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[Eliot-dev] Changes to eliot/wxwin/mainframe.h [antoine-1]


From: eliot-dev
Subject: [Eliot-dev] Changes to eliot/wxwin/mainframe.h [antoine-1]
Date: Sun, 23 Oct 2005 13:11:02 -0400

Index: eliot/wxwin/mainframe.h
diff -u /dev/null eliot/wxwin/mainframe.h:1.4.2.1
--- /dev/null   Sun Oct 23 17:11:02 2005
+++ eliot/wxwin/mainframe.h     Sun Oct 23 17:10:47 2005
@@ -0,0 +1,119 @@
+/* Eliot                                                                     */
+/* Copyright (C) 1999  Antoine Fraboulet                                     */
+/*                                                                           */
+/* This file is part of Eliot.                                               */
+/*                                                                           */
+/* Eliot is free software; you can redistribute it and/or modify             */
+/* it under the terms of the GNU General Public License as published by      */
+/* the Free Software Foundation; either version 2 of the License, or         */
+/* (at your option) any later version.                                       */
+/*                                                                           */
+/* Eliot is distributed in the hope that it will be useful,                  */
+/* but WITHOUT ANY WARRANTY; without even the implied warranty of            */
+/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             */
+/* GNU General Public License for more details.                              */
+/*                                                                           */
+/* You should have received a copy of the GNU General Public License         */
+/* along with this program; if not, write to the Free Software               */
+/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA 
*/
+
+/* $Id: mainframe.h,v 1.4.2.1 2005/10/23 17:10:47 afrab Exp $ */
+
+/**
+ *  \file   mainframe.h
+ *  \brief  Main frame for the Eliot GUI
+ *  \author Antoine Fraboulet
+ *  \date   2005
+ */
+
+#ifndef _MAINFRAME_H
+#define _MAINFRAME_H
+
+#include "dic.h"
+#include "game.h"
+#include "auxframes.h"
+
+/**
+ * Main Eliot Frame, contains the menu and game main window
+ */
+
+class MainFrame: public wxFrame
+{
+private:
+
+    Dictionary   m_dic;
+    Game        *m_game;
+    ConfigDB     config;
+    AuxFrame    *auxframes_ptr[MAX_FRAME_ID];
+
+    wxTextCtrl  *rack;
+#ifdef ENABLE_RESLIST_IN_MAIN
+    GfxResult   *reslist;
+#endif
+    wxButton    *b_play;
+    wxButton    *b_rackrandomset;
+    wxButton    *b_rackrandomnew;
+    wxButton    *b_search;
+    wxButton    *b_back;
+
+    wxStatusBar *statusbar;
+
+    void InitFrames();
+    void InitMenu();
+    void UpdateStatusBar();
+
+public:
+    MainFrame(wxPoint,wxSize);
+    virtual ~MainFrame();
+
+    // *******
+    // Actions
+    // *******
+    void SetRack(PlayedRack::set_rack_mode, wxString = wxT(""));
+    void Search();
+    void Play(int);
+    void TestPlay(int);
+
+    void UpdateFrames(refresh_t force = REFRESH);
+
+    // *****
+    // Menus
+    // *****
+    void OnMenuGameNew          (wxCommandEvent& event);
+    void OnMenuGameOpen         (wxCommandEvent& event);
+    void OnMenuGameSave         (wxCommandEvent& event);
+    void OnMenuGamePrint        (wxCommandEvent& event);
+    void OnMenuGamePrintPreview (wxCommandEvent& event);
+    void OnMenuGamePrintPS      (wxCommandEvent& event);
+
+    void OnMenuConfGameDic      (wxCommandEvent& event);
+    void OnMenuConfGameSearch   (wxCommandEvent& event);
+
+    void OnMenuConfPrint        (wxCommandEvent& event);
+
+    void OnMenuConfAspectFont        (wxCommandEvent& event);
+    void OnMenuConfAspectBoardColour (wxCommandEvent& event);
+
+    void OnMenuShowFrame        (wxCommandEvent& event);
+
+    void OnMenuQuitApropos      (wxCommandEvent& event);
+    void OnMenuQuitConfirm      (wxCommandEvent& event);
+
+    // *******
+    // Buttons
+    // *******
+    void OnPlay     (wxCommandEvent& event);
+    void OnSetRack  (wxCommandEvent& event);
+    void OnSearch   (wxCommandEvent& event);
+    void OnPlayBack (wxCommandEvent& event);
+    void OnTextEnter(wxCommandEvent& event);
+    
+    // *******
+    // Objects
+    // *******
+    void OnCloseWindow       (wxCloseEvent& event);
+
+    DECLARE_EVENT_TABLE()
+};
+
+#endif




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