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Re: [Bug-gnubg] gnubg crash on import after open
From: |
Jim Segrave |
Subject: |
Re: [Bug-gnubg] gnubg crash on import after open |
Date: |
Sat, 15 Nov 2003 20:29:14 +0100 |
User-agent: |
Mutt/1.4.1i |
On Sun 16 Nov 2003 (08:11 +1300), Joseph Heled wrote:
> I don't think this has to do with the specific matches. I simply opened
> a match. Then I imported another. Crash at this line
> play.c:3418 plLastMove = ( plGame = plGameNew )->plNext;
>
> plGameNew is 0 (Null).
> Anyone else noticed that?
> -Joseph
A quick experiment with loading a .sgf file, going to a random move,
then importing a .mat file did not cause a crash for me.
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread 8192 (LWP 12095)]
> ChangeGame (plGameNew=0x0) at play.c:3418
> (gdb) p plGameNew
> $3 = (list *) 0x0
A back trace might indicate how ChangeGame got called with a null
pointer.
--
Jim Segrave address@hidden