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Re: [Denemo-devel] Undo status


From: Richard Shann
Subject: Re: [Denemo-devel] Undo status
Date: Wed, 29 Dec 2010 09:28:45 +0000

This is now fixed. Re-testing will need to start from the ground up.
There are bugs in Redo around removal and creation of measures.

Richard

On Mon, 2010-12-27 at 15:03 +0000, Richard Shann wrote:
> This is the only known bug in Undo:
> 
> 
> (d-NotationMagick-TwelveToneRow)
> (d-MoveToMeasureLeft)
> (d-MoveCursorRight)
> (d-StageForUndo)
> (d-SplitMeasure)
> (d-Undo) ; Undo works
> (d-MoveCursorLeft)
> (d-MoveCursorLeft)
> (d-StageForUndo)
> (d-SplitMeasure)
> (d-Undo) ; leaves an empty measure
> 
> 
> This should return to the twelve tone row inserted at first, but does
> not because of a positioning error:
> 
> ** (denemo:13506): WARNING **: Could not find position for undotype 2  
> movement 1 staff 1 measure 3 object 2 appending 0 offend 0
> 
> It is trying to find object position 2 in a measure which I think is
> empty. Note the d-StageForUndo calls, which stop the d-Undo from
> stepping right back to the start of the script.
> 
> Richard
> 
> 
> 
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