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Re: [Swftools-common] swfc: move individual nodes in outline
From: |
Matthias Kramm |
Subject: |
Re: [Swftools-common] swfc: move individual nodes in outline |
Date: |
Thu, 31 Jul 2008 12:46:26 +0200 |
User-agent: |
Mutt/1.5.6i |
On Thu, Jul 31, 2008 at 10:36:24AM +0300, Vladimir Dzhuvinov <address@hidden>
wrote:
> The obvious approach I imagined was to define an outline, which is
> basically a collection of points joined by lines, and then somehow to
> apply a matrix operation to each point in order to simulate a movement
> in 3D.
Ok, sorry- misunterstood this.
Sounds like a nifty feature. Too bad I don't have time right now to
code it...
I guess you could let some other scripting language (Python, Perl,
whatever) transform the 3D-Objects and then generate a swfc script,
though.
Greetings
Matthias