[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Bug-gnubg] All that email -- all for this!
From: |
Jim Segrave |
Subject: |
Re: [Bug-gnubg] All that email -- all for this! |
Date: |
Wed, 13 Aug 2003 18:49:24 +0200 |
User-agent: |
Mutt/1.4i |
On Wed 13 Aug 2003 (12:30 -0400), Rob wrote:
> Okay, it ain't much but it's my first contribution in a while...
>
> It seemed that it would make sense that if your opponent doubles you, that
> you can accept with the normal click and reject with the right-click.
Murat must be using a MAC :-). As coded, 3 buttone mice give you two
ways to drop and one to take maybe it should be a beaver iffi it's a
money game? This isn't an objection, just a whimsical observation.
> So, in button_press_event, I have modified it as follows. Modified line is
> prefixed with ***
>
> case POINT_CUBE:
> /* Clicked on cube; double. */
> bd->drag_point = -1;
>
> if(editing)
> GTKSetCube(NULL, 0, NULL);
> else if (bd->doubled)
> *** UserCommand(event->button == 1 ? "take" : "drop" );
> else
> UserCommand("double");
>
>
> Feel free to reject it, I'd understand. Okay, now I'm gonna look at the cube
> hint window... wish me luck. :)
>
>
>
> _______________________________________________
> Bug-gnubg mailing list
> address@hidden
> http://mail.gnu.org/mailman/listinfo/bug-gnubg
--
Jim Segrave address@hidden