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Re: [DotGNU]Standalone portable.net apps Mac OS X


From: Brandon Bremen
Subject: Re: [DotGNU]Standalone portable.net apps Mac OS X
Date: Mon, 19 Jan 2004 12:39:53 -0800

Python has the same issue. You have to run the pythonw program to get your GUI program to run as an application. After a quick look, the pythonw script runs a Python.app bundle. You could easily do the same thing with ilrun. If I remember, I'll make an ilrun bundle myself. I suppose we need to make a full port to Mac OS which stores files in the appropriate places for a normal mac program instead of just unix paths.

Just so you can have an idea of how they do it, here is the contents of the pythonw script:
#!/bin/sh
exec "/Library/Frameworks/Python.framework/Versions/2.3/Resources/ Python.app/Contents/MacOS/Python" "$@"

Brandon

On Monday, January 19, 2004, at 09:11 AM, Andrew Edwardson wrote:

Hi list,

I have written a small test harness in C# on the Mac that calls a shared
lib (Dylib) on the Mac that interfaces to QT (Trolltech GUI toolkit).

Ok I drop to Terminal...

Run ilrun qtest.exe

And hey presto my gui pops up with a push button.

Now my problems start. Mouse isnt responding and my title bar is not
showing on the top of the screen (Terminal is)

How do I make a standalone app on the Mac? I have read something about
an application bundle .app which seems to infer that unless you create
one of these then your app will not connect to Mac OS x Windows server.

But I am confused about where to create this and even how. I noticed QT#
(The c-sharp bindings) doesn't work on the Mac so I guess there are no
answers there.

I guess I have to create an app that wraps up "ilrun" but then I don't
really know.

Wonder if WxWindows has any answers. Or even better anybody trying to
talk to QT from C# on the Mac?

Regards
Andy






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