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[Pingus-CVS] r2724 - branches/pingus_sdl
From: |
jsalmon3 |
Subject: |
[Pingus-CVS] r2724 - branches/pingus_sdl |
Date: |
Sat, 14 Jul 2007 03:27:07 +0200 |
Author: jsalmon3
Date: 2007-07-14 03:27:01 +0200 (Sat, 14 Jul 2007)
New Revision: 2724
Added:
branches/pingus_sdl/pingus.sln
branches/pingus_sdl/pingus.vcproj
Removed:
branches/pingus_sdl/pingus
branches/pingus_sdl/update-dsp.sh
Log:
Added VC++ project files
Deleted: branches/pingus_sdl/pingus
===================================================================
(Binary files differ)
Added: branches/pingus_sdl/pingus.sln
===================================================================
--- branches/pingus_sdl/pingus.sln 2007-07-14 01:18:22 UTC (rev 2723)
+++ branches/pingus_sdl/pingus.sln 2007-07-14 01:27:01 UTC (rev 2724)
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual C++ Express 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pingus", "pingus.vcproj",
"{A8386B47-EF5A-447F-B0AF-29709A1CFCD3}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A8386B47-EF5A-447F-B0AF-29709A1CFCD3}.Debug|Win32.ActiveCfg =
Debug|Win32
+ {A8386B47-EF5A-447F-B0AF-29709A1CFCD3}.Debug|Win32.Build.0 =
Debug|Win32
+ {A8386B47-EF5A-447F-B0AF-29709A1CFCD3}.Release|Win32.ActiveCfg
= Release|Win32
+ {A8386B47-EF5A-447F-B0AF-29709A1CFCD3}.Release|Win32.Build.0 =
Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
Added: branches/pingus_sdl/pingus.vcproj
===================================================================
--- branches/pingus_sdl/pingus.vcproj 2007-07-14 01:18:22 UTC (rev 2723)
+++ branches/pingus_sdl/pingus.vcproj 2007-07-14 01:27:01 UTC (rev 2724)
@@ -0,0 +1,2233 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="pingus"
+ ProjectGUID="{A8386B47-EF5A-447F-B0AF-29709A1CFCD3}"
+ RootNamespace="pingus"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+
AdditionalIncludeDirectories="src;src\win32;include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ ForcedIncludeFiles=""
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDLmain.lib
SDL_image.lib SDL_mixer.lib physfs.lib libiconv.lib"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+
AdditionalIncludeDirectories="src;src\win32;include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="SDL.lib SDLmain.lib
SDL_image.lib SDL_mixer.lib physfs.lib libiconv.lib"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ </File>
+ <File
+
RelativePath=".\src\worldmap\dot_factory.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\dot_factory.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\drawable.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\drawable.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\drawable_factory.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\drawable_factory.hpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\graph.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\graph.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\level_dot.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\level_dot.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\manager.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\manager.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\metamap.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\metamap.hpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\path.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\path.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\path_drawable.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\path_drawable.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\path_graph.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\path_graph.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\pathfinder.hpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\pingus.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\worldmap\pingus.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\sprite_drawable.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\sprite_drawable.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\surface_drawable.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\surface_drawable.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\world_dot.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\world_dot.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\worldmap.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\worldmap.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\worldmap_story.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\worldmap\worldmap_story.hpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="sound"
+ >
+ <File
+
RelativePath=".\src\sound\slot_manager.hpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\sound\sound.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\sound\sound.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_dummy.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_dummy.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_impl.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_real.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_real.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_res_mgr.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\sound\sound_res_mgr.hpp"
+ >
+ </File>
+ <File
+ RelativePath=".\src\sound\sounds.hpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="physfs"
+ >
+ <File
+
RelativePath=".\src\physfs\physfs_sdl.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\physfs\physfs_sdl.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\physfs\physfs_stream.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\physfs\physfs_stream.hpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="particles"
+ >
+ <File
+
RelativePath=".\src\particles\explosive_particle.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\explosive_particle.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\ground_particle.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\ground_particle.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\pingu_particle_holder.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\pingu_particle_holder.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\rain_particle_holder.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\rain_particle_holder.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\smoke_particle_holder.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\smoke_particle_holder.hpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\snow_particle_holder.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\particles\snow_particle_holder.hpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="tinygettext"
+ >
+ <File
+
RelativePath=".\src\tinygettext\tinygettext.cpp"
+ >
+ </File>
+ <File
+
RelativePath=".\src\tinygettext\tinygettext.hpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="win32"
+ >
+ <File
+ RelativePath=".\src\win32\config.h"
+ >
+ </File>
+ <File
+ RelativePath=".\src\win32\pingus.rc"
+ >
+ </File>
+ <File
+ RelativePath=".\src\win32\resource.h"
+ >
+ </File>
+ <File
+ RelativePath=".\src\win32\uce_dirent.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Deleted: branches/pingus_sdl/update-dsp.sh
===================================================================
--- branches/pingus_sdl/update-dsp.sh 2007-07-14 01:18:22 UTC (rev 2723)
+++ branches/pingus_sdl/update-dsp.sh 2007-07-14 01:27:01 UTC (rev 2724)
@@ -1,140 +0,0 @@
-#!/bin/sh
-
-function generate_dsp()
-{
-cat<<EOF
-# Microsoft Developer Studio Project File - Name="pingus" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Application" 0x0101
-
-CFG=pingus - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "pingus.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "pingus.mak" CFG="pingus - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "pingus - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "pingus - Win32 Debug" (based on "Win32 (x86) Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "\$(CFG)" == "pingus - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
"_MBCS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /Gi /vd0 /GR /GX /I "src" /I "src\win32" /D "NDEBUG"
/D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "LIBXML_2" /D "HAVE_LIBCLANVORBIS" /YX
/FD /TP /c
-# SUBTRACT CPP /WX /Gf /Gy /u /Fr
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x807 /d "NDEBUG"
-# ADD RSC /l 0x40a /d "NDEBUG"
-# SUBTRACT RSC /x
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /subsystem:windows /machine:I386
-# ADD LINK32 ClanApp.lib clanCore.lib ClanDisplay.lib ClanGL.lib ClanGUI.lib
ClanJPEG.lib ClanMikMod.lib ClanNetwork.lib ClanPNG.lib ClanSignals.lib
ClanVorbis.lib zlib.lib kernel32.lib user32.lib gdi32.lib libxml2.lib
ClanSound.lib dsound.lib /nologo /version:0.5 /subsystem:windows /machine:I386
/nodefaultlib:"msvcrt.lib" /libpath:"d:\games\pingus\release"
-# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:yes /map /debug
/nodefaultlib
-
-!ELSEIF "\$(CFG)" == "pingus - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "."
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D
"_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /Gm /vd0 /GR /GX /ZI /Od /I "src" /I "src\win32" /D
"_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "LIBXML_2" /D
"HAVE_LIBCLANVORBIS" /D "HAVE_LIBCLANMIKMOD" /U "HAVE_LIBCLANMIKMOD" /YX /FD
/GZ /TP /c
-# SUBTRACT CPP /WX /X /Fr
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x807 /d "_DEBUG"
-# ADD RSC /l 0x40a /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 ClanApp.lib clanCore.lib ClanDisplay.lib ClanGL.lib ClanGUI.lib
ClanJPEG.lib ClanMikMod.lib ClanNetwork.lib ClanPNG.lib ClanSignals.lib
ClanVorbis.lib zlib.lib kernel32.lib user32.lib gdi32.lib libxml2.lib
ClanSound.lib dsound.lib /nologo /subsystem:windows /debug /machine:I386
/nodefaultlib:"libcmt.lib" /pdbtype:sept
-# SUBTRACT LINK32 /verbose /profile /incremental:no /map
-
-!ENDIF
-
-# Begin Target
-
-# Name "pingus - Win32 Release"
-# Name "pingus - Win32 Debug"
-# Begin Group "Headers"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl;hh"
-EOF
-
-for i in `cat po/POTFILES.in`;
-do
- echo "# Begin Source File"
- echo ""
- echo -n "SOURCE=.\\"
- echo $i | sed -e "s/\//\\\/g"
- echo "# End Source File"
-done
-
-cat<<EOF
-# Begin Source File
-
-SOURCE=.\src\win32\Getopt.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\src\win32\Getopt1.c
-# End Source File
-# Begin Source File
-
-SOURCE=.\src\win32\Getopt.h
-# End Source File
-# Begin Source File
-
-SOURCE=.\src\win32\config.h
-# End Source File
-# End Group
-# End Target
-# End Project
-EOF
-}
-
-generate_dsp > pingus.dsp
-unix2dos pingus.dsp
-
-# EOF #
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