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Re: Input for TTY menus


From: Darren Hoo
Subject: Re: Input for TTY menus
Date: Fri, 18 Oct 2013 12:55:59 +0800

Hi  Eli,

On Thu, Oct 17, 2013 at 11:49 PM, Eli Zaretskii <address@hidden> wrote:

> Finished, see
>
>   http://lists.gnu.org/archive/html/emacs-devel/2013-10/msg00258.html.

I am sorry to have missed this one.
Excuse me for describing my problem earlier as vaguely as "does not work".
The problem is I actually didn't know how to use it. That post really
clear things
up for me.

>> I've tried latest bzr revno: 114690 and it does not work on these
>> environments that I have used to test:
>>
>> 1. xterm on GNU/Linux,
>> 2. GPM-enabled virtual console on GNU/Linux.
>> 3. iterm2 on OSX
>
> What do you mean by "does not work"?  Are the problems with the mouse,
> or can't you even open the menus with F10 and then navigate with arrow
> keys or with C-f/C-b/C-n/C-p?  The latter certainly works for me on
> GNU/Linux.

Great! the latter works for me too on either of the three above I tested.

There's one problem with the NS-build, the menu of text-mode of NS-Build
is like this:

     File Edit Options Tools Lisp-Interaction Buffers Services Help

        ^^^^^^^^^
The Services menu is empty(I think it is not of much use on text-mode)
So while cycling through the menu with right char (tty-menu-next-menu)
tty menu exits when it reaches Services thus  Help can not be reached
except using left char to go backwards.

> If the problem is with the mouse, then xt-mouse indeed does not work
> (it starts tmm-menubar instead).  I could not test with GPM, and I
> don't know what is iterm2.  I don't have access to these environments,
> so the text-mode mouse is only tested on Windows text terminal.
> Details of why things don't work and patches are welcome.

I see.

With GPM mouse it works on modeline,  if the mouse is over the modeline,
there're tips showing on the echo area and mouse click do bring up the menu.
One problem I found so far:  say I stay at a fundamental mode buffer and I
click Fundamental on modeline => Edit => Goto => Goto-Line, then the
focus(point) is on the buffer not on the minibuffer that prompts for input.

Also with GPM, click on the top menu  it gives:
      <nil> <mouse-1> is undefined

It would be great that the top menu can be brought up by clicking as the
modeline does.



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