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[Pingus-CVS] r3601 - trunk/pingus/src


From: grumbel at BerliOS
Subject: [Pingus-CVS] r3601 - trunk/pingus/src
Date: Tue, 1 Jul 2008 01:03:56 +0200

Author: grumbel
Date: 2008-07-01 01:03:54 +0200 (Tue, 01 Jul 2008)
New Revision: 3601

Modified:
   trunk/pingus/src/client.cpp
   trunk/pingus/src/client.hpp
   trunk/pingus/src/game_session.cpp
   trunk/pingus/src/game_session.hpp
Log:
Removed some old junk

Modified: trunk/pingus/src/client.cpp
===================================================================
--- trunk/pingus/src/client.cpp 2008-06-30 22:46:03 UTC (rev 3600)
+++ trunk/pingus/src/client.cpp 2008-06-30 23:03:54 UTC (rev 3601)
@@ -35,10 +35,8 @@
 #include "gui/gui_manager.hpp"
 #include "client.hpp"
 
-Client::Client(Server * s)
+Client::Client(Server* s)
   : server       (s),
-    skip_frame   (0),
-    do_replay    (false),
     is_finished  (false),
     button_panel (0),
     pcounter     (0),
@@ -184,16 +182,9 @@
   UNUSED_ARG(event);
 }
 
-bool
-Client::replay()
-{
-  return do_replay;
-}
-
 void
 Client::do_restart()
 {
-  do_replay = true;
   server->send_finish_event();
 }
 
@@ -246,9 +237,7 @@
 void
 Client::on_startup ()
 {
-  do_replay = false;
   is_finished = false;
-  skip_frame = 0;
 
   if (maintainer_mode)
     std::cout << "Starting Music: " << server->get_plf().get_music() << 
std::endl;

Modified: trunk/pingus/src/client.hpp
===================================================================
--- trunk/pingus/src/client.hpp 2008-06-30 22:46:03 UTC (rev 3600)
+++ trunk/pingus/src/client.hpp 2008-06-30 23:03:54 UTC (rev 3601)
@@ -38,7 +38,6 @@
 class Vector;
 class ButtonPanel;
 class Cursor;
-class HurryUp;
 class PingusCounter;
 class Playfield;
 class Server;
@@ -51,8 +50,6 @@
 private:
   Server* server;
 
-  int  skip_frame;
-  bool do_replay;
   bool is_finished;
 
   ButtonPanel*   button_panel;
@@ -69,7 +66,6 @@
   Server* get_server() { return server; }
   Playfield* get_playfield() { return playfield; }
 
-  bool replay();
   void do_restart();
   bool finished();
   void set_finished();
@@ -91,6 +87,7 @@
   void on_action_axis_move (float);
 
   Actions::ActionName get_action_name() const;
+
 private:
   void process_events (const GameDelta& events);
   void process_scroll_event (const Input::ScrollEvent&);

Modified: trunk/pingus/src/game_session.cpp
===================================================================
--- trunk/pingus/src/game_session.cpp   2008-06-30 22:46:03 UTC (rev 3600)
+++ trunk/pingus/src/game_session.cpp   2008-06-30 23:03:54 UTC (rev 3601)
@@ -23,7 +23,6 @@
 #include "server.hpp"
 #include "game_session.hpp"
 #include "game_session_result.hpp"
-#include "timer.hpp"
 #include "resource.hpp"
 #include "pingu_holder.hpp"
 #include "world.hpp"
@@ -36,21 +35,9 @@
   : plf(arg_plf),
     show_result_screen(arg_show_result_screen)
 {
-  Timer plf_timer("GameSession plf creation");
-
-  plf_timer.stop();
-
-  Timer server_timer("GameSession server creation");
   server = std::auto_ptr<Server>(new Server(plf));
-  server_timer.stop();
-
-  Timer client_timer("GameSession client creation");
   client = std::auto_ptr<Client>(new Client(server.get()));
-  client_timer.stop();
 
-  number_of_redraws = 0;
-  number_of_updates = 0;
-
   // the world is initially on time
   world_delay = 0;
 
@@ -60,12 +47,6 @@
 
 GameSession::~GameSession ()
 {
-  if (maintainer_mode)
-    std::cout << "XXXXXXXX"
-              << " Redraws: " << number_of_redraws
-              << " Updates: " << number_of_updates
-              << " FrameSkip: " << number_of_updates - number_of_redraws
-              << std::endl;
 }
 
 void
@@ -89,7 +70,6 @@
 bool
 GameSession::draw(DrawingContext& gc)
 {
-  ++number_of_redraws;
   client->draw (gc);
   return true;
 }
@@ -146,7 +126,6 @@
       {
         // This updates the world and all objects
         server->update ();
-        ++number_of_updates;
       }
   }
 
@@ -159,7 +138,6 @@
 
   while ((world_updates+1)*update_time <= time_passed) {
     server->update ();
-    ++number_of_updates;
     world_updates++;
   }
   // save how far behind is the world compared to the actual time

Modified: trunk/pingus/src/game_session.hpp
===================================================================
--- trunk/pingus/src/game_session.hpp   2008-06-30 22:46:03 UTC (rev 3600)
+++ trunk/pingus/src/game_session.hpp   2008-06-30 23:03:54 UTC (rev 3601)
@@ -52,12 +52,6 @@
 
   int world_delay; ///< how many milliseconds is the world behind the actual 
time
 
-  /** Number of updates */
-  unsigned int number_of_updates;
-
-  /** Number of redraws (frameskip == number_of_updates - number_of_redraws) */
-  unsigned int number_of_redraws;
-
 public:
   GameSession(const PingusLevel& arg_plf, bool arg_show_result_screen);
 





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