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[avr-libc-dev] Huge floating point code (take 2)
From: |
Chris Baugher |
Subject: |
[avr-libc-dev] Huge floating point code (take 2) |
Date: |
Tue, 1 Oct 2002 00:03:20 -0500 (CDT) |
DOH!! I accidentally hit send. Sorry. And this was supposed to go to
the avr-gcc list but, too late now (I guess it's still on topic).
Here's a dumb question. I'm writing a program that does a few floating
point divides. When the divides are compiled in the code gets huge. I
looked in the .ss file and it has lots of stuff that I can't imagine needs
to be there just for floating point division. Is there a way to optimize
the extra stuff out or would I have to just explicitly include only the
routines needed?
C|