
- Don't change the cursor's position. */
-
- void
- x_update_cursor (f, on_p)
- struct frame *f;
- int on_p;
- {
- x_update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
- }
-
-
- /* Call x_update_window_cursor with parameter ON_P on all leaf windows
- in the window tree rooted at W. */
-
- static void
- x_update_cursor_in_window_tree (w, on_p)
- struct window *w;
- int on_p;
- {
- while (w)
- {
- if (!NILP (w->hchild))
- x_update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
- else if (!NILP (w->vchild))
- x_update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
- else
- x_update_window_cursor (w, on_p);
-
- w = NILP (w->next) ? 0 : XWINDOW (w->next);
- }
- }
-
-
- /* Switch the display of W's cursor on or off, according to the value
- of ON. */
-
- static void
- x_update_window_cursor (w, on)
- struct window *w;
- int on;
- {
- /* Don't update cursor in windows whose frame is in the process
- of being deleted. */
- if (w->current_matrix)
- {
- BLOCK_INPUT;
- x_display_and_set_cursor (w, on, w->phys_cursor.hpos,
- w->phys_cursor.vpos, w->phys_cursor.x,
- w->phys_cursor.y);
- UNBLOCK_INPUT;
- }
- }
-
-
-
/* Icons. */
--- 4685,4690 ----
***************
*** 11107,11122 ****
x_after_update_window_line,
x_update_window_begin,
x_update_window_end,
! XTcursor_to,
x_flush,
! x_clear_mouse_face,
x_get_glyph_overhangs,
x_fix_overlapping_area,
x_draw_fringe_bitmap,
mac_per_char_metric,
mac_encode_char,
NULL, /* mac_compute_glyph_string_overhangs */
! x_draw_glyph_string
};
void
--- 8719,8739 ----
x_after_update_window_line,
x_update_window_begin,
x_update_window_end,
! x_cursor_to,
! x_flush,
x_flush,
! x_clear_window_mouse_face,
x_get_glyph_overhangs,
x_fix_overlapping_area,
x_draw_fringe_bitmap,
mac_per_char_metric,
mac_encode_char,
NULL, /* mac_compute_glyph_string_overhangs */
! x_draw_glyph_string,
! mac_define_frame_cursor,
! mac_clear_frame_area,
! mac_draw_window_cursor,
! mac_shift_glyphs_for_insert
};
void
***************
*** 11144,11151 ****
redeem_scroll_bar_hook = XTredeem_scroll_bar;
judge_scroll_bars_hook = XTjudge_scroll_bars;
- estimate_mode_line_height_hook = x_estimate_mode_line_height;
-
scroll_region_ok = 1; /* we'll scroll partial frames */
char_ins_del_ok = 1;
line_ins_del_ok = 1; /* we'll just blt 'em */
--- 8761,8766 ----
***************
*** 11243,11277 ****
Qmac_ready_for_drag_n_drop = intern ("mac-ready-for-drag-n-drop");
staticpro (&Qmac_ready_for_drag_n_drop);
- help_echo = Qnil;
- staticpro (&help_echo);
- help_echo_object = Qnil;
- staticpro (&help_echo_object);
- help_echo_window = Qnil;
- staticpro (&help_echo_window);
- previous_help_echo = Qnil;
- staticpro (&previous_help_echo);
- help_echo_pos = -1;
-
DEFVAR_BOOL ("x-autoselect-window", &x_autoselect_window_p,
doc: /* *Non-nil means autoselect window with mouse pointer. */);
x_autoselect_window_p = 0;
-
- DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
- doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
- For example, if a block cursor is over a tab, it will be drawn as
- wide as that tab on the display. */);
- x_stretch_cursor_p = 0;
-
- #if 0 /* TODO: Setting underline position from font properties. */
- DEFVAR_BOOL ("x-use-underline-position-properties",
- &x_use_underline_position_properties,
- doc: /* *Non-nil means make use of UNDERLINE_POSITION font properties.
- nil means ignore them. If you encounter fonts with bogus
- UNDERLINE_POSITION font properties, for example 7x13 on XFree prior
- to 4.1, set this to nil. */);
- x_use_underline_position_properties = 1;
- #endif
DEFVAR_LISP ("x-toolkit-scroll-bars", &Vx_toolkit_scroll_bars,
doc: /* If not nil, Emacs uses toolkit scroll bars. */);
--- 8858,8866 ----
- [Emacs-diffs] Changes to emacs/src/macterm.c, Kim F. Storm, 2003/03/12
- [Emacs-diffs] Changes to emacs/src/macterm.c, Kim F. Storm, 2003/03/16
- [Emacs-diffs] Changes to emacs/src/macterm.c,
Kim F. Storm <=
- [Emacs-diffs] Changes to emacs/src/macterm.c, Kim F. Storm, 2003/03/21
- [Emacs-diffs] Changes to emacs/src/macterm.c, Kim F. Storm, 2003/03/21
- [Emacs-diffs] Changes to emacs/src/macterm.c, Andreas Schwab, 2003/03/30
- [Emacs-diffs] Changes to emacs/src/macterm.c, Kim F. Storm, 2003/03/31