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[nongnu] elpa/projectile 69642afead 3/3: Tweak some docstrings
From: |
ELPA Syncer |
Subject: |
[nongnu] elpa/projectile 69642afead 3/3: Tweak some docstrings |
Date: |
Mon, 12 Feb 2024 04:00:56 -0500 (EST) |
branch: elpa/projectile
commit 69642afead6d6b784d730ff9d2d845c425e76e8b
Author: Bozhidar Batsov <bozhidar@batsov.dev>
Commit: Bozhidar Batsov <bozhidar@batsov.dev>
Tweak some docstrings
---
projectile.el | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/projectile.el b/projectile.el
index 069ac40d56..618ad6d55c 100644
--- a/projectile.el
+++ b/projectile.el
@@ -5405,7 +5405,7 @@ External commands are: `projectile-configure-project',
`projectile-install-project', `projectile-package-project',
and `projectile-run-project'.
-If the prefix argument SHOW_PROMPT is non nil, the command can be edited."
+If the prefix argument SHOW-PROMPT is non nil, the command can be edited."
(interactive "P")
(let* ((project-root (projectile-acquire-root))
(command-history (projectile--get-command-history project-root))
@@ -5425,7 +5425,7 @@ If the prefix argument SHOW_PROMPT is non nil, the
command can be edited."
(defun compilation-find-file-projectile-find-compilation-buffer (orig-fun
marker filename directory &rest formats)
"Advice around compilation-find-file.
We enhance its functionality by appending the current project's directories
-to its search path. This way when filenames in compilation buffers can't be
+to its search path. This way when filenames in compilation buffers can't be
found by compilation's normal logic they are searched for in project
directories."
; If the file already exists, don't bother running the extra logic as the
project directories might be massive (i.e. Unreal-sized).