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[Info-liquidwar6] New Liquid War 6 snapshot


From: Christian Mauduit
Subject: [Info-liquidwar6] New Liquid War 6 snapshot
Date: Fri, 13 Oct 2006 09:47:32 +0200 (CEST)
User-agent: SquirrelMail/1.4.4

Hello,

Just a word to say that there's a new Liquid War 6 snapshot available:
http://download.savannah.gnu.org/releases/liquidwar6/liquidwar6-20061012.tar.gz

Not many news, but many coding and commits. Most of the coding concerned
arcane and very low-level elements. Now there's a serious urge for
documentation, as many things have changed. Significant improvements
include displaying the armies, having a working "shortest path algorithm",
complete suite tests for all modules, full modularity, including dynamic
loading of graphical and sound modules, an interactive console which is a
Guile interpreter allowing interaction with the game and "whatever would
not be available through the menu", and so on.

Stay tuned.

Christian.

-- 
Christian Mauduit <address@hidden>     __/\__ ___
                                        \~/ ~/(`_ \   ___
http://www.ufoot.org/                   /_o _\   \ \_/ _ \_
http://www.ufoot.org/ufoot.pub            \/      \___/ \__)








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