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[Octave-bug-tracker] [bug #32980] OpenGL plotting backend uses single pr
From: |
Nicholas Jankowski |
Subject: |
[Octave-bug-tracker] [bug #32980] OpenGL plotting backend uses single precision, not double |
Date: |
Fri, 13 Oct 2023 09:01:11 -0400 (EDT) |
Follow-up Comment #32, bug #32980 (project octave):
because the choice to limit opengl to single precision is outside the control
of the octave developers, and there is not a trivial solution or workaround to
expand precision, no there has not been any significant change to this
behavior.
The comment #30 workaround idea was promising, but there does not appear to
have been any further work in that direction. We are always welcoming of any
additional interest, assistance, or code contributions to help improve Octave.
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