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Re: Would there be a drawback of using the same graphical toolkit on eve


From: emacsq
Subject: Re: Would there be a drawback of using the same graphical toolkit on every platform?
Date: Sat, 19 Feb 2022 19:20:35 +0000

> That is because
> Emacs reverse the framowork roles, which does not work always well with 
> toolkits
> that are designed to be in driving seat of the application main loop and
> display. There is an interesting post about Emacs and how it threats 
> graphical displays by D. Colascione

An excerpt:

"One simple approach to implementing redisplay is to just redraw all the 
frames, windows, and buffers from scratch. This approach might be good enough 
for a shitty 2016 video game like Nuclide or Eclipse, but not Emacs.
Emacs was designed for much more constrained systems. Men were men, women were 
women, and bandwidth was expensive. Consequently, Emacs tries very hard to 
optimize redisplay."

Since today bandwidth is not expensive, does this mean Emacs could
move avay from the current redisplay to a simpler method which just
redraws everything when required?




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