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bug#68724: closed (eshell/make doesn't properly handle color term charac


From: GNU bug Tracking System
Subject: bug#68724: closed (eshell/make doesn't properly handle color term characters)
Date: Fri, 26 Jan 2024 01:19:01 +0000

Your message dated Thu, 25 Jan 2024 17:18:23 -0800
with message-id <a80319fa-e354-1861-5157-eb6a82f5af83@gmail.com>
and subject line Re: bug#68724: eshell/make doesn't properly handle color term 
characters
has caused the debbugs.gnu.org bug report #68724,
regarding eshell/make doesn't properly handle color term characters
to be marked as done.

(If you believe you have received this mail in error, please contact
help-debbugs@gnu.org.)


-- 
68724: https://debbugs.gnu.org/cgi/bugreport.cgi?bug=68724
GNU Bug Tracking System
Contact help-debbugs@gnu.org with problems
--- Begin Message --- Subject: eshell/make doesn't properly handle color term characters Date: Thu, 25 Jan 2024 16:54:45 -0800
In eshell, if I am in a directory and call `make`, the call that is executed is (eshell/make) from em-unix.el.

The *compilation* window then pops up, which reads:
-------
make
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
[01m [Kmain.cpp: [m [K In function ‘ [01m [Kint [01;32m [K main [m [K() [m [K’:
[01m [Kmain.cpp:41:21: [m [K [01;31m [Kerror: [m [Ktoo few arguments to function ‘ [01m [Kvoid [01;32m [K handleCamera [m [K(sf::View&, const sf::Time&) [m [K’
   41 |         [01;31m [KhandleCamera(view) [m [K;
      |         [01;31m [K~~~~~~~~~~~~^~~~~~ [m [K
[01m [Kmain.cpp:7:6: [m [K [01;36m [Knote: [m [Kdeclared here
    7 | void [01;36m [KhandleCamera [m [K(sf::View &view, const sf::Time &time) {
      |       [01;36m [K^~~~~~~~~~~~ [m [K
make: *** [Makefile:2: game] Error 1

Compilation exited abnormally with code 2 at Thu Jan 25 16:47:18, duration 0.28 s
------

Note that the garbled text above is not a problem with me copy-pasting it . The screen I see really writes out these `[01;31m` characters all over, making the message comprehensible.

I thought this might be a locale issue, so I called make like this:
------
~/Projects/SFML $ LC_LANG=en_US.utf8 make
-------
Which doesn't pop-up the *compilations* buffer, but does print the correct output:
--------
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
main.cpp: In function ‘int main()’:
main.cpp:41:21: error: too few arguments to function ‘void handleCamera(sf::View&, const sf::Time&)’
   41 |         handleCamera(view);
      |         ~~~~~~~~~~~~^~~~~~
main.cpp:7:6: note: declared here
    7 | void handleCamera(sf::View &view, const sf::Time &time) {
      |      ^~~~~~~~~~~~
make: *** [Makefile:2: game] Error 1
------
Which is properly colored and everything.

I also figured out that the LC_LANG isn't special it's just bypassing the call to the native function, in fact, you get the same result if you call
-------
ASDASDFASD=ASDFASDF make
-------

Is this a known behavior with a workaround, or how do I troubleshoot this further.

Thanks,
Patrick

--- End Message ---
--- Begin Message --- Subject: Re: bug#68724: eshell/make doesn't properly handle color term characters Date: Thu, 25 Jan 2024 17:18:23 -0800
On 1/25/2024 4:54 PM, Patrick Poitras wrote:
In eshell, if I am in a directory and call `make`, the call that is executed is (eshell/make) from em-unix.el.

The *compilation* window then pops up, which reads: ...

Thanks for the bug report. I'm guessing you're using Emacs 30.0.50. This is a bug, in that eshell/make should print its output to the Eshell buffer by default (not a new compilation buffer). That's now fixed in 4834be0949e on master, so closing this issue.

However, for fixing the colors in the compilation buffer, you can also add 'ansi-color-compilation-filter' to 'compilation-filter-hook'.


--- End Message ---

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