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Re: [Bino-list] linux VDPAU hardware decoding
From: |
Martin Lambers |
Subject: |
Re: [Bino-list] linux VDPAU hardware decoding |
Date: |
Tue, 17 May 2011 18:28:23 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.17) Gecko/20110424 Thunderbird/3.1.10 |
On 17/05/11 17:51, Daniel Fratzscher wrote:
> I just found this:
> ftp://download.nvidia.com/XFree86/vdpau/GL_NV_vdpau_interop.txt on the
> NVIDIA-FTP. Seems like VDPAU is now ready to be used in OpenGL. Can bino
> use it to realize HW-decoding?
Theoretically yes. The preferred way to do this would be to not use
VDPAU directly, but rather FFmpeg + VAAPI because this is vendor-neutral
(i.e. also works with Intel and other GPUs). VAAPI can then use VDPAU
internally.
See <http://www.freedesktop.org/wiki/Software/vaapi> and
<http://www.splitted-desktop.com/~gbeauchesne/hwdecode-demos/>.
Interaction between VAAPI and OpenGL seems to be possible; there is some
sample code in the hwdecode-demos.
If you have some free time, this would make a nice project ;)
Martin