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[Pingus-CVS] CVS: Games/Pingus/src/actions faller.cxx,1.8,1.9 floater.cx


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/actions faller.cxx,1.8,1.9 floater.cxx,1.4,1.5 jumper.cxx,1.2,1.3 walker.cxx,1.7,1.8
Date: 26 Jun 2002 17:43:20 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/actions
In directory dark:/tmp/cvs-serv2878/actions

Modified Files:
        faller.cxx floater.cxx jumper.cxx walker.cxx 
Log Message:
cleaned up the set_paction/set_action confusing and renamed set_action to 
request_set_action (should only be used by the GUI) and set_paction to 
set_action (shoud be used by other actions, traps, pingus, etc.)


Index: faller.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/faller.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- faller.cxx  25 Jun 2002 18:15:18 -0000      1.8
+++ faller.cxx  26 Jun 2002 17:43:18 -0000      1.9
@@ -58,7 +58,7 @@
   // FIXME: deadly_velocity or something like that
   for (unsigned int i=0; i < pingu->persist.size(); ++i) {
     if (pingu->persist[i]->get_name() == "Floater") {
-      pingu->set_paction("floater");
+      pingu->set_action("floater");
       return;
     }
   }
@@ -66,7 +66,7 @@
   // Pingu stands on ground
   if (rel_getpixel(0, -1) !=  GroundpieceData::GP_NOTHING)
     { 
-      pingu->set_paction ("walker");
+      pingu->set_action ("walker");
       return;
     }
 
@@ -126,7 +126,7 @@
     {
       if (rel_getpixel(0, 0) == GroundpieceData::GP_WATER)
        {
-         pingu->set_paction("drown");
+         pingu->set_action("drown");
          return;
        }
       else
@@ -134,7 +134,7 @@
          // Did we stop too fast?
          if (fabs(pingu->velocity.y) > deadly_velocity) 
            {
-             pingu->set_paction("splashed");
+             pingu->set_action("splashed");
              return;
            }
          else if (fabs(pingu->velocity.x) > deadly_velocity)

Index: floater.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/floater.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- floater.cxx 26 Jun 2002 16:49:33 -0000      1.4
+++ floater.cxx 26 Jun 2002 17:43:18 -0000      1.5
@@ -46,7 +46,7 @@
       step = 0;
     }
   } else {
-    pingu->set_paction ("walker");
+    pingu->set_action ("walker");
   }
 }
 

Index: jumper.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/jumper.cxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- jumper.cxx  25 Jun 2002 14:54:01 -0000      1.2
+++ jumper.cxx  26 Jun 2002 17:43:18 -0000      1.3
@@ -53,7 +53,7 @@
   // Move the pingu in the air, so that it can start 'falling'
   pingu->pos.y -= 1;
 
-  pingu->set_paction ("faller");
+  pingu->set_action ("faller");
 }
 
 /* EOF */

Index: walker.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/walker.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- walker.cxx  25 Jun 2002 18:15:18 -0000      1.7
+++ walker.cxx  26 Jun 2002 17:43:18 -0000      1.8
@@ -65,7 +65,7 @@
 
   if (rel_getpixel(0, -1) ==  GroundpieceData::GP_WATER)
     {
-      pingu->set_paction ("drown");
+      pingu->set_action ("drown");
       return;
     }
 
@@ -92,7 +92,7 @@
        }
       else
        {
-         pingu->set_paction ("faller");
+         pingu->set_action ("faller");
          return;
        }
     }
@@ -153,7 +153,7 @@
                      // use capitalised names everywhere. 
   
                      // Do we set  any other action here?
-                     pingu->set_paction("climber");
+                     pingu->set_action("climber");
                      return;
                    }
                }




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