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[Eliot-dev] Changes to eliot/game/turn.cpp
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/turn.cpp |
Date: |
Sun, 06 Nov 2005 12:13:50 -0500 |
Index: eliot/game/turn.cpp
diff -u eliot/game/turn.cpp:1.5 eliot/game/turn.cpp:1.6
--- eliot/game/turn.cpp:1.5 Sat Nov 5 23:22:42 2005
+++ eliot/game/turn.cpp Sun Nov 6 17:13:45 2005
@@ -30,9 +30,9 @@
#include "turn.h"
-Turn::Turn(int iNum, int iPlayer,
+Turn::Turn(int iNum, int iPlayerId,
const PlayedRack& iPldRack, const Round& iRound)
- : m_num(iNum), m_player(iPlayer), m_pldrack(iPldRack), m_round(iRound)
+ : m_num(iNum), m_playerId(iPlayerId), m_pldrack(iPldRack), m_round(iRound)
{
}
@@ -44,12 +44,10 @@
pldrack = iOther.pldrack;
round = iOther.round;
}
-#endif
string Turn::toString(bool iShowExtraSigns) const
{
-#if 0
string rs = "";
if (iShowExtraSigns)
{
@@ -57,8 +55,8 @@
}
rs = rs + m_pldrack.toString() + " " + m_round.toString();
return rs;
-#endif
}
+#endif
/// Local Variables: