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[Emacs-diffs] Changes to emacs/man/mule.texi


From: Eli Zaretskii
Subject: [Emacs-diffs] Changes to emacs/man/mule.texi
Date: Sat, 02 Mar 2002 09:33:47 -0500

Index: emacs/man/mule.texi
diff -c emacs/man/mule.texi:1.55 emacs/man/mule.texi:1.56
*** emacs/man/mule.texi:1.55    Wed Feb 20 17:36:29 2002
--- emacs/man/mule.texi Sat Mar  2 09:33:47 2002
***************
*** 75,81 ****
  appropriate keyboard coding system (@pxref{Specify Coding}), and Emacs
  will accept those characters.  Latin-1 characters can also be input by
  using the @kbd{C-x 8} prefix, see @ref{Single-Byte Character Support,
! C-x 8}.
  @end itemize
  
    The rest of this chapter describes these issues in detail.
--- 75,83 ----
  appropriate keyboard coding system (@pxref{Specify Coding}), and Emacs
  will accept those characters.  Latin-1 characters can also be input by
  using the @kbd{C-x 8} prefix, see @ref{Single-Byte Character Support,
! C-x 8}.  On X Window systems, your locale should be set to an
! appropriate value to make sure keyboard input is interpreted
! correctly by Emacs, see @ref{Language Environments, locales}.
  @end itemize
  
    The rest of this chapter describes these issues in detail.
***************
*** 278,285 ****
  @code{locale-charset-language-names} and @code{locale-language-names},
  and selects the corresponding language environment if a match is found.
  (The former variable overrides the latter.)  It also adjusts the display
! table and terminal coding system, the locale coding system, and the
! preferred coding system as needed for the locale.
  
    If you modify the @env{LC_ALL}, @env{LC_CTYPE}, or @env{LANG}
  environment variables while running Emacs, you may want to invoke the
--- 280,288 ----
  @code{locale-charset-language-names} and @code{locale-language-names},
  and selects the corresponding language environment if a match is found.
  (The former variable overrides the latter.)  It also adjusts the display
! table and terminal coding system, the locale coding system, the
! preferred coding system as needed for the locale, and---last but not
! least---the way Emacs decodes non-ASCII characters sent by your keyboard.
  
    If you modify the @env{LC_ALL}, @env{LC_CTYPE}, or @env{LANG}
  environment variables while running Emacs, you may want to invoke the
***************
*** 1037,1050 ****
  C-w} to specify a new file name for that buffer.
  
  @vindex locale-coding-system
    The variable @code{locale-coding-system} specifies a coding system
  to use when encoding and decoding system strings such as system error
! messages and @code{format-time-string} formats and time stamps.  You
! should choose a coding system that is compatible with the underlying
! system's text representation, which is normally specified by one of
! the environment variables @env{LC_ALL}, @env{LC_CTYPE}, and
! @env{LANG}.  (The first one, in the order specified above, whose value
! is nonempty is the one that determines the text representation.)
  
  @node Fontsets
  @section Fontsets
--- 1040,1056 ----
  C-w} to specify a new file name for that buffer.
  
  @vindex locale-coding-system
+ @cindex decoding non-ASCII characters on X
    The variable @code{locale-coding-system} specifies a coding system
  to use when encoding and decoding system strings such as system error
! messages and @code{format-time-string} formats and time stamps.  That
! coding system is also used for decoding non-ASCII keyboard input on X
! Window systems.  You should choose a coding system that is compatible
! with the underlying system's text representation, which is normally
! specified by one of the environment variables @env{LC_ALL},
! @env{LC_CTYPE}, and @env{LANG}.  (The first one, in the order
! specified above, whose value is nonempty is the one that determines
! the text representation.)
  
  @node Fontsets
  @section Fontsets



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