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[Pingus-CVS] r2558 - trunk/src/editor
From: |
jave27 |
Subject: |
[Pingus-CVS] r2558 - trunk/src/editor |
Date: |
Sun, 11 Dec 2005 19:02:03 +0100 |
Author: jave27
Date: 2005-12-11 19:01:39 +0100 (Sun, 11 Dec 2005)
New Revision: 2558
Modified:
trunk/src/editor/level_objs.cxx
trunk/src/editor/level_objs.hxx
trunk/src/editor/xml_level.cxx
Log:
Getting closer to correct drawing on the editor.
Modified: trunk/src/editor/level_objs.cxx
===================================================================
--- trunk/src/editor/level_objs.cxx 2005-12-11 00:15:36 UTC (rev 2557)
+++ trunk/src/editor/level_objs.cxx 2005-12-11 18:01:39 UTC (rev 2558)
@@ -20,6 +20,7 @@
#include <string>
#include <iostream>
#include "level_objs.hxx"
+#include "level_impl.hxx"
#include "../blitter.hxx"
#include "../resource.hxx"
#include "../res_descriptor.hxx"
@@ -31,7 +32,8 @@
namespace Editor {
// Default constructor
-LevelObj::LevelObj(std::string obj_name) :
+LevelObj::LevelObj(std::string obj_name, LevelImpl* level_) :
+ level(level_),
section_name(obj_name),
speed(0),
parallax(0.0),
@@ -70,8 +72,11 @@
}
else if(attribs & HAS_STRETCH)
{
- // Surface Background - tile it
- gc.draw(sprite, pos);
+ // Surface Background - tile it or stretch
+ // FIXME: Make stretch code happen.
+ for (int x = 0; x < level->size.width; x +=
sprite.get_width())
+ for (int y = 0; y < level->size.height; y +=
sprite.get_height())
+ gc.draw(sprite, Vector((float)x,
(float)y));
}
else
gc.draw(sprite, pos);
Modified: trunk/src/editor/level_objs.hxx
===================================================================
--- trunk/src/editor/level_objs.hxx 2005-12-11 00:15:36 UTC (rev 2557)
+++ trunk/src/editor/level_objs.hxx 2005-12-11 18:01:39 UTC (rev 2558)
@@ -67,6 +67,8 @@
return val;
}
+ class LevelImpl;
+
/** Generic Level Object (groundpiece, sign, etc.) Only special objects will
have
to inherit from this class - most objects will be able to use
this class alone */
class LevelObj
@@ -75,6 +77,9 @@
/** Sprite used to draw this object */
CL_Sprite sprite;
+ /** Level to which this object belongs */
+ LevelImpl* level;
+
/** Resource Desciptor of this object */
ResDescriptor desc;
@@ -277,7 +282,7 @@
/** Default Constructor */
- LevelObj(const std::string obj_name);
+ LevelObj(const std::string obj_name, LevelImpl* level_);
/** Destructor */
virtual ~LevelObj() { }
Modified: trunk/src/editor/xml_level.cxx
===================================================================
--- trunk/src/editor/xml_level.cxx 2005-12-11 00:15:36 UTC (rev 2557)
+++ trunk/src/editor/xml_level.cxx 2005-12-11 18:01:39 UTC (rev 2558)
@@ -161,7 +161,7 @@
for (std::vector<FileReader>::const_iterator i = objs.begin(); i !=
objs.end(); i++)
{
// Create new object
- LevelObj* obj = new LevelObj(i->get_name());
+ LevelObj* obj = new LevelObj(i->get_name(), impl);
attribs = obj->get_attribs();
// All objects have a position - get that.
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