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bug#61667: 29.0.60; Failure to redisplay


From: Gregory Heytings
Subject: bug#61667: 29.0.60; Failure to redisplay
Date: Sun, 26 Feb 2023 01:02:18 +0000


I think it's now clear that there is a bug in GNOME.  The main difference between running fullscreen and non-fullscreen in this context is that the compositor is bypassed.  This is mainly for (fullscreen) games, who have direct access to the screen, which is more performant.

Again, when reproduction depends on Emacs changing the title bar, running it in a mode without the title bar might not be the best way to verify something.


Hmmm... but you said (to Eli) that the title bar in fact was not an essential element of the recipe? Or did I misunderstand something?

If you manage to create a MRE without your full config, you could file a bug report and point to that difference between fullscreen and non-fullscreen behavior.

My MRE uses '-Q', I've posted it here recently (23/02/2023, 18:46).


I mean: an MRE to reproduce the multi-second delay, which makes the bug apparent even without a title bar.


You said you couldn't reproduce it, though. Different version of GNOME, perhaps?


No, I don't use GNOME, what I meant it that I could not reproduce it on any of the other window managers that are installed on my computer. Sorry if that was unclear.
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