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[Eliot-dev] Changes to eliot/game/pldrack.h [antoine-1]


From: eliot-dev
Subject: [Eliot-dev] Changes to eliot/game/pldrack.h [antoine-1]
Date: Sun, 23 Oct 2005 13:16:36 -0400

Index: eliot/game/pldrack.h
diff -u /dev/null eliot/game/pldrack.h:1.8.2.1
--- /dev/null   Sun Oct 23 17:16:36 2005
+++ eliot/game/pldrack.h        Sun Oct 23 17:16:24 2005
@@ -0,0 +1,111 @@
+/*****************************************************************************
+ * Copyright (C) 1999-2005 Eliot
+ * Authors: Antoine Fraboulet <address@hidden>
+ *          Olivier Teuliere  <address@hidden>
+ *
+<<<<<<< pldrack.h
+=======
+ * $Id: pldrack.h,v 1.8.2.1 2005/10/23 17:16:24 afrab Exp $
+ *
+>>>>>>> 1.8
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ *****************************************************************************/
+
+/* $Id: pldrack.h,v 1.8.2.1 2005/10/23 17:16:24 afrab Exp $ */
+ 
+/**
+ *  \file   pldrack.h
+ *  \brief  Improved Rack class with old and new tiles
+ *  \author Antoine Fraboulet & Olivier Teuliere
+ *  \date   2002 - 2005
+ */
+
+#ifndef _PLAYEDRACK_H_
+#define _PLAYEDRACK_H_
+
+#include <vector>
+#include <string>
+#include "tile.h"
+#include "bag.h"
+#include "rack.h"
+
+/**
+ * A Playedrack is an "improved" rack, allowing to differentiate new letters
+ * from letters that are left from the previous rack.
+ * This is useful, to be able to write a rack on the form ABC+DEFG, where
+ * A, B, C are the "old" letters and D, E, F, G are the "new" ones.
+ */
+
+class PlayedRack
+{
+ public:
+    static const int RACK_SIZE;
+    typedef enum {
+      RACK_ALL, 
+      RACK_NEW, 
+      RACK_MANUAL
+    } set_rack_mode;
+
+    PlayedRack();
+    virtual ~PlayedRack() {}
+
+    int  replace(Bag& bag, set_rack_mode mode, const std::string manual_rack = 
std::string(""));
+
+    void reset();
+    void resetNew();
+
+    void getOld (Rack &oRack) const;
+    void getNew (Rack &oRack) const;
+    void getRack(Rack &oRack) const;
+
+    void setOld(const Rack &iRack);
+    void setNew(const Rack &iRack);
+
+    int  nTiles() const  { return nNew() + nOld(); }
+    int  nNew() const    { return m_newTiles.size(); }
+    int  nOld() const    { return m_oldTiles.size(); }
+
+    void getNewTiles(std::vector<Tile> &oTiles) const;
+    void getOldTiles(std::vector<Tile> &oTiles) const;
+    void getAllTiles(std::vector<Tile> &oTiles) const;
+
+    bool checkRack(int cMin, int vMin) const;
+
+    void operator=(const PlayedRack &iOther);
+
+    typedef enum {
+      RACK_SIMPLE,
+      RACK_EXTRA,
+      RACK_DEBUG
+    } display_mode;
+    std::string toString(int size=-1, display_mode showExtraSigns = 
RACK_EXTRA) const;
+
+ protected:
+    void addNew(const Tile &t);
+    void addOld(const Tile &t);
+
+ private:
+    bool reject;
+    std::vector<Tile> m_oldTiles;
+    std::vector<Tile> m_newTiles;
+};
+
+#endif
+
+
+/// Local Variables:
+/// mode: hs-minor
+/// c-basic-offset: 4
+/// End:




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