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[Eliot-dev] Changes to eliot/game/round.h
From: |
eliot-dev |
Subject: |
[Eliot-dev] Changes to eliot/game/round.h |
Date: |
Sat, 05 Nov 2005 08:57:03 -0500 |
Index: eliot/game/round.h
diff -u eliot/game/round.h:1.8 eliot/game/round.h:1.9
--- eliot/game/round.h:1.8 Sat Nov 5 11:01:58 2005
+++ eliot/game/round.h Sat Nov 5 13:56:59 2005
@@ -71,18 +71,14 @@
bool isPlayedFromRack(int iIndex) const;
const Tile& getTile (int iIndex) const;
int getWordLen() const;
- int getPoints() const { return m_points; }
- int getBonus() const { return m_bonus; }
+ int getPoints() const { return m_points; }
+ int getBonus() const { return m_bonus; }
/*************************
* Coordinates
*************************/
- int getRow() const { return m_coord.getRow(); }
- int getCol() const { return m_coord.getCol(); }
- Coord::Direction getDir() const { return m_coord.getDir(); }
- void setRow(int iRow) { m_coord.setRow(iRow); }
- void setCol(int iCol) { m_coord.setCol(iCol); }
- void setDir(Coord::Direction iDir) { m_coord.setDir(iDir); }
+ const Coord& getCoord() const { return m_coord; }
+ Coord& accessCoord() { return m_coord; }
private:
vector<Tile> m_word;