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Re: [Denemo-devel] Release 0.9.4 code freeze (was Re: LilyPond import (a


From: Richard Shann
Subject: Re: [Denemo-devel] Release 0.9.4 code freeze (was Re: LilyPond import (and MusicXML import - midi import as well?))
Date: Wed, 25 Apr 2012 12:16:29 +0100

On Tue, 2012-04-24 at 11:36 -0500, Jeremiah Benham wrote:
> I will do what I can. I have been focussing my energies on performing and 
> getting healthy lately. I tried gub again the other day but am still stuck on 
> compiling evince.
If you check in your modified gub files to denemo/gub (where Nils put
his mods) I could have a look to see if I can spot what may be wrong.
I gather you got beyond the gthread point that you last mentioned in
your blog http://www.denemo.org/blog2 ?
Richard

>  I will have to read some of the gub sources or create some sort of hack. I 
> can try writing lilypond mailing list again for help.
> 
> Jeremiah
> 
> Sent from my Samsung smartphone on AT&T
> 
> Richard Shann <address@hidden> wrote:
> 
> >As I haven't yet given you enough time to respond to the proposed code
> >freeze I have taken the opportunity to slip in a few last minute script
> >fixes :)
> >Richard
> >
> >
> >On Mon, 2012-04-23 at 16:47 +0100, Richard Shann wrote:
> >> On Mon, 2012-04-23 at 10:11 -0500, Jeremiah Benham wrote:
> >> > On 04/20/2012 12:30 PM, Richard Shann wrote:
> >> > > Anyone interested in these please test git version now, as many fixes
> >> > > have gone in.
> >> > > If no-one has further requests for LilyPond import I think we could try
> >> > > again for a release...
> >> > 
> >> > If you would like I can recreate the 0.9.4 branch tonight.
> >> 
> >> The important step is a code freeze, say until the weekend. This will
> >> give the proposed release some actual use. Only showstopper bugs allowed
> >> to be fixed. If it is ok, then create the release candidate, and then we
> >> can test whether that downloads and builds ok. And finally an upload of
> >> the identical file to ftp.gnu.org
> >> 
> >> I just did some work on using .svg instead of .png graphics (for the
> >> Mute/Unmute icons) - the method I hit on was to create a new file in
> >> inkscape at the 64x64 icon size and then to copy and paste an image from
> >> the http://commons.wikimedia.org site, after scaling (using the <, >
> >> keypresses in inkscape). This avoided loading a 500x500 svg which causes
> >> slowdown. It shouldn't of course, and indeed there shouldn't be the
> >> fuzzy pixelation in the result, this is all down to denemo/cairo rsvg
> >> load problems. Most bizarre was a small chunk that is missing from the
> >> mute image - it is not missing when loaded into inkscape but is missing
> >> when loaded into my web browser, and in Denemo (see
> >> Staffs->Playback->Mute). We could use font glyphs for this, but that is
> >> an even more protracted procedure.
> >> 
> >> Richard
> >> 
> >> 
> >> 
> >> 
> >> > 
> >> > Jeremiah
> >> > 
> >> > 
> >> > 
> >> > > Richard
> >> > >
> >> > >
> >> > >
> >> > > _______________________________________________
> >> > > Denemo-devel mailing list
> >> > > address@hidden
> >> > > https://lists.gnu.org/mailman/listinfo/denemo-devel
> >> > 
> >> 
> >
> >
> >
> >_______________________________________________
> >Denemo-devel mailing list
> >address@hidden
> >https://lists.gnu.org/mailman/listinfo/denemo-devel





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