/* GNU mailutils - a suite of utilities for electronic mail Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Library Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* Credits. Some of the Readline an buffering scheme was taken from 4.4BSDLite2. Copyright (c) 1990, 1993 The Regents of the University of California. All rights reserved. This code is derived from software contributed to Berkeley by Chris Torek. */ #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include #include static int refill (stream_t, off_t); /* A stream provides a way for an object to do I/O. It overloads stream read/write functions. Only a minimal buffering is done and that if stream's bufsiz member is set. If the requested offset does not equal the one maintained internally the buffer is flushed and refilled. This buffering scheme is more convenient for networking streams (POP/IMAP). Writes are always unbuffered. */ int stream_create (stream_t *pstream, int flags, void *owner) { stream_t stream; if (pstream == NULL || owner == NULL) return EINVAL; stream = calloc (1, sizeof (*stream)); if (stream == NULL) return ENOMEM; stream->owner = owner; stream->flags = flags; /* By default unbuffered, the buffering scheme is not for all models, it really makes sense for network streams, where there is no offset. */ /* stream->rbuffer.bufsiz = BUFSIZ; */ *pstream = stream; return 0; } void stream_destroy (stream_t *pstream, void *owner) { if (pstream && *pstream) { stream_t stream = *pstream; if ((stream->flags & MU_STREAM_NO_CHECK) || stream->owner == owner) { stream_close(stream); if (stream->rbuffer.base) free (stream->rbuffer.base); free (stream); } *pstream = NULL; } } void * stream_get_owner (stream_t stream) { return (stream) ? stream->owner : NULL; } int stream_open (stream_t stream, const char *name, int port, int flags) { if (stream == NULL) return EINVAL; stream->state = MU_STREAM_STATE_OPEN; stream->flags |= flags; if (stream->_open) return stream->_open (stream, name, port, flags); return 0; } int stream_close (stream_t stream) { if (stream == NULL) return EINVAL; stream->state = MU_STREAM_STATE_CLOSE; /* Clear the buffer of any residue left. */ if (stream->rbuffer.base) { stream->rbuffer.ptr = stream->rbuffer.base; stream->rbuffer.count = 0; memset (stream->rbuffer.base, '\0', stream->rbuffer.bufsiz); } if (stream->_close) return stream->_close (stream); return 0; } int stream_is_seekable (stream_t stream) { return (stream) ? stream->flags & MU_STREAM_SEEKABLE : 0; } int stream_setbufsiz (stream_t stream, size_t size) { if (stream == NULL) return EINVAL; stream->rbuffer.bufsiz = size; return 0; } /* We have to be clear about the buffering scheme, it is not designed to be used as a full-fledged buffer mechanism. It is a simple mechanism for networking. Lots of code between POP and IMAP can be shared this way. - First caveat; the code maintains its own offset (rbuffer.offset member) and if it does not match the requested one, the data is flushed and the underlying _read is called. It is up to the latter to return EISPIPE when appropriate. - Again, this is targeting networking stream to make readline() a little bit more efficient, instead of reading a char at a time. */ int stream_read (stream_t is, char *buf, size_t count, off_t offset, size_t *pnread) { int status = 0; if (is == NULL || is->_read == NULL) return EINVAL; is->state = MU_STREAM_STATE_READ; /* Sanity check; noop. */ if (count == 0) { if (pnread) *pnread = 0; return 0; } /* If rbuffer.bufsiz == 0. It means they did not want the buffer mechanism. Good for them. */ if (is->rbuffer.bufsiz == 0) status = is->_read (is, buf, count, offset, pnread); else { size_t residue = count; int r; /* If the amount requested is bigger than the buffer cache size, bypass it. Do no waste time and let it through. */ if (count > is->rbuffer.bufsiz) { r = 0; /* Drain the buffer first. */ if (is->rbuffer.count > 0 && offset == is->rbuffer.offset) { (void)memcpy(buf, is->rbuffer.ptr, is->rbuffer.count); is->rbuffer.offset += is->rbuffer.count; residue -= is->rbuffer.count; buf += is->rbuffer.count; offset += is->rbuffer.count; } is->rbuffer.count = 0; status = is->_read (is, buf, residue, offset, &r); is->rbuffer.offset += r; residue -= r; if (pnread) *pnread = count - residue; return status; } /* Fill the buffer, do not want to start empty hand. */ if (is->rbuffer.count <= 0 || offset != is->rbuffer.offset) { status = refill (is, offset); if (status != 0) return status; /* Reached the end ?? */ if (is->rbuffer.count == 0) { if (pnread) *pnread = 0; return status; } } /* Drain the buffer, if we have less then requested. */ while (residue > (size_t)(r = is->rbuffer.count)) { (void)memcpy (buf, is->rbuffer.ptr, (size_t)r); /* stream->rbuffer.count = 0 ... done in refill */ is->rbuffer.ptr += r; is->rbuffer.offset += r; buf += r; residue -= r; status = refill (is, is->rbuffer.offset); if (status != 0) { /* We have something in the buffer return the error on the next call . */ if (count != residue) { if (pnread) *pnread = count - residue; status = 0; } return status; } /* Did we reach the end. */ if (is->rbuffer.count == 0) { if (pnread) *pnread = count - residue; return status; } } (void)memcpy(buf, is->rbuffer.ptr, residue); is->rbuffer.count -= residue; is->rbuffer.ptr += residue; is->rbuffer.offset += residue; if (pnread) *pnread = count; } return status; } /* * Read at most n-1 characters. * Stop when a newline has been read, or the count runs out. */ int stream_readline (stream_t is, char *buf, size_t count, off_t offset, size_t *pnread) { int status = 0; if (is == NULL) return EINVAL; is->state = MU_STREAM_STATE_READ; switch (count) { case 1: /* why would they do a thing like that? stream_readline() is __always null terminated. */ if (buf) *buf = '\0'; case 0: /* Buffer is empty noop. */ if (pnread) *pnread = 0; return 0; } /* Use the provided readline. */ if (is->rbuffer.bufsiz == 0 && is->_readline != NULL) status = is->_readline (is, buf, count, offset, pnread); else if (is->rbuffer.bufsiz == 0) /* No Buffering. */ { size_t n, nr = 0; char c; /* Grossly inefficient hopefully they override this */ for (n = 1; n < count; n++) { status = is->_read (is, &c, 1, offset, &nr); if (status != 0) /* Error. */ return status; else if (nr == 1) { *buf++ = c; offset++; if (c == '\n') /* Newline is stored like fgets(). */ break; } else if (nr == 0) { if (n == 1) /* EOF, no data read. */ n = 0; break; /* EOF, some data was read. */ } } *buf = '\0'; if (pnread) *pnread = (n == count) ? n - 1: n; } else /* Buffered. */ { char *s = buf; char *p, *nl; size_t len; size_t total = 0; count--; /* Leave space for the null. */ /* If out of range refill. */ /* if ((offset < is->rbuffer.offset */ /* || offset > (is->rbuffer.offset + is->rbuffer.count))) */ if (offset != is->rbuffer.offset) { status = refill (is, offset); if (status != 0) return status; if (is->rbuffer.count == 0) { if (pnread) *pnread = 0; return 0; } } while (count != 0) { /* If the buffer is empty refill it. */ len = is->rbuffer.count; if (len <= 0) { status = refill (is, is->rbuffer.offset); if (status != 0) { if (s != buf) break; } len = is->rbuffer.count; if (len == 0) break; } p = is->rbuffer.ptr; /* Scan through at most n bytes of the current buffer, looking for '\n'. If found, copy up to and including newline, and stop. Otherwise, copy entire chunk and loop. */ if (len > count) len = count; nl = memchr ((void *)p, '\n', len); if (nl != NULL) { len = ++nl - p; is->rbuffer.count -= len; is->rbuffer.ptr = nl; is->rbuffer.offset += len; (void)memcpy ((void *)s, (void *)p, len); total += len; s[len] = 0; if (pnread) *pnread = total; return 0; } is->rbuffer.count -= len; is->rbuffer.ptr += len; is->rbuffer.offset += len; (void)memcpy((void *)s, (void *)p, len); total += len; s += len; count -= len; } *s = 0; if (pnread) *pnread = s - buf; } return status; } int stream_write (stream_t os, const char *buf, size_t count, off_t offset, size_t *pnwrite) { int nleft; int err = 0; size_t nwriten = 0; size_t total = 0; if (os == NULL || os->_write == NULL) return EINVAL; os->state = MU_STREAM_STATE_WRITE; nleft = count; /* First try to send it all. */ while (nleft > 0) { err = os->_write (os, buf, nleft, offset, &nwriten); if (err != 0 || nwriten == 0) break; nleft -= nwriten; total += nwriten; buf += nwriten; } if (pnwrite) *pnwrite = total; return err; } int stream_get_fd (stream_t stream, int *pfd) { if (stream == NULL || stream->_get_fd == NULL) return EINVAL; return stream->_get_fd (stream, pfd); } int stream_get_flags (stream_t stream, int *pfl) { if (stream == NULL || pfl == NULL ) return EINVAL; *pfl = stream->flags; return 0; } int stream_set_property (stream_t stream, property_t property, void *owner) { if (stream == NULL) return EINVAL; if (stream->owner != owner) return EACCES; if (stream->property) property_destroy (&(stream->property), stream); stream->property = property; return 0; } int stream_get_property (stream_t stream, property_t *pp) { if (stream == NULL) return EINVAL; if (stream->property == NULL) { int status = property_create (&(stream->property), stream); if (status != 0) return status; } *pp = stream->property; return 0; } int stream_size (stream_t stream, off_t *psize) { if (stream == NULL || stream->_size == NULL) return EINVAL; return stream->_size (stream, psize); } int stream_truncate (stream_t stream, off_t len) { if (stream == NULL || stream->_truncate == NULL ) return EINVAL; return stream->_truncate (stream, len); } int stream_flush (stream_t stream) { if (stream == NULL || stream->_flush == NULL) return EINVAL; return stream->_flush (stream); } int stream_get_state (stream_t stream, int *pstate) { if (stream == NULL || pstate == NULL) return EINVAL; *pstate = stream->state; return 0; } int stream_set_destroy (stream_t stream, void (*_destroy) (stream_t), void *owner) { if (stream == NULL) return EINVAL; if (stream->owner != owner) return EACCES; stream->_destroy = _destroy; return 0; } int stream_set_open (stream_t stream, int (*_open) (stream_t, const char *, int, int), void *owner) { if (stream == NULL) return EINVAL; if (owner == stream->owner) { stream->_open = _open; return 0; } return EACCES; } int stream_set_close (stream_t stream, int (*_close) (stream_t), void *owner) { if (stream == NULL) return EINVAL; if (owner == stream->owner) { stream->_close = _close; return 0; } return EACCES; } int stream_set_fd (stream_t stream, int (*_get_fd) (stream_t, int *), void *owner) { if (stream == NULL) return EINVAL; if (owner == stream->owner) { stream->_get_fd = _get_fd; return 0; } return EACCES; } int stream_set_read (stream_t stream, int (*_read) (stream_t, char *, size_t, off_t, size_t *), void *owner) { if (stream == NULL) return EINVAL; if (owner == stream->owner) { stream->_read = _read; return 0; } return EACCES; } int stream_set_readline (stream_t stream, int (*_readline) (stream_t, char *, size_t, off_t, size_t *), void *owner) { if (stream == NULL) return EINVAL; if (owner == stream->owner) { stream->_readline = _readline; return 0; } return EACCES; } int stream_set_write (stream_t stream, int (*_write) __P ((stream_t, const char *, size_t, off_t, size_t *)), void *owner) { if (stream == NULL) return EINVAL; if (stream->owner == owner) { stream->_write = _write; return 0; } return EACCES; } int stream_set_size (stream_t stream, int (*_size)(stream_t, off_t *), void *owner) { if (stream == NULL) return EINVAL; if (stream->owner != owner) return EACCES; stream->_size = _size; return 0; } int stream_set_truncate (stream_t stream, int (*_truncate) (stream_t, off_t), void *owner) { if (stream == NULL) return EINVAL; if (stream->owner != owner) return EACCES; stream->_truncate = _truncate; return 0; } int stream_set_flush (stream_t stream, int (*_flush) (stream_t), void *owner) { if (stream == NULL) return EINVAL; if (stream->owner != owner) return EACCES; stream->_flush = _flush; return 0; } int stream_set_flags (stream_t stream, int fl) { if (stream == NULL) return EINVAL; stream->flags |= fl; return 0; } static int refill (stream_t stream, off_t offset) { if (stream->_read) { int status; if (stream->rbuffer.base == NULL) { stream->rbuffer.base = calloc (1, stream->rbuffer.bufsiz); if (stream->rbuffer.base == NULL) return ENOMEM; } stream->rbuffer.ptr = stream->rbuffer.base; stream->rbuffer.offset = offset; stream->rbuffer.count = 0; status = stream->_read (stream, stream->rbuffer.ptr, stream->rbuffer.bufsiz, offset, (size_t *)&(stream->rbuffer.count)); return status; } return ENOSYS; }