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[Dominion-discuss] splitting interface and game engine


From: Eliel Mamousette
Subject: [Dominion-discuss] splitting interface and game engine
Date: Sun, 6 Feb 2005 23:15:24 -0500

Seeing that there's renewed activity here, I was wondering if anyone's already given any thought as to splitting the UI components of dominion from the movement processor to better allow for an multi-tiered implementation? I would think that not requiring a login via a terminal to play the game would bring in more players.





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