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Re: use / handling of debug information for structures
From: |
apgaylard |
Subject: |
Re: use / handling of debug information for structures |
Date: |
Fri, 22 Aug 2003 06:17:13 GMT |
> Hello everyone,
>
> I am not sure to put my question in here but someone knowing the
> internals of ddd might be able to answer it.
>
> ddd is able to display instances of structure types and their components
> .... it also displays the addresses/offsets, subtypes and of course their
> values.
>
> My question is, how does ddd retrieve this information?
>
> I am trying to use the debug information gcc can add to executables to
> reconstruct trees of structures. Using 'objdump --stabs' delivers enough
> information to do this, but I will get strings and like to know if this
> information is held in another form ... probably a ready to use linked
> list of types and subtypes??
DDD works by sending commands to the inferior debugger (e.g. gdb), and
reading it's output. To see what happens behind the scenes, try using
ddd --trace
Now, even when the mouse pointer passes over a piece of text in the
source window, you will see the commands issued and the results returned.
Andrew.
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