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RE: [Bug-gnubg] quasi random dice and 2ply rollouts


From: Ian Shaw
Subject: RE: [Bug-gnubg] quasi random dice and 2ply rollouts
Date: Thu, 15 Apr 2004 15:05:23 +0100


> -----Original Message-----
> From: Achim Mueller [mailto:address@hidden
> Sent: Thursday, April 15, 2004 2:48 PM
> To: Ian Shaw
> Cc: address@hidden
> Subject: Re: [Bug-gnubg] quasi random dice and 2ply rollouts
> 
> 
> * Ian Shaw wrote on 15 Apr 2004:
> 
> >  Achim Mueller wrote, on Thursday, April 15, 2004 12:20 PM
> > 
> > > A technical question now. When I activate quasi-random dice, is it
> > > better to set up a multiple of 36 (i.e. 324) or doesn't 
> this matter
> > > much and I can also use 360 rollouts?
> > 
> > The dice are quasi-random even within the 36 (and 1296) 
> roll sets. You don't need to worry about getting a sequence 
> like 66, 65, 56, 63, 36 skewing your results.
> 
> Though I don't understand exactly then, what's going on in
> quasi-random dice, this was what I wanted to know. Thanks, Ian.
> 
This question gets asked often enough for the answer to go in the FAQ.
How about someone adding it? I think the best explanation can be found
in the archives
http://mail.gnu.org/archive/html/bug-gnubg/2003-06/msg00238.html. I'd do
it myself but I don't know which files to edit. Oystein?

-- Ian




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