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RE: Is a ChangeLog file realistic if /lots/ of developers adding /lots/


From: cs
Subject: RE: Is a ChangeLog file realistic if /lots/ of developers adding /lots/ of changes?
Date: Sat, 28 Jun 2003 11:46:55 -0700

I appreciate your helpful input.  I will propose your suggestions to my lab
and hope they are open to it.

Thanks again,

Chris




> -------- Original Message --------
> Subject: Re: Is a ChangeLog file realistic if /lots/ of developers
> adding  /lots/ of changes?
> From: "Thien-Thi Nguyen" <address@hidden>
> Date: Fri, June 27, 2003 5:49 am
> To: address@hidden
> Cc: address@hidden, address@hidden
> 
> From: address@hidden
>    Date: Wed, 25 Jun 2003 13:57:26 -0700
> 
>    This overhead will take work and commitment from people.  How much
>    improvement can this deliver?? 10%? 50%? 500%?
> 
> the way to look at it is that you WANT work and commitment from
> people,
> but you want the right kind of work and commitment.  the improvement
> cannot be measured simply w/ a number, so if you are looking for that
> kind of change, this advice is not for you.
> 
>    Is this advice meant only for large (>10? >100?) development
> groups???
> 
> it's meant for any size group that wants to work smarter and that has
> the desire and discipline to try that method.  of course, you have to
> tweak the method as you scale up.  for a very large group, feel free
> hire a management consultant (who will give you pretty much the same
> advice but w/ glossy brochures ;-).
> 
>    The reason I am asking is that I usually work on projects with <10
>    developers.  Things usually get done somehow regardless.
> 
> well, the art of manglement is to finesse the "somehow" into "our how"
> where "our" is customized to the particular group's dynamics, tight in
> the right places, and slackful in the right places.  that's a lot of
> weasel words, you are sure to notice.  the activity i suggested falls
> into the general class of "reflective activity" which is, at its core,
> a
> force that works to oppose weasling.  that's why all art is ironic,
> btw.
> 
>    (I got a bad deal when I went crazy about OOP and decided
>    to do everything object oriented only to discover that small
>    projects don't necessarily benefit from OOP.  Sometimes
>    OOP can even *slow down* a little project.  I hope this
>    ChangeLog business is not another "OOP")
> 
> it all depends on the people who have to carry it out.  good luck!
> 
> thi




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