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bug#38950: closed ([PATCH] Add chipmunk2d)


From: GNU bug Tracking System
Subject: bug#38950: closed ([PATCH] Add chipmunk2d)
Date: Fri, 17 Jan 2020 20:20:02 +0000

Your message dated Fri, 17 Jan 2020 21:19:45 +0100
with message-id <address@hidden>
and subject line Re: [bug#38950] [PATCH] Add chipmunk2d
has caused the debbugs.gnu.org bug report #38950,
regarding [PATCH] Add chipmunk2d
to be marked as done.

(If you believe you have received this mail in error, please contact
address@hidden.)


-- 
38950: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=38950
GNU Bug Tracking System
Contact address@hidden with problems
--- Begin Message --- Subject: [PATCH] Add chipmunk2d Date: Sun, 05 Jan 2020 18:54:22 +0100
Hello,

The following patch adds Chipmunk2D.

Feedback welcome.

Regards,

-- 
Nicolas Goaziou
>From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <address@hidden>
Date: Sun, 5 Jan 2020 18:52:49 +0100
Subject: [PATCH] gnu: Add chipmunk2d.

* gnu/packages/game-development.scm (chipmunk2d): New variable.
---
 gnu/packages/game-development.scm | 28 ++++++++++++++++++++++++++++
 1 file changed, 28 insertions(+)

diff --git a/gnu/packages/game-development.scm 
b/gnu/packages/game-development.scm
index 7aef6b09d2..58623c4a4a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2029,3 +2029,31 @@ environments and virtual creatures.  It is currently 
used in many
 computer games, 3D authoring tools and simulation tools.")
     ;; Software is dual-licensed.
     (license (list license:lgpl2.1+ license:expat))))
+
+(define-public chipmunk2d
+  (package
+    (name "chipmunk2d")
+    (version "7.0.3")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/slembcke/Chipmunk2D.git";)
+             (commit (string-append "Chipmunk-" version))))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32 "1qmkn01g06p3rnhmbyffmjns6wj5vhgf9cscigk3wzxcpwv1hyxb"))))
+    (build-system cmake-build-system)
+    (arguments
+     `(#:tests? #f                      ;no test
+       #:configure-flags '("-DBUILD_STATIC=OFF"
+                           "-DBUILD_DEMOS=OFF")))
+    (inputs
+     `(("freeglut" ,freeglut)
+       ("libxmu" ,libxmu)
+       ("libxrandr" ,libxrandr)))
+    (home-page "http://chipmunk2d.net/";)
+    (synopsis "Fast and lightweight 2D game physics library")
+    (description "Chipmunk2D is a simple, lightweight, fast and
+portable 2D rigid body physics library written in C.")
+    (license license:expat)))
-- 
2.24.1


--- End Message ---
--- Begin Message --- Subject: Re: [bug#38950] [PATCH] Add chipmunk2d Date: Fri, 17 Jan 2020 21:19:45 +0100 User-agent: Gnus/5.13 (Gnus v5.13) Emacs/26.3 (gnu/linux)
Hello,

Ludovic Courtès <address@hidden> writes:

> Hello,
>
> Nicolas Goaziou <address@hidden> skribis:
>
>>>From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
>> From: Nicolas Goaziou <address@hidden>
>> Date: Sun, 5 Jan 2020 18:52:49 +0100
>> Subject: [PATCH] gnu: Add chipmunk2d.
>>
>> * gnu/packages/game-development.scm (chipmunk2d): New variable.
>
> LGTM, thanks!

I changed the name to "chipmunk", as upstream uses both names, and every
distribution I could check uses this instead of "chipmunk2d".

I then applied the patch as d6ab5f4fa71a965c4e0dffd5eecb7a4345c9c89f.

Thank you for the review.

Regards,

-- 
Nicolas Goaziou


--- End Message ---

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