[Dominion-discuss] splitting interface and game engine
From:
Eliel Mamousette
Subject:
[Dominion-discuss] splitting interface and game engine
Date:
Sun, 6 Feb 2005 23:15:24 -0500
Seeing that there's renewed activity here, I was wondering if anyone's
already given any thought as to splitting the UI components of dominion
from the movement processor to better allow for an multi-tiered
implementation? I would think that not requiring a login via a
terminal to play the game would bring in more players.
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