[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Freetype] loading and rendering time
From: |
David Turner |
Subject: |
Re: [Freetype] loading and rendering time |
Date: |
Thu, 11 Apr 2002 17:08:11 +0200 |
Hello Nir,
Nir Rostoker a écrit :
>
> Hi !
>
> I have done some tests to find out how long some actions in FreeType take.
> 1. Working with the same font I have measured the time of loading and then
> rendering a Glyph both when the font was from ROM (using FT_New_Memory_Face)
> and both
> when the font was from a file. I haven't noticed time difference, even
> though I had expected that using a file would take much longer.
> Is it due to a smart algorithm that read chunks from the file ? does
> anyone can explain this ?
>
Several things can explain that:
- you're using buffered file streams without knowing it (e.g. ANSI FILE*
objects)
- reading glyph data isn't that processor intensive. Doing all the
hinting and rendering is much more important
note that when using ROM or memory-mapped file, FreeType will use less
heap memory for its objects (though this is not always significant).
> 2. Moreover, I changed the size of the raster pool (from its default size
> to a size very near to its minimal limit - around 4.5-5KBytes), I haven't
> noticed a difference in the
> rendering time, even though I have expected it to be significantly
> slower.
>
Benchmarks are very sensitive to their input. Have you tried rendering
all glyphs of a CJK font at a glyph size of 64 pixels. I doubt that the
performance will stay the same here since it's not rare to find glyphs
with more than 200 points (and _lots_ of beziers too) within these..
These really stress the rasterizers, unlike latin fonts which are much
more civilized in this respect :-)
The default raster pool settings are conservative to avoid surprises
to ordinary users. Feel free to reduce its size if it fits your own
restrictions..
Hope this helps,
- David