Hi Pluizer,
I've tried to make a poll-based repl like you're talking about for the
same purpose. Have a look here and see if that helps:
https://github.com/Adellica/prepl
K.
On Wed, Jul 2, 2014 at 12:40 PM, Richard <address@hidden
<mailto:address@hidden>> wrote:
Hello, I wanted to do some live game programming with Chicken
Scheme. I would like to adjust my game whilst it is running a game
loop. I tried srfi-18 threads for this but found it to be too
unwieldy. So I wondered if there is a way to process the repl
inside the loop. An example of what I would like:
(let loop ()
(process-repl) ; <- this
(unless (do-game-stuff) (loop)))
I could not find if anything like this exists. Does anybody know
of a way?
thanks,
Pluizer
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