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Re: Image transformations
From: |
Eli Zaretskii |
Subject: |
Re: Image transformations |
Date: |
Thu, 13 Jun 2019 22:29:27 +0300 |
> From: Richard Copley <address@hidden>
> Date: Thu, 13 Jun 2019 20:00:49 +0100
> Cc: Alp Aker <address@hidden>, address@hidden,
> Emacs Development <address@hidden>
>
> XRender uses homogeneous matrices. In this system a 3x3 projective matrix can
> represent any affine transformation as one matrix. The matrix representing a
> translation, then a rotation, then a translation, can then be calculated by
> multiplying three matrices. (It is in fact again a rotation followed by a
> single
> translation.)
Thanks for a useful and detailed description.
- Re: Image transformations, (continued)
- Re: Image transformations, Eli Zaretskii, 2019/06/12
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- Re: Image transformations, Alan Third, 2019/06/12
- Re: Image transformations, Alp Aker, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13
- Re: Image transformations, Alp Aker, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13
- Re: Image transformations, Alp Aker, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13
- Re: Image transformations, Richard Copley, 2019/06/13
- Re: Image transformations,
Eli Zaretskii <=
- Re: Image transformations, Alp Aker, 2019/06/14
- Re: Image transformations, Richard Copley, 2019/06/14
- Re: Image transformations, YAMAMOTO Mitsuharu, 2019/06/14
- Re: Image transformations, Alp Aker, 2019/06/14
- Re: Image transformations, Alan Third, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13
- Re: Image transformations, Richard Copley, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13
- Re: Image transformations, Alan Third, 2019/06/13
- Re: Image transformations, Eli Zaretskii, 2019/06/13