[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
bug#28193: tome4 tiles are nonfree?
From: |
Mark H Weaver |
Subject: |
bug#28193: tome4 tiles are nonfree? |
Date: |
Wed, 23 Aug 2017 01:01:55 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux) |
Hi Chris,
Christopher Allan Webber <address@hidden> writes:
> I was excited to see tome4 packaged for Guix since that game is
> *incredible*. However, I'm not totally sure about the music, but as for
> the tiles, there's this message in tome4's COPYING-MEDIA which says:
>
> All the medias located in all the "/data/gfx" folders are granted to
> use with the Tales of Maj'Eyal game only.
>
> Please contact address@hidden for more informations.
>
> It seems to me that we will have to strip these out.
Thanks for bringing this to our attention. The GNU FSDG requirements
for non-functional data are relatively permissive:
Non-functional Data
Data that isn't functional, that doesn't do a practical job, is more
of an adornment to the system's software than a part of it. Thus, we
don't insist on the free license criteria for non-functional data. It
can be included in a free system distribution as long as its license
gives you permission to copy and redistribute, both for commercial and
non-commercial purposes. For example, some game engines released
under the GNU GPL have accompanying game information—a fictional world
map, game graphics, and so on—released under such a
verbatim-distribution license. This kind of data can be part of a
free system distribution, even though its license does not qualify as
free, because it is non-functional.
https://www.gnu.org/distros/free-system-distribution-guidelines.html#non-functional-data
I cannot tell from the text above whether restricting the use of game
graphics to a particular game is permitted by the GNU FSDG. I think we
should ask for clarification from the address@hidden mailing
list. Would you be willing to ask?
Mark