[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-devel] User interface open items
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] User interface open items |
Date: |
Wed, 14 Sep 2011 21:38:44 +0200 |
On Wed, Sep 14, 2011 at 6:18 PM, StyxD <address@hidden> wrote:
> Ok, a little help is needed. I can't get the canvas to show up, while
> label is rendered normally.
That's something I overlooked when creating the canvas widget. The
drawable assigned to the canvas is rendered as part of the decoration.
But in your case, the canvas has no decoration. As a quick workaround,
I've created the definition for an empty decoration. Adding the
following line to your test code and the image will show correctly
cnv.set_style ('none.xml')
I guess the better solution might be having a default decoration that
is used if no explicit style is set, without the need to specifically
define and set an empty style.
> By the way, I think I could use adding a move_child method to layout,
> so that layout members could change their coordinates without being
> removed and readded. Is this acceptable?
Please do this, if it's useful. As I said earlier, the API for the gui
stuff hasn't seen much use yet, so it's lacking stuff and could be
more comfortable.
Kai