bug-gnubg
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] Gnubg will not allow the game to pass back to the comput


From: Joern Thyssen
Subject: Re: [Bug-gnubg] Gnubg will not allow the game to pass back to the computer player when the opponent is blocked
Date: Fri, 23 Apr 2004 07:28:59 +0000
User-agent: Mutt/1.4.2.1i

On Thu, Apr 22, 2004 at 10:58:55PM +0100, G KUCHANNY wrote

> P.S. I am writing a Backgammon game in Visual C++. The user interface /
> display is OK but it plays a really crap running game - gnubg beats it
> ALWAYS no matter how lucky my program gets on the dice! Would it be OK to
> integerate your neural net stuff into my program?

I assume you want to distribute you backgammon program once it's
finished?!

DISCLAIMER: IANAL

GNU Backgammon is licensed under the GNU Public License (GPL)
(http://www.gnu.org/licenses/gpl.html). This license allows you to
modify and distribute the code under certain conditions; in short, you
would have to distribute your own program under the GPL. There is a FAQ
available at http://www.gnu.org/licenses/gpl-faq.html.

Alternatively you can consider using the external player interface of
gnubg.

Jørn





reply via email to

[Prev in Thread] Current Thread [Next in Thread]