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[Eliot-dev] Changes to eliot/game/game.h
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/game.h |
Date: |
Sat, 05 Nov 2005 10:49:00 -0500 |
Index: eliot/game/game.h
diff -u eliot/game/game.h:1.19 eliot/game/game.h:1.20
--- eliot/game/game.h:1.19 Fri Nov 4 23:26:03 2005
+++ eliot/game/game.h Sat Nov 5 15:48:59 2005
@@ -69,9 +69,6 @@
kJOKER // Joker game
};
- const Board& getBoard() const { return m_board; }
- const Bag& getBag() const { return m_bag; }
-
/**
* Accessors for the variant of the game.
* The variant can be changed during a game without any problem
@@ -87,6 +84,10 @@
const Dictionary & getDic() const { return *m_dic; }
void setDic(const Dictionary &iDic) { m_dic = &iDic; }
+ const Board& getBoard() const { return m_board; }
+ const Bag& getBag() const { return m_bag; }
+ const Player& getPlayer(int iIndex) const;
+
/**
* Saved games handling.
*
@@ -143,7 +144,6 @@
virtual void addHumanPlayer();
// TODO: Ability to specify which kind of AI player is wanted
virtual void addAIPlayer();
- int getPlayerPoints(int) const;
string getPlayerRack(int, bool = false) const;
int currPlayer() const { return m_currPlayer; }
@@ -200,9 +200,6 @@
int helperSetRackRandom(int p, bool iCheck, set_rack_mode mode);
int helperSetRackManual(int p, bool iCheck, const string &iLetters);
- string formatCoords(const Round &iRound) const;
- string formatPlayedRack(const PlayedRack &iRack,
- bool showExtraSigns = true) const;
void prevPlayer();
void nextPlayer();
bool rackInBag(const Rack &iRack, const Bag &iBag) const;