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[PATCH 03/16] style: glr.c: fix indentation issue
From: |
Akim Demaille |
Subject: |
[PATCH 03/16] style: glr.c: fix indentation issue |
Date: |
Sun, 26 Apr 2020 16:40:38 +0200 |
* data/skeletons/glr.c (yyparse): here.
---
data/skeletons/glr.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/data/skeletons/glr.c b/data/skeletons/glr.c
index 2d2fd5fc..8acf47c7 100644
--- a/data/skeletons/glr.c
+++ b/data/skeletons/glr.c
@@ -2490,7 +2490,8 @@ b4_dollar_popdef])[]dnl
/* Don't issue an error message again for exceptions
thrown from the scanner. */
if (yychar != YYFAULTYTOK)
- ]])[ yyreportSyntaxError (&yystack]b4_user_args[);
+ ]], [[
+]])[ yyreportSyntaxError (&yystack]b4_user_args[);
goto yyuser_error;
}
else
--
2.26.2
- [PATCH 00/16] Returning the error token from the scanner does not trigger an error message, Akim Demaille, 2020/04/26
- [PATCH 07/16] c++: fix a few style issues, Akim Demaille, 2020/04/26
- [PATCH 03/16] style: glr.c: fix indentation issue,
Akim Demaille <=
- [PATCH 04/16] style: prefer b4_has_translations_if, Akim Demaille, 2020/04/26
- [PATCH 02/16] style: fix a few remaining 'type' instead of 'kind', Akim Demaille, 2020/04/26
- [PATCH 01/16] skeletons: make the warning about implementation details clearer, Akim Demaille, 2020/04/26
- [PATCH 06/16] all: prefer YYERRCODE to YYERROR, Akim Demaille, 2020/04/26
- [PATCH 08/16] c++: always define symbol_name, Akim Demaille, 2020/04/26
- [PATCH 09/16] c++: make valid to print the empty symbol, Akim Demaille, 2020/04/26
- [PATCH 11/16] examples: bistromathic: comment changes, Akim Demaille, 2020/04/26
- [PATCH 10/16] doc: hacking tricks, Akim Demaille, 2020/04/26
- [PATCH 05/16] style: glr.c: clarify, Akim Demaille, 2020/04/26
- [PATCH 13/16] examples: bistromathic: demonstrate error recovery, Akim Demaille, 2020/04/26