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[Pingus-CVS] [Bug #692] headbump is to high and gets triggered when it s
From: |
nobody |
Subject: |
[Pingus-CVS] [Bug #692] headbump is to high and gets triggered when it shouldn't |
Date: |
Tue, 18 Jun 2002 13:27:25 -0400 |
=================== BUG #692: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=692&group_id=2184
Submitted by: grumbel Project: Pingus
Submitted on: 2002-Jun-18 19:27
Category: Game Engine Severity: 5 - Major
Bug Group: Playability Problem Resolution: None
Assigned to: None Status: Open
Release: None Platform Version: None
Summary: headbump is to high and gets triggered when it shouldn't
Original Submission: The attached screenshot shows two situations where the
headbump causes throuble. In the first situation the pingus get stuck when they
try to reach the bridge and it the second the headbump gets triggered and
causes the pingus to reverse.
No Followups Have Been Posted
File Attachments
****************
-------------------------------------------------------
Date: 2002-Jun-18 19:27 Name: stuck.jpg Size: 22KB By: grumbel
screenshot
http://savannah.gnu.org/bugs/download.php?group_id=2184&bug_id=692&bug_file_id=34
For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=692&group_id=2184
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