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bug#19776: 25.0.50; HTML rendering is very slow
From: |
Stefan Monnier |
Subject: |
bug#19776: 25.0.50; HTML rendering is very slow |
Date: |
Sun, 24 Oct 2021 13:56:11 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/29.0.50 (gnu/linux) |
> But this would be the first special form that doesn't have a byte op
> code, probably? Is that allowed? I couldn't find any other examples of
> that being a thing.
You don't need a new byte-code, but I'd strongly advise against using
a new special form. It'll be much simpler to define it as a macro +
a function, where the macro turns
(with-delayed-message MSG BODY)
into
(funcall-with-delayed-message MSG (lambda () BODY))
-- Stefan
- bug#19776: 25.0.50; HTML rendering is very slow, Stefan Kangas, 2021/10/22
- bug#19776: 25.0.50; HTML rendering is very slow, Eli Zaretskii, 2021/10/23
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Eli Zaretskii, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Eli Zaretskii, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow,
Stefan Monnier <=
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Eli Zaretskii, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Lars Ingebrigtsen, 2021/10/24
- bug#19776: 25.0.50; HTML rendering is very slow, Stefan Kangas, 2021/10/24