[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Pingus-CVS] r3060 - in trunk/pingus/src: . gui
From: |
grumbel at BerliOS |
Subject: |
[Pingus-CVS] r3060 - in trunk/pingus/src: . gui |
Date: |
Sun, 2 Sep 2007 06:26:03 +0200 |
Author: grumbel
Date: 2007-09-02 06:26:03 +0200 (Sun, 02 Sep 2007)
New Revision: 3060
Modified:
trunk/pingus/src/SConscript
trunk/pingus/src/client.cpp
trunk/pingus/src/gui/gui_manager.cpp
trunk/pingus/src/gui/gui_screen.cpp
trunk/pingus/src/gui/screen_manager.cpp
Log:
- input2/ renamed to input/ and hooked up in the code
Modified: trunk/pingus/src/SConscript
===================================================================
--- trunk/pingus/src/SConscript 2007-09-02 03:48:52 UTC (rev 3059)
+++ trunk/pingus/src/SConscript 2007-09-02 04:26:03 UTC (rev 3060)
@@ -22,8 +22,9 @@
env = Environment(# ENV = {'PKG_CONFIG_PATH' : os.getenv('PKG_CONFIG_PATH')},
CCFLAGS = ['-O2', '-Wall', '-Werror', '-g'],
- CPPDEFINES = ['ENABLE_BINRELOC'],
- CPPPATH = ['..', '.'])
+ CPPDEFINES = ['ENABLE_BINRELOC', 'HAVE_CWIID'],
+ CPPPATH = ['..', '.'],
+ LIBS = ['cwiid']) # FIXME: Make this configurable
env.ParseConfig('sdl-config --cflags --libs')
env['LIBS'] += ['SDL_image', 'SDL_mixer', 'png']
@@ -144,31 +145,40 @@
'lisp/lisp.cpp',
'lisp/parser.cpp',
-'input/axes/button_axis.cpp',
-'input/axes/inverted_axis.cpp',
-'input/axes/joystick_axis.cpp',
-'input/axes/multiple_axis.cpp',
-'input/axis_factory.cpp',
-'input/button_factory.cpp',
-'input/buttons/double_button.cpp',
-'input/buttons/joystick_button.cpp',
-'input/buttons/key_button.cpp',
-'input/buttons/mouse_button.cpp',
-'input/buttons/multiple_button.cpp',
-'input/buttons/triple_button.cpp',
-'input/controller.cpp',
-'input/pointer_factory.cpp',
-'input/pointers/axis_pointer.cpp',
-'input/pointers/mouse_pointer.cpp',
-'input/pointers/multiple_pointer.cpp',
-'input/scroller_factory.cpp',
-'input/scrollers/axis_scroller.cpp',
-'input/scrollers/inverted_scroller.cpp',
-'input/scrollers/joystick_scroller.cpp',
-'input/scrollers/mouse_scroller.cpp',
-'input/scrollers/multiple_scroller.cpp',
-'input/scrollers/pointer_scroller.cpp',
+'input/controller_description.cpp',
+'input/controller.cpp',
+'input/core_driver.cpp',
+'input/usbmouse_driver.cpp',
+'input/wiimote_driver.cpp',
+'input/wiimote.cpp',
+'input/sdl_driver.cpp',
+'input/manager.cpp',
+# 'input/axes/button_axis.cpp',
+# 'input/axes/inverted_axis.cpp',
+# 'input/axes/joystick_axis.cpp',
+# 'input/axes/multiple_axis.cpp',
+# 'input/axis_factory.cpp',
+# 'input/button_factory.cpp',
+# 'input/buttons/double_button.cpp',
+# 'input/buttons/joystick_button.cpp',
+# 'input/buttons/key_button.cpp',
+# 'input/buttons/mouse_button.cpp',
+# 'input/buttons/multiple_button.cpp',
+# 'input/buttons/triple_button.cpp',
+# 'input/controller.cpp',
+# 'input/pointer_factory.cpp',
+# 'input/pointers/axis_pointer.cpp',
+# 'input/pointers/mouse_pointer.cpp',
+# 'input/pointers/multiple_pointer.cpp',
+# 'input/scroller_factory.cpp',
+# 'input/scrollers/axis_scroller.cpp',
+# 'input/scrollers/inverted_scroller.cpp',
+# 'input/scrollers/joystick_scroller.cpp',
+# 'input/scrollers/mouse_scroller.cpp',
+# 'input/scrollers/multiple_scroller.cpp',
+# 'input/scrollers/pointer_scroller.cpp',
+
'layer_manager.cpp',
'components/menu_button.cpp',
'mover.cpp',
Modified: trunk/pingus/src/client.cpp
===================================================================
--- trunk/pingus/src/client.cpp 2007-09-02 03:48:52 UTC (rev 3059)
+++ trunk/pingus/src/client.cpp 2007-09-02 04:26:03 UTC (rev 3060)
@@ -127,21 +127,21 @@
switch (i->type)
{
- case Input::ButtonEventType:
+ case Input::BUTTON_EVENT_TYPE:
{
const Input::ButtonEvent& ev = i->button;
- if (ev.state == Input::pressed)
+ if (ev.state == Input::BUTTON_PRESSED)
{
- if (ev.name >= Input::action_1 && ev.name <= Input::action_10)
+ if (ev.name >= Input::ACTION_1_BUTTON && ev.name <=
Input::ACTION_10_BUTTON)
{
- button_panel->set_button(ev.name - Input::action_1);
+ button_panel->set_button(ev.name - Input::ACTION_1_BUTTON);
}
- else if (ev.name == Input::action_down)
+ else if (ev.name == Input::ACTION_DOWN_BUTTON)
{
button_panel->next_action();
}
- else if (ev.name == Input::action_up)
+ else if (ev.name == Input::ACTION_UP_BUTTON)
{
button_panel->previous_action();
}
@@ -149,20 +149,20 @@
}
break;
- case Input::PointerEventType:
+ case Input::POINTER_EVENT_TYPE:
// Ignore, is handled in GUIScreen
break;
- case Input::AxisEventType:
+ case Input::AXIS_EVENT_TYPE:
// ???
process_axis_event (i->axis);
break;
- case Input::ScrollEventType:
+ case Input::SCROLLER_EVENT_TYPE:
process_scroll_event(i->scroll);
break;
- case Input::KeyboardEventType:
+ case Input::KEYBOARD_EVENT_TYPE:
break;
default:
Modified: trunk/pingus/src/gui/gui_manager.cpp
===================================================================
--- trunk/pingus/src/gui/gui_manager.cpp 2007-09-02 03:48:52 UTC (rev
3059)
+++ trunk/pingus/src/gui/gui_manager.cpp 2007-09-02 04:26:03 UTC (rev
3060)
@@ -79,26 +79,26 @@
{
switch (i->type)
{
- case Input::PointerEventType:
- process_pointer_event (i->pointer);
- break;
+ case Input::POINTER_EVENT_TYPE:
+ process_pointer_event (i->pointer);
+ break;
- case Input::ButtonEventType:
- process_button_event (delta.get_absolute_time(), i->button);
- break;
+ case Input::BUTTON_EVENT_TYPE:
+ process_button_event (delta.get_absolute_time(), i->button);
+ break;
- case Input::AxisEventType:
- // AxisEvents can be ignored in the GUI, they are handled elsewhere
- pout (PINGUS_DEBUG_GUI) << "GUIManager: AxisEvent: " << i->axis.dir
<< std::endl;
- break;
+ case Input::AXIS_EVENT_TYPE:
+ // AxisEvents can be ignored in the GUI, they are handled elsewhere
+ pout (PINGUS_DEBUG_GUI) << "GUIManager: AxisEvent: " <<
i->axis.dir << std::endl;
+ break;
- case Input::KeyboardEventType:
- process_keyboard_event(i->keyboard);
- break;
+ case Input::KEYBOARD_EVENT_TYPE:
+ process_keyboard_event(i->keyboard);
+ break;
- default:
- pwarn (PINGUS_DEBUG_GUI) << "GUIManager: unhandled event type " <<
i->type << std::endl;
- break;
+ default:
+ pwarn (PINGUS_DEBUG_GUI) << "GUIManager: unhandled event type " <<
i->type << std::endl;
+ break;
}
}
}
@@ -196,7 +196,7 @@
if (comp)
{
- if (event.name == primary && event.state == Input::pressed)
+ if (event.name == PRIMARY_BUTTON && event.state == Input::BUTTON_PRESSED)
{
primary_pressed_component = comp;
change_focussed_comp(comp);
@@ -204,7 +204,7 @@
// FIXME: add double click detection here
}
- else if (event.name == primary && event.state == Input::released)
+ else if (event.name == PRIMARY_BUTTON && event.state ==
Input::BUTTON_RELEASED)
{
/** Send the release event to the same component
which got the press event */
@@ -236,13 +236,13 @@
}
// Secondary button
- if (event.name == secondary && event.state == Input::pressed)
+ if (event.name == SECONDARY_BUTTON && event.state ==
Input::BUTTON_PRESSED)
{
secondary_pressed_component = comp;
change_focussed_comp(comp);
comp->on_secondary_button_press (x_pos, y_pos);
}
- else if (event.name == secondary && event.state == Input::released)
+ else if (event.name == SECONDARY_BUTTON && event.state ==
Input::BUTTON_RELEASED)
{
/** Send the release event to the same component
which got the press event */
Modified: trunk/pingus/src/gui/gui_screen.cpp
===================================================================
--- trunk/pingus/src/gui/gui_screen.cpp 2007-09-02 03:48:52 UTC (rev 3059)
+++ trunk/pingus/src/gui/gui_screen.cpp 2007-09-02 04:26:03 UTC (rev 3060)
@@ -57,42 +57,42 @@
{
switch (i->type)
{
- case Input::PointerEventType:
- {
- // ignored cause this is handled in the gui_manager
- }
- break;
+ case Input::POINTER_EVENT_TYPE:
+ {
+ // ignored cause this is handled in the gui_manager
+ }
+ break;
- case Input::ButtonEventType:
- {
- process_button_event (i->button);
- }
- break;
+ case Input::BUTTON_EVENT_TYPE:
+ {
+ process_button_event (i->button);
+ }
+ break;
- case Input::AxisEventType:
- {
- if (i->axis.name == Input::action)
- {
- on_action_axis_move (i->axis.dir);
- }
- }
- break;
+ case Input::AXIS_EVENT_TYPE:
+ {
+ if (i->axis.name == Input::ACTION_AXIS)
+ {
+ on_action_axis_move (i->axis.dir);
+ }
+ }
+ break;
- case Input::ScrollEventType:
- {
+ case Input::SCROLLER_EVENT_TYPE:
+ {
- }
- break;
+ }
+ break;
- case Input::KeyboardEventType:
- {
+ case Input::KEYBOARD_EVENT_TYPE:
+ {
- }
- break;
+ }
+ break;
- default:
- std::cout << "GUIScreen::update (): unhandled event type: " <<
i->type << std::endl;
- break;
+ default:
+ std::cout << "GUIScreen::update (): unhandled event type: " <<
i->type << std::endl;
+ break;
}
}
}
@@ -102,26 +102,26 @@
{
//std::cout << "GUIScreen::process_button_event (Input::ButtonEvent* event)"
<< std::endl;
- if (event.state == Input::pressed)
+ if (event.state == Input::BUTTON_PRESSED)
{
switch (event.name)
{
- case Input::primary:
+ case Input::PRIMARY_BUTTON:
// ignoring, handled in the gui_manager
break;
- case Input::secondary:
+ case Input::SECONDARY_BUTTON:
// ignoring, handled in the gui_manager
break;
- case Input::pause:
+ case Input::PAUSE_BUTTON:
on_pause_press ();
break;
- case Input::fast_forward:
+ case Input::FAST_FORWARD_BUTTON:
on_fast_forward_press ();
break;
- case Input::armageddon:
+ case Input::ARMAGEDDON_BUTTON:
on_armageddon_press ();
break;
- case Input::escape:
+ case Input::ESCAPE_BUTTON:
on_escape_press ();
break;
default:
@@ -129,26 +129,26 @@
break;
}
}
- else if (event.state == Input::released)
+ else if (event.state == Input::BUTTON_RELEASED)
{
switch (event.name)
{
- case Input::primary:
+ case Input::PRIMARY_BUTTON:
// ignoring, handled in the gui_manager
break;
- case Input::secondary:
+ case Input::SECONDARY_BUTTON:
// ignoring, handled in the gui_manager
break;
- case Input::pause:
+ case Input::PAUSE_BUTTON:
on_pause_release ();
break;
- case Input::fast_forward:
+ case Input::FAST_FORWARD_BUTTON:
on_fast_forward_release ();
break;
- case Input::armageddon:
+ case Input::ARMAGEDDON_BUTTON:
on_armageddon_release ();
break;
- case Input::escape:
+ case Input::ESCAPE_BUTTON:
on_escape_release ();
break;
default:
Modified: trunk/pingus/src/gui/screen_manager.cpp
===================================================================
--- trunk/pingus/src/gui/screen_manager.cpp 2007-09-02 03:48:52 UTC (rev
3059)
+++ trunk/pingus/src/gui/screen_manager.cpp 2007-09-02 04:26:03 UTC (rev
3060)
@@ -27,8 +27,8 @@
#include "screenshot.hpp"
#include "../display/drawing_context.hpp"
#include "../input/controller.hpp"
+#include "../input/manager.hpp"
-
ScreenManager* ScreenManager::instance_ = 0;
ScreenManager::ScreenManager()
@@ -46,15 +46,15 @@
void
ScreenManager::display()
{
+ Input::Manager input_manager;
+
Input::Controller* input_controller = 0;
if (controller_file.empty())
- input_controller = new Input::Controller("controller/default.scm");
+ input_controller =
input_manager.create_controller("data/controller/default.scm");
else
- input_controller = new Input::Controller(controller_file);
+ input_controller = input_manager.create_controller(controller_file);
- Input::Controller::set_current(input_controller);
-
Cursor* cursor = 0;
if (swcursor_enabled)
{
@@ -68,7 +68,7 @@
// Main loop for the menu
while (!screens.empty())
{
- float time_delta = delta_manager.getset ();
+ float time_delta = delta_manager.getset();
if (time_delta > 1.0)
{
@@ -78,13 +78,11 @@
continue;
}
- // Get new events from ClanLib
- input_controller->update(time_delta);
+ input_manager.update(time_delta);
// Fill the delta with values
GameDelta delta(time_delta, delta_manager.get_absolute(),
- input_controller->get_events());
- input_controller->clear();
+ input_controller->poll_events());
last_screen = get_current_screen();
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Pingus-CVS] r3060 - in trunk/pingus/src: . gui,
grumbel at BerliOS <=