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[Adonthell-announce] Adonthell 0.3.3 released
From: |
Kai Sterker |
Subject: |
[Adonthell-announce] Adonthell 0.3.3 released |
Date: |
Mon, 30 Sep 2002 20:48:20 +0200 |
Version 0.3.3 of Adonthell has been released. The Waste's Edge demo
remains largely unchanged, but a number of improvements and fixes have
been made to the game engine:
* NLS support
No translations are ready yet. French and German are in the making. If
you want to help translating Waste's Edge into your own language,
please write a mail to address@hidden
* Doublesize mode
If you had trouble with fullscreen mode, or found windowed mode too
small, you can now double the resolution to 640x480.
* Huge speed improvements
Adonthell now runs fluently on a Pentium 200 and equivalents. This
includes mobile devices like the Sharp Zaurus. An official port of
Adonthell for latter should follow soon, btw.
* Bugfixes for big endian machines
Fixed graphic glitches on big endian machines like PowerPC or Sparc.
Source code and RPM packages are already available for download at
http://adonthell.linuxgames.com/download/ . Updated Debian packages
should make their way into Debian/Unstable soon. A Windows version of
Adonthell - Waste's Edge should be available tomorrow at the location
above.
Enjoy!
Kai Sterker
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