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[Bug-gnubg] Odd interaction between end game and matches


From: Russ Allbery
Subject: [Bug-gnubg] Odd interaction between end game and matches
Date: Sat, 22 Mar 2014 17:44:26 -0700
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.4 (gnu/linux)

Hello folks,

This was reported as a bug against the gnubg Debian package at:

     https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=728127

See that bug for more information.  The brief version is that the behavior
of a match after selecting "end game" is odd and unexpected.  It
effectively terminates the match, since gnubg is no longer willing to
advance to the next game in the match.

To see this, start a match (to enough points that it won't be won in a
single game), and then immediately select "end game."  You'll be prompted
whether to play out the rest of the game automatically.  Say yes.  That
will happen, and you'll see the results, but, even though the match is not
over, there doesn't appear to be any way to continue it.  Unlike with a
resign, where the match is immediately advanced to the next game, gnubg
appears to get "stuck" at the end of game step and doesn't provide a way
to start the next game of the match.

I think the desired behavior would instead be to start the next game
automatically, similar to what happens if you resign.

-- 
Russ Allbery (address@hidden)              <http://www.eyrie.org/~eagle/>



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