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Re: [Bug-gnubg] Good beta release! (Suggestions)
From: |
Jim Segrave |
Subject: |
Re: [Bug-gnubg] Good beta release! (Suggestions) |
Date: |
Mon, 17 May 2004 00:25:57 +0200 |
User-agent: |
Mutt/1.4.1i |
On Sun 16 May 2004 (22:12 +0200), ?ystein Johansen wrote:
> >===== Original Message From "Richard Anderson" <address@hidden>
> =====
> >The Gnu Backgammon for Windows is really good for a beta release with lots
> >of neat features. I find the most useful aspect is for self-training:
> >playing against the program with tutorial mode on and analyzing my errors.
>
> Thanks. Yes the tutorial mode can really teach you something. At least this
> feature tought me a lot.
>
> >Some suggestions and bugs, in no particular order, based on the 0.14-devel
> >release:
>
> >1. Add two buttons to the Game Record window that act like the two
> >arrow-question mark buttons, except that they take you forward/back to the
> >nearest move where your move was not the same as the best rated move. (The
> >arrow-question mark buttons skip past moves that were not best but with an
> >equity / MWC difference below the tutorial threshold).
>
> There is a work-around. If you set the analysis doubtful threshold to 0.0001,
> The "next marked move" button will stop at any move that's not top ranked.
> You can set this threshold at the menu item "Settings->Analysis"
>
> (Is it necesarry to re-analyse after changing the doubltful threshold?
> Anyone?)
Yes - the buttons are using the skill result in the analysis, not the
equities, so changing thresholds requires re-analysing
Adding extra buttons is mostly an interface problem - there isn't
really room for a lot more buttons. There may be a case for a drop
down menu for going through the game records with things like:
Radio button:
Only errors player 0 Only errors player 1 Errors both player
Radio button:
Only chequer errors Only cube errors Cube & chequer errors
> >2. There should be a pop-up display of a progress bar and estimated time
> >left when the program is doing rollouts or any analysis that take more than
> >a few seconds on a modern desktop computer.
>
> I think it already is.
It's been added to rollouts, I don't know about analysis though
> >3. Currently, the Game Record window only shows the analysis for the user's
> >moves if tutorial mode is on, which prompts the user when he makes a
> >mistake. There should be an option to show the user move analysis without
> >the prompting.
>
> Try to analyse the whole match: "Analyse->Analyse match". That will analyse
> the match for both players.
A note for the original poster. Gnubg does not normally analyse
player's moves during a game (it has no need to do so). Tutor mode
does require that it do an analysis at game time, so it can decide if
you've made a mistake or not.
I suppose we could have a feature which does what tutor mode does, but
doesn't raise the window. That would give the desired effect.
> >5. A nice feature would be to have a simple way to select any move/position
> >in the Game Record window and compare rollouts for various alternative
> >moves.
>
> This can be done with the anaylsis functionality. Open the game record and the
> analysis panel. "Windows->Game record" and "Windows->Analysis". Make sure both
> these are checked in the menu. You should then be able to see the the analysis
> of each move when you select a move in the game record.
>
> If you you see the text "No analysis available", you can go to the analysis
> menu and analyse the match, game or move. I recommend that you analyse the
> whole match. "Analyse->Match"
Note that to compare rollouts, you need to select the moves of
interest in the analysis window, then click the rollout button
> >8. There should be more fine-grained control of the threshold the tutorial
> >mode uses for flagging bad moves. Instead of discrete levels, how about a
> >floating-point threshold based on the equity difference / MWC difference and
> >related to the annotation symbols:
> >
> >Tiny (any move that is not the same as the highest ranked)
> >Minor (?!)
> >Moderate (?)
> >Major (??)
> >Insane (???)
>
> Hmmmm....maybe.
In effect it is there - tutor mode can be set to trigger on
doubtful/bad/very bad and the thresholds for each of these levels can
be set in the analysis general window.
--
Jim Segrave address@hidden
RE: [Bug-gnubg] Good beta release! (Suggestions), Øystein Johansen, 2004/05/16
RE: [Bug-gnubg] Good beta release! (Suggestions), Ian Shaw, 2004/05/17
RE: [Bug-gnubg] Good beta release! (Suggestions), Ian Shaw, 2004/05/17
RE: [Bug-gnubg] Good beta release! (Suggestions), Ian Shaw, 2004/05/17