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[Eliot-dev] eliot/game bag.cpp board.cpp board_cross.cpp ga...
From: |
eliot-dev |
Subject: |
[Eliot-dev] eliot/game bag.cpp board.cpp board_cross.cpp ga... |
Date: |
Sat, 23 Dec 2006 13:50:43 +0000 |
CVSROOT: /sources/eliot
Module name: eliot
Changes by: Olivier Teulière <ipkiss> 06/12/23 13:50:43
Modified files:
game : bag.cpp board.cpp board_cross.cpp game.cpp
Log message:
Fixed a few char/wchar_t issues. The remaining ones need a
wchar_t-aware dictionary
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/eliot/game/bag.cpp?cvsroot=eliot&r1=1.7&r2=1.8
http://cvs.savannah.gnu.org/viewcvs/eliot/game/board.cpp?cvsroot=eliot&r1=1.15&r2=1.16
http://cvs.savannah.gnu.org/viewcvs/eliot/game/board_cross.cpp?cvsroot=eliot&r1=1.7&r2=1.8
http://cvs.savannah.gnu.org/viewcvs/eliot/game/game.cpp?cvsroot=eliot&r1=1.31&r2=1.32
Patches:
Index: bag.cpp
===================================================================
RCS file: /sources/eliot/eliot/game/bag.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -b -r1.7 -r1.8
--- bag.cpp 22 Jan 2006 12:23:53 -0000 1.7
+++ bag.cpp 23 Dec 2006 13:50:43 -0000 1.8
@@ -132,7 +132,7 @@
for (it = m_tilesMap.begin(); it != m_tilesMap.end(); it++)
{
if (it->second)
- fprintf(stderr, "%c[%i] ", it->first.toChar(), it->second);
+ fprintf(stderr, "%lc[%i] ", it->first.toChar(), it->second);
}
fprintf(stderr, "\n");
}
Index: board.cpp
===================================================================
RCS file: /sources/eliot/eliot/game/board.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -b -r1.15 -r1.16
--- board.cpp 5 Nov 2006 13:30:06 -0000 1.15
+++ board.cpp 23 Dec 2006 13:50:43 -0000 1.16
@@ -272,16 +272,16 @@
/* There is already a letter on the board */
if (iTilesMx[row][col + i] != t)
{
- /* check if it is only a joker */
+ /* Check if it is only a joker */
if ((iTilesMx[row][col+i].toCode() == t.toCode()) &&
iTilesMx[row][col+i].isJoker())
{
- // do nothing, we don't need to change the tile in the
round
+ // Do nothing, we don't need to change the tile in the
round
// iRound.setJoker(i,true);
- debug("load: play on joker for letter %d
(%c)\n",i,iRound.getTile(i).toChar());
+ debug("load: play on joker for letter %d (%lc)\n", i,
iRound.getTile(i).toChar());
}
else
{
- debug("load: overwriting tile %c with %c\n",
+ debug("load: overwriting tile %lc with %lc\n",
iTilesMx[row][col+i].toChar(),
t.toChar());
return 2;
Index: board_cross.cpp
===================================================================
RCS file: /sources/eliot/eliot/game/board_cross.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -b -r1.7 -r1.8
Index: game.cpp
===================================================================
RCS file: /sources/eliot/eliot/game/game.cpp,v
retrieving revision 1.31
retrieving revision 1.32
diff -u -b -r1.31 -r1.32
--- game.cpp 11 Aug 2006 22:13:02 -0000 1.31
+++ game.cpp 23 Dec 2006 13:50:43 -0000 1.32
@@ -92,7 +92,7 @@
{
// Is the represented letter still available in the bag?
// FIXME: this way to get the represented letter sucks...
- Tile t(toupper(iRound.getTile(i).toChar()));
+ Tile t(towupper(iRound.getTile(i).toChar()));
Bag bag;
realBag(bag);
// FIXME: realBag() does not give us a real bag in this
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