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bug#69625: 30.0.50; [PATCH] rust-ts-mode doesn't fontify some enum


From: Randy Taylor
Subject: bug#69625: 30.0.50; [PATCH] rust-ts-mode doesn't fontify some enum
Date: Sat, 29 Jun 2024 02:37:45 +0000

On Friday, June 28th, 2024 at 00:43, Yuan Fu <casouri@gmail.com> wrote:
> 
> > On Jun 27, 2024, at 7:40 PM, Randy Taylor dev@rjt.dev wrote:
> > 
> > On Saturday, June 22nd, 2024 at 19:17, Yuan Fu casouri@gmail.com wrote:
> > 
> > > > On Jun 22, 2024, at 4:07 AM, Stefan Kangas stefankangas@gmail.com wrote:
> > > > 
> > > > Yuan Fu casouri@gmail.com writes:
> > > > 
> > > > > > On Mar 14, 2024, at 6:52 PM, Dmitry Gutov dmitry@gutov.dev wrote:
> > > > > > 
> > > > > > On 09/03/2024 05:50, Randy Taylor wrote:
> > > > > > 
> > > > > > > VariantA gets highlighted as a type and not a function at level 3 
> > > > > > > because that
> > > > > > > level doesn't support functions, but does support types. Maybe 
> > > > > > > that could be
> > > > > > > considered a bug in that it shouldn't be highlighted at all for 
> > > > > > > level 3?
> > > > > > 
> > > > > > Probably.
> > > > > > 
> > > > > > > I'm not sure how worth it would be to do something about that 
> > > > > > > though, or how
> > > > > > > easy.
> > > > > > 
> > > > > > Same. I haven't looked into it.
> > > > > > 
> > > > > > > For VariantC, our (and tree-sitter's) best guess is that it's a 
> > > > > > > variable.
> > > > > > > We can't really know it's a type without guessing - like assuming 
> > > > > > > a capitalized
> > > > > > > identifier is a type, and I don't think that's something we can 
> > > > > > > assume. People
> > > > > > > can have capitalized functions and variables even if that goes 
> > > > > > > against Rust's
> > > > > > > usual style. Perhaps as a compromise we could introduce a 
> > > > > > > variable (or something)
> > > > > > > that lets the user specify that all capitalized identifiers 
> > > > > > > should be treated as
> > > > > > > types? Maybe it even makes sense to default it to that behaviour 
> > > > > > > since I believe
> > > > > > > most Rust code follows that style.
> > > > > > 
> > > > > > We do have some rules already that are based off whether an 
> > > > > > identifier is capitalized. I.e. some for use_as_clause, and another 
> > > > > > for highlighting an identifier with font-lock-constant-face if it's 
> > > > > > ALL_CAPS. So it might be logical to carry on with that approach.
> > > > > > 
> > > > > > If the style is consistent enough across the ecosystem, of course.
> > > > > > 
> > > > > > We could add a variable too, but that'd make the rules more complex 
> > > > > > so it would be helpful to understand first whether there are users 
> > > > > > who would benefit.
> > > > > 
> > > > > For some reason I couldn’t see Randy’s messages. So sorry if I missed 
> > > > > anything. I suggest we go ahead with guessing and add the variable if 
> > > > > enough people complain. Personally speaking I believe the vast 
> > > > > majority of Rust community wouldn’t write Rust code with capitalized 
> > > > > variable and non-capitalized types. The Rust community is very much 
> > > > > inclined to the standard style, AFAICT.
> > > > 
> > > > Yuan, did you make any progress here?
> > > 
> > > From what I can tell Randy isn’t very convince of this idea, so I didn’t 
> > > make any changes. Randy, should we keep the status quo and close this or 
> > > should we explore something else?
> > > 
> > > Yuan
> > 
> > Sorry for the late response.
> > 
> > I thought we were waiting to see if enough people complain, and AFAIK no 
> > one else has.
> > Perhaps I misinterpreted your message and
> > you meant we should go ahead with adding this and only add the
> > variable to control it if people complain - apologies if so.
> 
> 
> That’s what I proposed, yeah. You didn’t say “let’s do this” (maybe I missed 
> it, apologies if I did), so obviously I didn’t want to jump the gun ;-)
> 
> > I'm not opposed to the idea - it's the best we can do with what
> > we've got. The only thing I am undecided on is if we want to bother
> > with the variable to control it. If we did add it, it should be
> > on by default since, as you mentioned, the vast majority of Rust
> > code follows the same convention, and at that point who is actually
> > going to turn it off? So it's probably not worth the hassle...
> > 
> > Were you thinking of adding this to the type feature or its own
> > feature?
> 
> 
> I was thinking adding this to the type feature. IMHO config options should be 
> implemented by variables, not by splitting stuff into separate tree-sitter 
> font-lock features. I admit the name “feature” is a bit misleading in this 
> regard...
> 
> Yuan

Sounds good, we can consider an option if anyone complains.
This is for master, right?





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