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Re: Patch queue management systems
From: |
Ivan Andrus |
Subject: |
Re: Patch queue management systems |
Date: |
Mon, 8 Dec 2014 22:31:25 -0700 |
On Dec 8, 2014, at 3:54 PM, address@hidden wrote:
>
> Lars Magne Ingebrigtsen <address@hidden> writes:
>
>> Eli Zaretskii <address@hidden> writes:
>>
>>> Personally, I think arranging the development around this kind of
>>> process will not work without some critical mass of patch reviewers
>>> who are able to endure the current constant high volume of changes,
>>> let alone if we want to increase that volume.
>>
>> Perhaps we could attract more people by gamifying the Emacs development,
>> a la Github. That is, score people on bug closures and stuff.
>>
>> The winner each month could get a free copy of the Emacs sources.
>
> I actually have a emacs gamification mode ive been meaning to upload
> somewhere. It is very simple yet effective.
My gamification package (achievements) is available on MELPA, or at
https://bitbucket.org/gvol/emacs-achievements
Though I have to admit that I don’t have any achievements for reviewing
patches. Patches welcome. :-)
-Ivan
- Re: Patch queue management systems, (continued)
- Re: Patch queue management systems, Dmitry Gutov, 2014/12/09
- Re: Patch queue management systems, Lars Magne Ingebrigtsen, 2014/12/09
- Re: Patch queue management systems, Dmitry Gutov, 2014/12/09
- Re: Patch queue management systems, Lars Magne Ingebrigtsen, 2014/12/09
- Re: Patch queue management systems, Dmitry Gutov, 2014/12/09
- Re: Patch queue management systems, Lars Magne Ingebrigtsen, 2014/12/09
- Re: Patch queue management systems, Lars Magne Ingebrigtsen, 2014/12/09
- Re: Patch queue management systems, Ted Zlatanov, 2014/12/10
Re: Patch queue management systems, Lars Magne Ingebrigtsen, 2014/12/08
Re: Patch queue management systems, Dmitry Gutov, 2014/12/09