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[DotGNU]Cubic Beziers , System.Drawing and C1 continuity
From: |
Gopal V |
Subject: |
[DotGNU]Cubic Beziers , System.Drawing and C1 continuity |
Date: |
Thu, 12 Jun 2003 15:17:06 +0530 |
User-agent: |
Mutt/1.2.5i |
Hi,
I'm hoping some of the graphics whizes here can answer
this question ... I'm in the process of committing the
cubic bezier drawing algorithms into System.Drawing . But
I find that trying to draw a 6 or 8 control point bezier is
impossible. It just draws the lowest 3*i+1 points and stops ...
I do know cubic beziers are approximations , but now I'm
in a quandary ... how do I implement cubic interpolations for
first degree continuity (I know the collinearity method , but
I find it confusing on how to handle the remainder ie < 3 nodes).
generally speaking this is just an implementation detail , but
well .. Notice the break in the bezier in the test case ?. Thus
we've got local control on this (and not truly bezier :-)
Could someone help me ? ...
Gopal
--
The difference between insanity and genius is measured by success
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